dubstep — CS2 Stats

76561198036983844[U:1:76718116]✓ No bans

1,276Tracked matches41%Win rate2020Tracked since
CSDB Rating2.8 Learning
Premier CS Rating10,815Blue band · top ~50.6% of ranked players (population est.)
CSDB Leaderboard#27370 of 38587 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGdubstepFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER10,815 · Blue bandcsdb.gg/stats

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Performance scores

Aim33
Positioning34
Utility29

0–100 skill scores via Leetify.

Recent form

COLD44533Last 10044%Win rateLWLWLLLLWT

Last 10 vs previous 10: -20pp win rate · -0.00 avg rating

Player DNA

Aim3.3
Aggression1.6
Utility2.9
Positioning3.4
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 62% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning3.4
Utility2.9
Mechanics4.0
Opening Duels0.0
Win Impact2.1

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time649ms−35ms
first ⅓ avg 684ms → last ⅓ avg 649ms
Headshot accuracy10.4%−3.0%
first ⅓ avg 13.4% → last ⅓ avg 10.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — ancient 13–2
132Biggest win — inferno
4Longest win streak
76In matches decided by ≤2 rounds
7Overtime games

Map breakdown

vertigoBest map · 100% over 6mirageWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
cacheC26101638%-0.02
nukeA1810856%-0.02
ancientD103730%-0.01
infernoD93633%-0.03
anubisS75271%-0.04
dust2D61517%-0.06
trainD62433%-0.05
vertigoS660100%-0.01
mirageD5050%-0.04
overpass31233%-0.03
shelter220100%-0.02
fachwerk1010%-0.08
boulder110100%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

278Matches
44%Win rate
0.83Avg K/D
99.7ADR
30%Headshot %

Clutches & streaks

0%1v1 clutch win
100%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Overpass250%0.538.0
Mirage250%0.9212.5
Ancient250%0.6210.0
Nuke2100%0.7213.5
Vertigo1100%0.898.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.7%Headshot accuracy
34.1%Accuracy (enemy spotted)
36.7%Spray accuracy
67.9%Counter-strafing
13.3°Preaim
643msReaction time
22.9%T opening success
28.7%CT opening success
0.49Enemies flashed / flash
4.1%Flash assists
5.28HE damage / grenade
3.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.2804° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.7039% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.487 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache4–13-0.0116%25 Aug
dust213–10-0.0413%19 Aug
train3–13-0.1312%15 Aug
train13–7-0.065%15 Aug
ancient10–13-0.068%12 Aug
inferno9–13-0.086%12 Aug
ancient6–13-0.0317%11 Aug
inferno10–13-0.0512%8 Aug
nuke13–90.0314%8 Aug
cache12–12-0.0212%8 Aug
inferno14–16-0.0511%8 Aug
cache6–13-0.029%8 Aug
vertigo13–8-0.0411%7 Aug
cache6–13-0.039%4 Aug
inferno13–2-0.0010%3 Aug
anubis16–13-0.0712%18 Jul
nuke13–6-0.078%18 Jul
nuke13–10-0.0215%17 Jul
dust24–13-0.076%16 Jul
ancient9–13-0.075%16 Jul
dust21–13-0.066%15 Jul
train4–13-0.0714%15 Jul
anubis16–130.017%15 Jul
cache13–10-0.0115%15 Jul
inferno9–13-0.0718%14 Jul
anubis9–13-0.033%14 Jul
nuke13–10-0.0314%14 Jul
cache3–13-0.0213%14 Jul
cache13–9-0.0410%13 Jul
ancient4–130.0411%13 Jul
mirage9–13-0.085%12 Jul
cache13–6-0.0211%12 Jul
ancient3–13-0.105%12 Jul
nuke2–130.0023%12 Jul
inferno13–11-0.0410%12 Jul
shelter13–11-0.0318%12 Jul
cache5–13-0.047%12 Jul
fachwerk1–13-0.0817%10 Jul
shelter13–9-0.0111%10 Jul
boulder13–7-0.0418%10 Jul
nuke13–70.0111%9 Jul
nuke2–13-0.0328%9 Jul
cache13–7-0.0621%9 Jul
ancient7–130.0324%9 Jul
nuke12–16-0.076%9 Jul
cache16–130.0212%8 Jul
dust210–13-0.0416%8 Jul
nuke13–50.0228%8 Jul
ancient13–9-0.0110%8 Jul
mirage9–13-0.077%4 Jul
anubis13–10-0.0413%4 Jul
nuke9–13-0.0214%3 Jul
nuke10–13-0.0710%3 Jul
nuke16–130.008%3 Jul
cache10–130.0011%3 Jul
ancient13–10-0.0019%30 Jun
nuke13–10-0.0415%28 Jun
mirage8–13-0.0215%28 Jun
nuke16–13-0.0117%26 Jun
nuke11–50.0510%26 Jun
overpass13–90.0312%25 Jun
anubis13–8-0.0616%24 Jun
mirage7–130.049%24 Jun
inferno8–13-0.0513%23 Jun
cache12–12-0.026%22 Jun
vertigo13–11-0.0115%22 Jun
ancient9–130.0311%22 Jun
vertigo13–7-0.0415%21 Jun
cache13–60.0322%20 Jun
ancient13–20.1219%20 Jun
inferno6–130.1119%20 Jun
train8–13-0.0319%19 Jun
cache13–110.0311%19 Jun
nuke11–13-0.0215%18 Jun
dust25–13-0.068%18 Jun
overpass7–13-0.0417%17 Jun
cache12–12-0.0422%10 Jun
vertigo13–60.0410%10 Jun
anubis13–11-0.0511%9 Jun
overpass11–13-0.0716%3 Jun
nuke10–13-0.026%3 Jun
cache2–130.026%2 Jun
cache13–11-0.0514%1 Jun
dust21–13-0.0613%1 Jun
vertigo13–6-0.0218%30 May
cache11–13-0.0311%28 May
cache11–130.0313%27 May
cache7–2-0.0411%27 May
train7–13-0.0311%23 May
inferno9–7-0.0617%22 May
cache6–13-0.0212%22 May
nuke8–13-0.0215%21 May
cache11–13-0.0210%20 May
anubis6–13-0.078%20 May
mirage1–13-0.0813%18 May
cache7–13-0.045%17 May
train8–4-0.019%15 May
cache4–13-0.0315%15 May
vertigo13–80.008%13 May
cache13–5-0.0324%13 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →