Lethal — CS2 Stats

76561198038674536[U:1:78408808]

953Tracked matches57%Win rate2020Tracked since
CSDB Rating4.8 Developing
Premier CS Rating19,921Purple band · top ~8.8% of ranked players (population est.)
CSDB Leaderboard#18417 of 46106 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGLethalFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,921 · Purple bandcsdb.gg/stats

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Performance scores

Aim52
Positioning51
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY49456Last 10049%Win rateWLLLWWWLWW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating

Player DNA

Aim5.2
Aggression6.8
Utility2.4
Positioning5.1
Opening Duels1.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 78% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.1
Utility2.4
Mechanics6.3
Opening Duels1.7
Win Impact7.2

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time585ms+24ms
first ⅓ avg 562ms → last ⅓ avg 585ms
Headshot accuracy15.9%−1.8%
first ⅓ avg 17.8% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — nuke 13–0
130Biggest win — nuke
5Longest win streak
147In matches decided by ≤2 rounds
12Overtime games

Map breakdown

trainBest map · 80% over 5mirageWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
infernoD2481633%0.02
anubisS2114767%0.03
nukeB147750%0.04
mirageD134931%0.01
dust2C94544%0.02
overpassS64267%0.05
ancientB63350%-0.01
trainS54180%0.03
cache1010%-0.01
vertigo110100%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

766Matches
52%Win rate
1.35Avg K/D
ADR
28%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno2100%1.0317.0
Overpass250%1.0022.5
Mirage10%1.3822.0
Anubis1100%0.8113.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
31.3%Accuracy (enemy spotted)
31.9%Spray accuracy
78.5%Counter-strafing
11.1°Preaim
589msReaction time
37.9%T opening success
36.0%CT opening success
0.32Enemies flashed / flash
5.1%Flash assists
6.80HE damage / grenade
1.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3237 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.9115% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno16–140.0427%10 May
overpass5–130.0657%9 May
cache5–13-0.0113%6 May
nuke6–130.0321%6 May
ancient13–50.0512%3 May
nuke13–40.0713%3 May
ancient13–110.0219%1 May
inferno10–130.0719%26 Apr
mirage13–10.1319%24 Apr
nuke13–110.008%24 Apr
inferno5–13-0.0518%23 Apr
nuke13–100.016%19 Apr
anubis13–60.0410%19 Apr
ancient8–13-0.0024%16 Apr
overpass13–40.1816%16 Apr
anubis13–90.0315%13 Apr
dust213–9-0.0318%11 Apr
nuke11–130.0420%11 Apr
mirage7–13-0.0316%7 Jul
inferno11–130.0010%7 Jul
anubis4–13-0.0517%5 Jul
dust213–60.0218%5 Jul
inferno11–13-0.047%4 Jul
train13–110.0312%4 Jul
nuke13–30.048%3 Jul
inferno13–110.0210%30 Jun
nuke13–60.0816%29 Jun
anubis13–80.0213%29 Jun
mirage9–130.027%25 Jun
nuke8–130.059%25 Jun
nuke13–00.2016%22 Jun
inferno13–30.1723%22 Jun
train13–11-0.037%20 Jun
inferno11–13-0.0117%18 Jun
anubis13–40.0814%17 Jun
inferno6–130.0413%15 Jun
train13–100.0315%13 Jun
nuke13–110.0219%13 Jun
anubis13–160.0819%12 Jun
ancient3–13-0.0524%11 Jun
inferno11–130.0013%11 Jun
inferno11–130.0616%1 Apr
inferno8–13-0.028%20 Mar
inferno13–7-0.037%20 Mar
anubis15–150.019%18 Mar
anubis13–70.0614%18 Mar
dust210–13-0.0117%15 Mar
mirage4–130.0119%15 Mar
anubis15–15-0.0113%11 Mar
anubis13–100.0413%10 Mar
train7–130.0718%10 Mar
ancient13–6-0.0314%9 Mar
inferno7–13-0.0411%9 Mar
anubis13–110.0213%5 Mar
mirage9–13-0.0510%2 Mar
mirage13–110.0115%1 Mar
train13–110.0622%1 Mar
dust213–30.1623%25 Feb
nuke7–13-0.0220%25 Feb
anubis13–9-0.0220%24 Feb
inferno8–130.0222%5 Aug
inferno15–150.0024%28 Jul
anubis13–110.0913%24 Jul
mirage7–130.0215%24 Jul
dust24–130.0115%6 Jul
dust26–130.0216%30 Jun
anubis6–130.000%30 Jun
mirage2–13-0.0418%23 Jun
inferno16–120.0314%16 Jun
nuke10–130.0727%14 Jun
dust216–120.0421%14 Jun
inferno15–150.0417%9 Jun
dust26–13-0.0721%1 Jun
vertigo13–10-0.0320%1 Jun
mirage8–13-0.0013%30 May
mirage13–50.0523%29 May
anubis13–110.0814%27 May
anubis13–5-0.048%9 May
dust28–130.0423%5 May
mirage6–130.0518%1 May
mirage11–13-0.0122%14 Apr
mirage13–80.0121%13 Apr
nuke1–13-0.0518%13 Apr
inferno15–150.0017%8 Apr
overpass6–13-0.0212%8 Apr
inferno4–13-0.0123%7 Apr
anubis13–40.1219%7 Apr
nuke15–15-0.0013%6 Apr
overpass13–80.0520%6 Apr
overpass16–13-0.0423%5 Apr
anubis16–130.0412%5 Apr
inferno3–13-0.0221%4 Apr
anubis7–13-0.0613%4 Apr
inferno13–110.0822%3 Apr
anubis13–80.1418%3 Apr
anubis6–13-0.059%2 Apr
inferno13–90.0715%2 Apr
inferno13–110.0624%1 Apr
overpass13–60.0715%1 Apr
ancient8–13-0.0311%1 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →