Martin — CS2 Stats

76561198024715558[U:1:64449830]

1,334Tracked matches50%Win rate2020Tracked since
CSDB Rating3.9 Learning
Premier CS Rating22,302Top 50% of 819 CSDB-tracked playersPink band · top ~6% of ranked players (population est.)
CSDB Leaderboard#5481 of 17962 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Rating over time

22,302Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 22,302
  • Next: Red band at 25,000 2,698 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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Performance scores

Aim46
Positioning37
Utility39

0–100 skill scores via Leetify.

Recent form

HOT54451Last 10054%Win rateWWWLWLLWWW

Last 10 vs previous 10: +30pp win rate · -0.04 avg rating

Player DNA

Aim4.6
Aggression5.2
Utility3.9
Positioning3.7
Opening Duels0.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning3.7
Utility3.9
Mechanics3.5
Opening Duels0.6
Win Impact5.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time573ms+30ms
first ⅓ avg 543ms → last ⅓ avg 573ms
Headshot accuracy15.0%−0.2%
first ⅓ avg 15.3% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — inferno 13–3
130Biggest win — inferno
8Longest win streak
W3Current streak
65In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 77% over 13dust2Weakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
mirageA2113862%-0.02
anubisA1710759%-0.00
dust2D1651131%-0.02
infernoS1310377%-0.02
ancientC135838%-0.02
nukeC125742%-0.03
cacheS86275%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
29.8%Accuracy (enemy spotted)
30.9%Spray accuracy
66.0%Counter-strafing
9.2°Preaim
565msReaction time
34.8%T opening success
30.2%CT opening success
0.56Enemies flashed / flash
1.4%Flash assists
8.91HE damage / grenade
2.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7954% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.9608 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.7725% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–11-0.0719%26 Aug
inferno13–10-0.0810%26 Aug
cache13–9-0.0215%25 Aug
ancient9–130.0013%25 Aug
anubis16–14-0.0412%24 Aug
dust22–13-0.0820%24 Aug
anubis6–13-0.0213%16 Aug
inferno13–9-0.0516%16 Aug
anubis13–8-0.0211%8 Aug
anubis13–7-0.0013%8 Aug
dust28–13-0.0119%8 Aug
anubis13–90.0116%8 Aug
dust28–130.0417%7 Aug
anubis3–130.0616%7 Aug
anubis2–13-0.0511%7 Aug
mirage6–13-0.066%7 Aug
dust27–13-0.0715%6 Aug
nuke13–90.0320%6 Aug
mirage13–7-0.049%6 Aug
inferno13–60.0711%5 Aug
dust20–13-0.1025%5 Aug
dust25–13-0.0814%5 Aug
dust28–13-0.0316%4 Aug
mirage13–50.0416%4 Aug
mirage13–110.0615%4 Aug
dust25–13-0.047%3 Aug
dust213–10.0920%3 Aug
mirage9–4-0.0122%3 Aug
mirage6–13-0.1012%3 Aug
anubis3–12-0.0326%3 Aug
ancient13–40.0210%3 Aug
nuke8–13-0.0616%3 Aug
inferno13–0-0.0317%3 Aug
ancient6–13-0.0618%3 Aug
mirage13–40.0329%2 Aug
nuke2–13-0.0413%2 Aug
ancient6–13-0.064%2 Aug
nuke13–16-0.0114%31 Jul
mirage4–13-0.0614%30 Jul
inferno13–8-0.0410%30 Jul
anubis15–15-0.029%30 Jul
inferno13–30.1317%30 Jul
mirage11–130.0113%30 Jul
mirage2–13-0.110%30 Jul
inferno5–13-0.047%29 Jul
mirage16–12-0.098%29 Jul
inferno13–9-0.0123%29 Jul
cache0–8-0.0612%29 Jul
ancient13–11-0.0119%28 Jul
mirage13–8-0.0221%28 Jul
cache13–11-0.0211%27 Jul
inferno13–6-0.026%27 Jul
anubis13–00.0211%23 Jul
nuke2–0-0.070%23 Jul
dust23–00.0133%23 Jul
mirage13–00.0148%23 Jul
mirage9–130.0218%22 Jul
anubis4–13-0.056%22 Jul
nuke0–9-0.0438%22 Jul
anubis13–1-0.0023%22 Jul
mirage13–60.0414%22 Jul
anubis4–13-0.0514%22 Jul
ancient13–100.0519%22 Jul
mirage16–13-0.0811%22 Jul
dust211–130.0718%22 Jul
inferno13–4-0.0912%22 Jul
dust213–3-0.0132%22 Jul
cache13–80.0313%22 Jul
nuke13–5-0.0417%21 Jul
cache13–1-0.0217%21 Jul
anubis13–70.0016%21 Jul
ancient13–0-0.000%21 Jul
nuke2–13-0.0716%21 Jul
mirage0–13-0.110%21 Jul
ancient13–0-0.008%21 Jul
cache13–0-0.000%21 Jul
dust29–13-0.0820%21 Jul
mirage8–130.0318%21 Jul
mirage16–130.0424%21 Jul
inferno8–13-0.0226%20 Jul
inferno13–1-0.0113%20 Jul
mirage5–00.0540%20 Jul
ancient5–13-0.026%20 Jul
nuke8–130.0012%20 Jul
cache9–13-0.0919%20 Jul
anubis13–60.0618%20 Jul
ancient5–13-0.119%20 Jul
dust213–5-0.0315%20 Jul
mirage13–3-0.0019%20 Jul
inferno3–13-0.0322%20 Jul
cache13–90.0612%20 Jul
ancient7–130.0113%20 Jul
ancient11–13-0.0318%19 Jul
nuke13–6-0.0017%19 Jul
nuke11–13-0.0218%19 Jul
anubis13–10.0912%18 Jul
dust213–60.0724%18 Jul
ancient3–13-0.0719%18 Jul
anubis13–70.0216%17 Jul
dust211–13-0.097%17 Jul

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →