ZephyrBit — CS2 Stats

76561198039280129[U:1:79014401]

1,595Tracked matches62%Win rate2020Tracked since
CSDB Rating6.3 SolidAggressive Rifler
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGZephyrBitFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim74
Positioning61
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY61336Last 10061%Win rateLTLLWWLWWW

Last 10 vs previous 10: -30pp win rate · +0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.4
Aggression7.3
Utility4.2
Positioning6.1
Opening Duels2.2
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.1
Utility4.2
Mechanics7.3
Opening Duels2.2
Win Impact9.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time598ms−32ms
first ⅓ avg 630ms → last ⅓ avg 598ms
Headshot accuracy24.9%+3.4%
first ⅓ avg 21.5% → last ⅓ avg 24.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — inferno 2–0
130Biggest win — mirage
6Longest win streak
77In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 77% over 13anubisWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC23101343%-0.01
dust2S1913668%0.02
ancientS1310377%0.01
infernoA127558%0.03
cacheA117464%-0.02
nukeC73443%0.01
anubisC52340%-0.04
train440100%0.00
overpass32167%-0.02
boulder110100%-0.05
alpine110100%-0.00
vertigo110100%0.15

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

599Matches
56%Win rate
1.10Avg K/D
69.0ADR
52%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
19Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis2357%1.0013.9
Ancient1759%1.1313.5
Mirage1644%1.0113.7
Vertigo956%1.0913.2
Overpass757%0.9914.7
Nuke650%0.9615.8
Dust2475%0.9314.0
Inferno333%1.1516.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.6%Headshot accuracy
35.5%Accuracy (enemy spotted)
36.8%Spray accuracy
82.6%Counter-strafing
11.2°Preaim
590msReaction time
46.3%T opening success
31.5%CT opening success
0.43Enemies flashed / flash
3.1%Flash assists
9.77HE damage / grenade
5.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4348 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.5492% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis9–13-0.0719%17 Aug
mirage12–12-0.0114%17 Aug
nuke10–13-0.0432%17 Aug
dust29–13-0.0522%17 Aug
train13–60.0627%17 Aug
dust213–30.0621%16 Aug
nuke8–130.0122%15 Aug
ancient8–10.0438%15 Aug
ancient13–10.0831%15 Aug
inferno2–00.2067%15 Aug
cache8–1-0.0215%15 Aug
dust213–6-0.0522%15 Aug
ancient13–7-0.0423%15 Aug
mirage10–130.0231%15 Aug
train13–8-0.0529%15 Aug
dust213–20.0338%15 Aug
mirage13–10-0.0119%8 Aug
cache13–110.0627%8 Aug
mirage10–13-0.0515%8 Aug
ancient13–1-0.0118%8 Aug
dust21–130.0225%8 Aug
inferno13–100.1223%8 Aug
inferno9–130.0114%5 Aug
dust213–40.0729%5 Aug
mirage9–13-0.0825%5 Aug
ancient13–40.0521%2 Aug
mirage13–11-0.0315%1 Aug
dust26–13-0.0221%1 Aug
inferno11–130.0412%30 Jul
nuke13–7-0.0317%30 Jul
mirage13–50.0321%30 Jul
dust211–40.0137%30 Jul
inferno11–13-0.0231%29 Jul
mirage12–12-0.0237%29 Jul
ancient12–120.0628%28 Jul
cache13–5-0.0041%23 Jul
dust213–40.0523%23 Jul
mirage13–50.0113%23 Jul
dust28–130.056%21 Jul
anubis13–5-0.0241%17 Jul
mirage5–13-0.0229%17 Jul
cache13–7-0.0420%17 Jul
ancient11–13-0.0420%17 Jul
dust213–7-0.0128%17 Jul
nuke13–80.0531%16 Jul
mirage13–9-0.0226%16 Jul
dust213–60.0117%16 Jul
ancient12–120.0113%16 Jul
cache9–6-0.0547%14 Jul
mirage9–13-0.0318%14 Jul
nuke13–60.0732%14 Jul
inferno11–13-0.0213%14 Jul
dust213–30.0513%14 Jul
inferno13–70.0223%13 Jul
ancient13–80.0525%13 Jul
train13–10.0430%13 Jul
boulder13–4-0.0523%13 Jul
dust211–13-0.0125%13 Jul
mirage13–11-0.0216%13 Jul
mirage5–13-0.0524%9 Jul
mirage12–12-0.0614%4 Jul
dust213–60.0438%4 Jul
ancient13–100.0727%4 Jul
alpine13–2-0.0023%4 Jul
mirage13–40.0340%4 Jul
dust213–50.0226%4 Jul
ancient13–2-0.0112%4 Jul
cache5–13-0.0515%4 Jul
inferno13–10.0232%3 Jul
mirage13–4-0.0322%2 Jul
cache8–13-0.0132%2 Jul
nuke7–130.0228%29 Jun
mirage13–110.0120%29 Jun
inferno5–130.0034%29 Jun
cache8–13-0.0519%29 Jun
dust213–90.1025%29 Jun
overpass3–13-0.089%29 Jun
mirage10–13-0.0016%28 Jun
anubis7–13-0.079%22 Jun
ancient13–7-0.097%22 Jun
cache13–30.0315%22 Jun
mirage3–20.1211%21 Jun
cache13–5-0.0413%21 Jun
anubis13–10-0.0116%21 Jun
inferno13–9-0.0020%21 Jun
vertigo13–10.1520%21 Jun
ancient13–80.0123%20 Jun
anubis12–12-0.0528%17 Jun
cache7–13-0.0712%17 Jun
train13–11-0.0423%17 Jun
overpass13–40.0128%14 Jun
dust211–13-0.0519%14 Jun
inferno13–10-0.0334%14 Jun
mirage13–00.0131%14 Jun
inferno13–11-0.0223%11 Jun
nuke7–130.0119%11 Jun
mirage10–130.0636%11 Jun
dust213–50.0320%11 Jun
overpass13–80.0232%10 Jun
mirage4–13-0.0320%10 Jun

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →