Cuda

Cuda — CS2 Stats

76561198035741405[U:1:75475677]Steam profile ↗

1,108Tracked matches43%Win rate2020Tracked since
CSDB Rating5.0 DevelopingPassive Rifler
Premier CS Rating22,251Top 50% of 819 CSDB-tracked playersPink band · top ~6% of ranked players (population est.)
CSDB Leaderboard#5009 of 15956 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGCudaFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER22,251 · Pink bandcsdb.gg/stats

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Performance scores

Aim66
Positioning44
Utility40

0–100 skill scores via Leetify.

Recent form

COLD53443Last 10053%Win rateLLLLWWLLWL

Last 10 vs previous 10: -30pp win rate · -0.03 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression3.1
Utility4.0
Positioning4.4
Opening Duels0.0
Clutch0.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.4
Utility4.0
Mechanics7.6
Opening Duels0.1
Win Impact2.8

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time582ms−39ms
first ⅓ avg 621ms → last ⅓ avg 582ms
Headshot accuracy17.4%−2.8%
first ⅓ avg 20.2% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.28Best rating — nuke 9–0
130Biggest win — overpass
11Longest win streak
L4Current streak
910In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 80% over 10infernoWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
dust2A2516964%-0.02
anubisA2314961%-0.00
nukeC1881044%-0.01
cacheB157847%0.00
overpassS108280%-0.00
infernoD6060%-0.07
ancient1010%-0.04
sanctum1010%-0.08
mirage1010%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

34Matches
65%Win rate
1.07Avg K/D
75.7ADR
37%Headshot %

Clutches & streaks

22%1v1 clutch win
18%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Vertigo771%1.1214.7
Dust2683%1.1316.7
Nuke650%0.8614.0
Overpass475%1.2016.5
Anubis333%1.2418.7
Ancient333%0.7210.3
Mirage250%1.3617.0
Train2100%1.0813.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
31.8%Accuracy (enemy spotted)
35.0%Spray accuracy
84.1%Counter-strafing
10.1°Preaim
589msReaction time
25.9%T opening success
30.9%CT opening success
0.40Enemies flashed / flash
3.9%Flash assists
2.95HE damage / grenade
13.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3997 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.8844% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis10–13-0.0718%23 Aug
anubis6–130.0224%23 Aug
dust21–13-0.0011%10 Aug
dust211–13-0.0117%10 Aug
anubis13–9-0.0515%10 Aug
anubis13–11-0.0316%10 Aug
cache11–13-0.0014%7 Aug
inferno0–9-0.0527%1 Aug
dust213–5-0.017%1 Aug
nuke9–13-0.0611%1 Aug
cache13–9-0.0323%1 Aug
anubis13–50.0435%31 Jul
dust28–13-0.037%23 Jul
dust213–10-0.0517%23 Jul
inferno7–13-0.0122%13 Jul
cache3–13-0.0410%13 Jul
cache10–13-0.0017%13 Jul
cache13–80.0427%10 Jul
anubis13–110.0313%10 Jul
nuke13–50.0816%10 Jul
dust213–100.0420%10 Jul
cache6–13-0.0419%9 Jul
anubis12–160.0120%5 Jul
nuke6–13-0.0526%4 Jul
dust213–5-0.0323%4 Jul
nuke11–13-0.0227%4 Jul
overpass16–130.037%29 Jun
dust213–60.0524%29 Jun
anubis5–130.0013%28 Jun
ancient14–16-0.0414%28 Jun
anubis14–160.007%27 Jun
dust213–60.0318%27 Jun
anubis13–11-0.029%27 Jun
overpass13–10-0.0411%26 Jun
anubis13–100.0020%26 Jun
anubis9–10.0316%26 Jun
dust213–80.0117%26 Jun
dust213–20.0113%26 Jun
overpass13–70.0116%26 Jun
nuke13–10-0.0611%26 Jun
nuke13–110.0216%26 Jun
nuke13–30.0211%26 Jun
overpass3–13-0.0429%26 Jun
dust213–90.0012%25 Jun
anubis10–3-0.0318%25 Jun
nuke13–110.0325%25 Jun
nuke8–13-0.0325%25 Jun
overpass13–70.0429%25 Jun
dust211–13-0.0915%25 Jun
inferno4–9-0.1510%20 Jun
nuke9–00.289%20 Jun
inferno4–9-0.1611%18 Jun
nuke8–8-0.075%18 Jun
sanctum1–9-0.0826%18 Jun
mirage9–130.0417%18 Jun
anubis13–20.0619%18 Jun
dust213–100.0214%18 Jun
cache12–120.0419%10 Jun
cache6–13-0.0416%7 Jun
cache13–40.0327%7 Jun
cache13–60.0229%7 Jun
anubis13–10-0.0119%6 Jun
dust26–13-0.1017%6 Jun
overpass9–5-0.0212%6 Jun
nuke0–5-0.0512%6 Jun
cache13–100.0116%6 Jun
cache9–130.0314%5 Jun
cache13–7-0.0020%5 Jun
overpass8–13-0.0416%4 Jun
overpass13–11-0.0323%4 Jun
dust213–70.0724%4 Jun
anubis13–9-0.0220%4 Jun
inferno3–10-0.0529%2 Jun
anubis6–13-0.0026%1 Jun
anubis5–13-0.0616%31 May
nuke13–30.0225%31 May
dust213–6-0.0510%31 May
anubis3–13-0.0117%30 May
nuke11–13-0.0415%30 May
dust213–9-0.0411%30 May
anubis14–16-0.0231%30 May
nuke13–9-0.0420%30 May
dust25–13-0.0411%30 May
overpass13–00.0313%30 May
anubis16–140.0210%30 May
inferno8–13-0.0212%30 May
dust213–9-0.0319%30 May
dust211–13-0.0415%29 May
nuke15–15-0.0313%28 May
dust213–8-0.0219%28 May
cache4–13-0.0313%27 May
cache2–00.06100%27 May
nuke0–7-0.080%19 May
dust23–13-0.1030%19 May
anubis13–60.0215%18 May
overpass13–80.0220%18 May
anubis13–11-0.0233%18 May
dust213–100.0214%18 May
nuke11–13-0.0112%16 May
dust210–13-0.0114%16 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →