boosted cunt

boosted cunt — CS2 Stats

76561198026931184[U:1:66665456]Steam profile ↗✓ No bans

1,134Tracked matches50%Win rate2020Tracked since
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating23,422Top 50% of 17,162 CSDB-tracked playersPink band · top ~4.7% of ranked players (population est.)
CSDB Leaderboard#6198 of 28454 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGboosted cuntFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER23,422 · Pink bandcsdb.gg/stats

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Performance scores

Aim93
Positioning60
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY6238Last 10062%Win rateWWWWLWLLLW

Last 10 vs previous 10: +50pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.3
Aggression8.0
Utility3.3
Positioning6.0
Opening Duels4.4
Clutch3.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.0
Utility3.3
Mechanics8.4
Opening Duels4.4
Win Impact5.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time549ms−34ms
first ⅓ avg 583ms → last ⅓ avg 549ms
Headshot accuracy29.0%−10.3%
first ⅓ avg 39.2% → last ⅓ avg 29.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — inferno 13–6
131Biggest win — cache
12Longest win streak
W4Current streak
1210In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 73% over 26mirageWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
dust2S2619773%0.02
infernoS2416867%0.03
nukeS2013765%0.04
cacheA117464%0.03
mirageC114736%-0.02
anubisC52340%0.01
ancient31233%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,436Matches
51%Win rate
1.13Avg K/D
84.8ADR
47%Headshot %

Clutches & streaks

35%1v1 clutch win
28%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust24353%1.1717.6
Mirage4060%1.0116.5
Inferno3358%1.1817.1
Nuke2471%1.4518.7
Ancient1735%0.9615.9
Anubis1747%0.9216.7
Cache862%1.2819.0
Vertigo771%1.4215.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.4%Headshot accuracy
35.9%Accuracy (enemy spotted)
36.0%Spray accuracy
87.7%Counter-strafing
6.6°Preaim
545msReaction time
31.9%T opening success
63.3%CT opening success
0.50Enemies flashed / flash
2.2%Flash assists
9.25HE damage / grenade
1.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4953 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.8883% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust225–210.0139%24 Jul
nuke13–80.0231%23 Jul
inferno13–70.0230%22 Jul
cache13–90.0741%22 Jul
anubis8–13-0.0127%22 Jul
dust213–2-0.0320%22 Jul
nuke8–130.0327%22 Jul
nuke9–13-0.0131%22 Jul
dust26–130.0128%22 Jul
inferno13–6-0.0520%22 Jul
cache5–13-0.0125%22 Jul
inferno11–13-0.0322%22 Jul
dust28–13-0.0433%21 Jul
mirage10–13-0.0233%21 Jul
ancient13–160.0438%21 Jul
inferno11–130.0235%21 Jul
mirage6–13-0.1030%21 Jul
nuke13–110.1042%20 Jul
nuke8–130.0336%20 Jul
inferno9–130.0228%20 Jul
dust213–20.0529%20 Jul
cache13–100.0628%20 Jul
anubis19–15-0.0213%19 Jul
mirage13–80.0029%19 Jul
nuke16–14-0.0131%18 Jul
dust213–110.1035%18 Jul
nuke13–20.0738%18 Jul
dust24–13-0.0713%18 Jul
dust213–110.0448%18 Jul
mirage3–13-0.0519%18 Jul
cache13–9-0.0310%17 Jul
anubis13–100.0324%17 Jul
dust222–190.0125%17 Jul
nuke13–110.0235%17 Jul
inferno11–130.0329%16 Jul
inferno13–80.0725%16 Jul
dust213–100.0125%16 Jul
anubis9–130.0729%16 Jul
inferno9–13-0.0328%16 Jul
inferno13–40.0238%16 Jul
nuke11–13-0.0428%16 Jul
dust213–110.0225%15 Jul
inferno16–13-0.0124%15 Jul
inferno13–80.0749%15 Jul
inferno13–6-0.0240%15 Jul
nuke13–70.0853%15 Jul
inferno13–110.0733%14 Jul
dust213–30.1147%14 Jul
nuke13–2-0.0041%14 Jul
dust213–80.0262%14 Jul
inferno13–60.0647%14 Jul
inferno13–60.1042%14 Jul
dust219–17-0.0024%13 Jul
inferno11–130.0238%13 Jul
nuke13–30.0837%13 Jul
mirage7–13-0.0732%13 Jul
dust213–50.0447%13 Jul
cache13–100.0322%13 Jul
mirage13–11-0.0429%13 Jul
dust216–12-0.0529%13 Jul
inferno13–80.0829%12 Jul
cache11–13-0.0135%12 Jul
inferno13–50.0341%11 Jul
inferno13–100.0227%11 Jul
cache13–80.1144%11 Jul
dust212–160.0442%11 Jul
dust23–13-0.0836%11 Jul
nuke8–13-0.0146%11 Jul
ancient13–40.0545%11 Jul
nuke4–13-0.0136%11 Jul
cache13–1-0.020%11 Jul
dust213–110.0442%11 Jul
dust213–100.0633%11 Jul
nuke13–20.0834%10 Jul
dust213–90.0638%10 Jul
dust213–60.0445%10 Jul
inferno6–130.0144%10 Jul
inferno13–160.0226%10 Jul
cache13–100.0526%9 Jul
cache9–130.0721%9 Jul
nuke13–80.0845%9 Jul
inferno13–60.1343%9 Jul
anubis11–13-0.0153%9 Jul
nuke13–110.0748%9 Jul
nuke13–60.1362%9 Jul
nuke11–130.0648%9 Jul
inferno13–9-0.0136%8 Jul
cache7–130.0243%8 Jul
dust213–100.0248%8 Jul
nuke13–110.0041%8 Jul
mirage11–13-0.0241%8 Jul
dust213–40.0749%8 Jul
inferno13–20.0358%8 Jul
mirage14–16-0.0640%8 Jul
mirage13–100.0543%8 Jul
mirage9–13-0.0425%7 Jul
dust210–130.0732%7 Jul
mirage13–50.1137%7 Jul
ancient6–130.0636%7 Jul
dust28–13-0.0332%6 Jul

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches12-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →