Skante

Skante — CS2 Stats

US76561198028619229[U:1:68353501]Steam profile ↗VAC banned

820Tracked matches52%Win rate2023Tracked since
CSDB Rating6.8 SolidAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim87
Positioning54
Utility51

0–100 skill scores via Leetify.

Recent form

COLD563410Last 10056%Win rateLLLWWLTWTL

Last 10 vs previous 10: -30pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression8.8
Utility5.1
Positioning5.4
Opening Duels3.6
Clutch10.0

Sharp aimerExcellent counter-strafingLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.4
Utility5.1
Mechanics9.3
Opening Duels3.6
Win Impact5.7

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time604ms−21ms
first ⅓ avg 625ms → last ⅓ avg 604ms
Headshot accuracy22.9%+1.2%
first ⅓ avg 21.7% → last ⅓ avg 22.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — mirage 13–6
130Biggest win — mirage
5Longest win streak
L3Current streak
76In matches decided by ≤2 rounds
2Overtime games

Map breakdown

dust2Best map · 62% over 29infernoWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
dust2A29181162%0.05
mirageA2314961%0.03
nukeB189950%0.07
cacheA159660%0.03
infernoC104640%0.03
anubis42250%0.05
ancient1010%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5Matches
20%Win rate
1.03Avg K/D
79.4ADR
56%Headshot %

Clutches & streaks

80%1v1 clutch win
50%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage20%0.8614.0
Dust21100%1.2719.0
Train10%0.9314.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.7%Headshot accuracy
38.7%Accuracy (enemy spotted)
41.4%Spray accuracy
91.9%Counter-strafing
9.6°Preaim
603msReaction time
46.0%T opening success
42.5%CT opening success
0.48Enemies flashed / flash
11.6%Flash assists
12.39HE damage / grenade
4.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4814 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage6–130.0038%22 Aug
inferno6–13-0.0217%22 Aug
dust28–130.0615%21 Aug
dust27–10.0435%21 Aug
nuke13–60.1332%21 Aug
dust22–130.0033%21 Aug
dust212–120.0414%20 Aug
nuke8–00.1631%20 Aug
dust212–12-0.0322%20 Aug
nuke11–130.0431%19 Aug
cache10–130.0529%19 Aug
dust212–50.0846%16 Aug
anubis13–60.0320%14 Aug
cache4–130.0122%14 Aug
mirage13–40.1036%14 Aug
dust213–70.0925%14 Aug
dust213–60.0919%14 Aug
anubis3–130.0113%9 Aug
anubis12–120.0414%9 Aug
anubis13–90.1313%9 Aug
dust213–110.0113%9 Aug
dust213–60.1822%9 Aug
inferno13–90.0118%8 Aug
mirage10–130.0322%8 Aug
mirage12–120.0828%8 Aug
nuke6–130.0123%5 Aug
cache12–12-0.0017%5 Aug
mirage5–13-0.059%4 Aug
ancient10–130.0324%4 Aug
dust213–60.1221%4 Aug
mirage13–10-0.067%31 Jul
dust210–13-0.0325%31 Jul
inferno13–110.0420%31 Jul
cache13–70.0217%29 Jul
mirage10–130.0217%28 Jul
nuke13–30.0327%28 Jul
mirage11–2-0.010%27 Jul
mirage13–60.0514%24 Jul
nuke13–70.1415%24 Jul
cache13–50.0924%24 Jul
cache13–70.0818%24 Jul
inferno15–150.0716%23 Jul
cache13–60.0421%23 Jul
mirage13–60.0520%23 Jul
cache8–13-0.067%22 Jul
inferno13–80.0616%21 Jul
mirage6–130.0520%19 Jul
inferno6–130.1316%16 Jul
dust213–20.1520%16 Jul
nuke13–50.1012%16 Jul
nuke13–40.0925%16 Jul
mirage13–10-0.0117%15 Jul
inferno8–13-0.0413%15 Jul
dust213–110.0125%15 Jul
nuke9–130.0820%15 Jul
mirage13–11-0.0022%10 Jul
cache5–130.0119%9 Jul
cache13–60.0621%29 Jun
cache13–110.0312%29 Jun
dust26–13-0.0326%29 Jun
nuke10–130.1525%28 Jun
mirage13–10.0616%28 Jun
nuke13–80.0614%28 Jun
dust210–130.0220%28 Jun
dust213–11-0.0115%27 Jun
mirage13–60.2418%27 Jun
inferno13–9-0.0435%27 Jun
nuke11–13-0.0820%27 Jun
nuke13–60.0613%27 Jun
nuke10–130.1018%27 Jun
mirage13–40.0039%27 Jun
nuke6–120.0320%27 Jun
mirage13–00.0117%27 Jun
dust213–7-0.0311%26 Jun
inferno11–13-0.0118%26 Jun
dust213–70.0826%26 Jun
dust212–120.0514%26 Jun
mirage13–30.0832%26 Jun
dust213–60.0929%26 Jun
mirage12–120.0316%25 Jun
cache13–10.0116%25 Jun
mirage13–1-0.0221%25 Jun
cache13–60.0136%25 Jun
mirage13–9-0.0330%24 Jun
dust213–60.0434%24 Jun
dust211–130.1015%24 Jun
nuke13–100.0620%24 Jun
nuke12–120.0422%24 Jun
dust213–90.1718%24 Jun
dust213–40.0325%24 Jun
nuke5–13-0.038%24 Jun
cache13–40.1219%23 Jun
dust213–60.0429%23 Jun
dust211–130.0025%23 Jun
inferno12–120.0419%23 Jun
mirage13–20.0919%22 Jun
dust211–130.0226%19 Jun
cache10–13-0.0019%17 Jun
dust216–140.0518%17 Jun
mirage5–130.0622%17 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →