BlightTown Gentrifier

BlightTown Gentrifier — CS2 Stats

CA76561198023861133[U:1:63595405]Steam profile ↗

158Tracked matches57%Win rate2022Tracked since
CSDB Rating5.8 SolidHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim71
Positioning51
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY55396Last 10055%Win rateLWWLWWLLWW

Last 10 vs previous 10: +20pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.1
Aggression5.4
Utility3.9
Positioning5.1
Opening Duels2.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.1
Utility3.9
Mechanics7.8
Opening Duels2.1
Win Impact7.2

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time604ms+3ms
first ⅓ avg 601ms → last ⅓ avg 604ms
Headshot accuracy10.6%−1.5%
first ⅓ avg 12.1% → last ⅓ avg 10.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — nuke 13–1
130Biggest win — train
8Longest win streak
57In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 85% over 13ancientWeakest map · 43% over 14
MapGradePlayedRecordWin rateAvg rating
infernoB24121250%-0.01
ancientC146843%-0.01
nukeS1311285%0.02
anubisC94544%-0.02
mirageC94544%-0.01
overpassS64267%-0.00
dust2B63350%-0.00
cacheA53260%0.01
boulder42250%0.01
train32167%0.02
vertigo31233%-0.00
shelter110100%0.01
edin110100%0.09
thera1010%-0.05
mills110100%0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (43% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
37.4%Accuracy (enemy spotted)
39.5%Spray accuracy
84.9%Counter-strafing
8.9°Preaim
602msReaction time
42.4%T opening success
34.1%CT opening success
0.46Enemies flashed / flash
4.2%Flash assists
9.20HE damage / grenade
4.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.6465% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.464 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.1271% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
boulder6–130.0216%29 Aug
cache13–60.0517%27 Aug
nuke13–70.0214%27 Aug
anubis11–13-0.0019%27 Aug
inferno13–9-0.055%27 Aug
inferno13–11-0.036%26 Aug
mirage14–16-0.0514%17 Aug
ancient6–13-0.055%25 Jul
overpass13–20.0021%25 Jul
boulder13–100.016%25 Jul
shelter13–40.012%19 Jul
mirage2–13-0.0417%19 Jul
inferno10–13-0.027%19 Jul
inferno13–6-0.089%18 Jul
nuke13–30.0315%18 Jul
cache6–130.0115%18 Jul
boulder10–13-0.046%17 Jul
inferno3–13-0.014%17 Jul
mirage11–40.048%17 Jul
ancient9–130.0512%17 Jul
nuke10–130.076%17 Jul
cache13–110.0717%16 Jul
overpass13–90.0112%16 Jul
inferno13–70.039%14 Jul
dust23–13-0.105%14 Jul
boulder13–90.0320%12 Jul
mirage13–7-0.0011%12 Jul
dust27–130.019%12 Jul
nuke13–10-0.012%12 Jul
cache13–60.0210%12 Jul
inferno13–7-0.044%11 Jul
nuke13–60.0417%11 Jul
ancient13–90.018%11 Jul
mirage12–120.0813%7 Jul
cache8–13-0.099%7 Jul
ancient5–13-0.069%2 Jul
mirage1–13-0.0822%2 Jul
nuke13–5-0.038%2 Jul
overpass12–120.038%5 Dec
dust213–110.015%5 Dec
ancient10–13-0.036%2 Sept
overpass9–13-0.024%1 Sept
train4–13-0.0612%22 Aug
train13–00.0816%15 Aug
ancient13–80.0316%17 Jul
inferno13–10-0.048%15 Jun
anubis11–13-0.033%15 Jun
anubis13–10-0.078%17 May
ancient5–13-0.017%27 Apr
anubis12–12-0.0613%29 Mar
nuke12–12-0.0112%15 Mar
inferno11–13-0.077%15 Mar
inferno13–30.0015%15 Feb
inferno13–10-0.0017%9 Feb
inferno10–13-0.038%7 Jan
ancient13–60.0010%1 Jan
vertigo8–13-0.0411%1 Jan
dust28–130.0414%29 Dec
anubis6–13-0.0521%24 Dec
nuke13–110.0213%24 Dec
inferno13–20.1019%23 Dec
nuke13–100.0024%21 Dec
inferno9–13-0.0527%21 Dec
inferno15–15-0.0116%21 Dec
ancient13–90.0118%21 Dec
train13–30.0415%28 Nov
edin13–30.0911%28 Nov
inferno11–130.0122%20 Nov
vertigo13–40.0114%30 Sept
inferno13–5-0.0113%30 Sept
ancient13–16-0.0610%28 Sept
anubis10–130.0112%28 Sept
ancient8–130.0312%18 Sept
inferno8–130.0212%18 Sept
nuke13–10.1215%17 Aug
mirage7–13-0.050%17 Aug
mirage13–7-0.0010%29 Jun
nuke13–70.0313%29 Jun
overpass13–20.006%27 Jun
thera7–13-0.0511%27 Jun
mills13–40.076%27 Jun
ancient13–80.017%16 Jun
ancient13–100.0210%8 Jun
inferno13–50.0422%8 Jun
dust213–11-0.0134%8 Jun
nuke13–70.0518%8 Jun
dust213–50.0213%7 Jun
anubis13–90.0310%2 Jun
ancient4–13-0.104%2 Jun
mirage13–90.0520%5 May
nuke13–9-0.068%4 Apr
inferno11–13-0.0112%2 Apr
inferno11–13-0.0116%22 Mar
overpass13–8-0.0415%15 Mar
inferno10–130.008%15 Mar
inferno9–13-0.0110%6 Mar
anubis13–8-0.035%6 Mar
anubis13–3-0.026%1 Mar
inferno13–6-0.0210%1 Mar
vertigo12–120.0114%29 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →