TheWittleGuy

TheWittleGuy — CS2 Stats

US76561198018902945[U:1:58637217]Steam profile ↗

125Tracked matches60%Win rate2026Tracked since
CSDB Rating3.8 Learning
Premier CS Rating4,581Grey band · top ~80.6% of ranked players (population est.)
CSDB Leaderboard#9952 of 13066 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGTheWittleGuyPREMIER4,581 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim47
Positioning45
Utility31

0–100 skill scores via Leetify.

Recent form

HOT56422Last 10056%Win rateLLWWWWWWLW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating

Player DNA

Aim4.7
Aggression4.4
Utility3.1
Positioning4.5
Opening Duels1.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning4.5
Utility3.1
Mechanics3.6
Opening Duels1.3
Win Impact8.3

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time590ms+7ms
first ⅓ avg 583ms → last ⅓ avg 590ms
Headshot accuracy14.5%−0.4%
first ⅓ avg 14.9% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — mirage 13–6
130Biggest win — ancient
8Longest win streak
L2Current streak
35In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 82% over 22nukeWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC25111444%0.03
infernoS2218482%-0.00
ancientA2112957%0.02
anubisB136746%0.01
dust2C73443%0.04
cacheA74357%-0.01
nukeC52340%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
34.5%Accuracy (enemy spotted)
35.8%Spray accuracy
66.3%Counter-strafing
11.3°Preaim
602msReaction time
33.1%T opening success
37.7%CT opening success
0.35Enemies flashed / flash
8.7%Flash assists
8.92HE damage / grenade
1.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1986% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3469 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.0948% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust26–130.0215%27 Aug
inferno5–130.0314%27 Aug
anubis13–7-0.0611%27 Aug
ancient13–00.090%27 Aug
nuke16–130.0216%27 Aug
inferno13–40.058%27 Aug
ancient10–10.0160%27 Aug
nuke13–11-0.0011%26 Aug
mirage3–13-0.0313%26 Aug
ancient13–20.1221%26 Aug
mirage3–130.029%26 Aug
dust24–130.016%26 Aug
dust213–70.0523%26 Aug
dust28–130.0519%26 Aug
inferno13–40.0512%26 Aug
inferno13–110.0210%26 Aug
anubis10–130.0013%26 Aug
dust213–60.0710%26 Aug
inferno13–70.0518%26 Aug
inferno10–13-0.089%26 Aug
anubis0–50.0115%26 Aug
ancient4–13-0.1214%26 Aug
mirage10–130.0115%26 Aug
cache10–00.0714%26 Aug
inferno13–7-0.0120%25 Aug
nuke9–130.0510%25 Aug
inferno13–70.016%25 Aug
ancient13–50.0121%25 Aug
mirage13–70.0712%25 Aug
ancient13–90.0219%25 Aug
cache5–13-0.093%25 Aug
mirage11–13-0.0218%25 Aug
ancient6–130.0315%25 Aug
mirage4–13-0.096%25 Aug
anubis0–5-0.040%25 Aug
inferno4–13-0.0815%24 Aug
anubis8–13-0.0115%24 Aug
mirage4–13-0.0519%24 Aug
mirage10–130.0113%24 Aug
mirage5–2-0.020%24 Aug
mirage11–130.0519%20 Aug
inferno7–13-0.0319%18 Aug
anubis6–130.015%18 Aug
mirage13–80.076%18 Aug
anubis11–13-0.0113%18 Aug
mirage13–90.0415%18 Aug
inferno13–3-0.0620%18 Aug
ancient13–70.0211%18 Aug
mirage3–13-0.0714%18 Aug
ancient11–13-0.037%18 Aug
mirage13–40.133%18 Aug
mirage8–13-0.0227%18 Aug
inferno13–50.0226%18 Aug
inferno13–6-0.0219%18 Aug
inferno13–11-0.0219%14 Aug
cache7–130.0210%14 Aug
mirage6–130.1125%14 Aug
ancient13–90.0322%14 Aug
mirage13–40.0716%13 Aug
mirage13–80.1020%13 Aug
ancient13–00.120%13 Aug
ancient13–60.0925%13 Aug
mirage6–00.0520%13 Aug
inferno13–30.0428%13 Aug
mirage13–60.1725%13 Aug
mirage5–130.0716%13 Aug
cache9–13-0.025%12 Aug
mirage13–50.0930%12 Aug
ancient12–12-0.0614%12 Aug
ancient13–1-0.0113%12 Aug
mirage11–13-0.117%12 Aug
inferno13–9-0.0416%12 Aug
ancient8–13-0.0117%12 Aug
dust24–130.0112%11 Aug
ancient2–60.0012%11 Aug
dust213–50.0419%11 Aug
ancient13–90.058%11 Aug
inferno13–40.0718%11 Aug
ancient6–13-0.0014%11 Aug
ancient13–90.0222%10 Aug
inferno13–70.0213%10 Aug
ancient0–13-0.0633%10 Aug
ancient10–130.0714%10 Aug
inferno13–3-0.0417%10 Aug
anubis13–30.0921%10 Aug
anubis13–20.120%10 Aug
mirage7–130.0411%10 Aug
mirage13–100.0726%10 Aug
cache13–7-0.009%10 Aug
cache13–9-0.040%9 Aug
inferno13–70.0115%9 Aug
anubis13–70.0316%9 Aug
inferno13–10.0715%9 Aug
anubis2–13-0.1210%9 Aug
inferno13–7-0.0516%9 Aug
nuke12–120.1423%9 Aug
anubis13–30.0811%9 Aug
nuke10–13-0.069%8 Aug
anubis13–90.0319%8 Aug
cache8–00.0113%8 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →