Hostile — CS2 Stats

76561198018154729[U:1:57889001]

2,587Tracked matches55%Win rate2020Tracked since
CSDB Rating4.9 Developing
Premier CS Rating19,869Purple band · top ~9% of ranked players (population est.)
CSDB Leaderboard#10422 of 23493 tracked
FaceitLevel 8 · 1,703 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGHostileFACEITLevel 8 · 1,703 ELOSTANDINGTop 31.2% of rankedPREMIER19,869 · Purple bandcsdb.gg/stats

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Performance scores

Aim45
Positioning51
Utility75

0–100 skill scores via Leetify.

Recent form

STEADY50491Last 10050%Win rateLWLWWWTLLW

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Aim4.5
Aggression6.0
Utility7.5
Positioning5.1
Opening Duels2.4
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Utility. Utility score of 75 — grenade impact well above the norm.

Areas to improve

T-side openings. Opening success drops from 47% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning5.1
Utility7.5
Mechanics3.1
Opening Duels2.4
Win Impact6.7

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time578ms−15ms
first ⅓ avg 594ms → last ⅓ avg 578ms
Headshot accuracy17.0%+1.0%
first ⅓ avg 16.1% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — ancient 13–2
132Biggest win — ancient
7Longest win streak
129In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 58% over 26nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2A26151158%0.01
mirageC24101442%-0.01
infernoB21101148%-0.01
ancientA116555%0.00
anubisB84450%-0.02
nukeD62433%-0.01
cache43175%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,095Matches
51%Win rate
1.00Avg K/D
84.3ADR
40%Headshot %

Clutches & streaks

40%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage9147%1.0215.8
Ancient6555%0.9916.6
Inferno6164%1.1416.4
Dust23342%0.9415.2
Nuke3361%1.1817.2
Anubis3139%0.9115.6
Vertigo922%0.8215.9
Overpass450%1.0414.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
33.3%Accuracy (enemy spotted)
38.7%Spray accuracy
64.0%Counter-strafing
13.2°Preaim
584msReaction time
31.7%T opening success
47.3%CT opening success
0.74Enemies flashed / flash
6.5%Flash assists
10.58HE damage / grenade
16.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.1857° — above the 12° mark we flag

    Aim Training
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–16-0.0611%27 Aug
dust213–11-0.0125%27 Aug
inferno5–13-0.0518%27 Aug
mirage16–130.0815%26 Aug
dust213–70.0921%25 Aug
dust213–100.029%25 Aug
nuke15–150.0718%25 Aug
mirage3–13-0.0711%25 Aug
mirage11–13-0.0014%24 Aug
anubis13–10-0.0115%24 Aug
dust213–110.0022%24 Aug
anubis13–10-0.0314%24 Aug
inferno13–70.0427%23 Aug
ancient13–5-0.0122%23 Aug
mirage7–13-0.0610%23 Aug
ancient13–20.1212%23 Aug
anubis10–13-0.0124%10 Aug
mirage13–60.0318%8 Aug
mirage9–130.0028%8 Aug
nuke5–130.0328%8 Aug
dust214–160.0215%8 Aug
anubis13–80.0814%8 Aug
dust213–100.0018%8 Aug
dust213–40.1015%8 Aug
inferno13–160.0114%31 Jul
ancient14–160.0619%31 Jul
inferno2–11-0.0310%30 Jul
inferno2–13-0.027%30 Jul
inferno13–110.0320%25 Jul
mirage16–140.0214%18 Jul
dust210–130.0624%18 Jul
mirage2–13-0.0814%18 Jul
mirage8–130.0114%18 Jul
cache13–10-0.0510%18 Jul
dust213–9-0.0522%18 Jul
inferno3–13-0.0518%11 Jul
dust213–20.0732%11 Jul
inferno13–100.0815%11 Jul
mirage13–60.0316%11 Jul
dust210–130.0314%10 Jul
dust213–80.0113%10 Jul
nuke6–13-0.049%10 Jul
cache13–50.0324%10 Jul
dust210–13-0.0315%10 Jul
inferno13–7-0.0431%10 Jul
cache9–130.0426%10 Jul
cache13–8-0.087%7 Jul
inferno13–70.0330%6 Jul
ancient4–13-0.015%5 Jul
mirage11–13-0.0227%3 Jul
mirage7–13-0.0026%3 Jul
mirage10–130.019%3 Jul
dust213–9-0.0010%30 Jun
dust26–13-0.0110%30 Jun
inferno13–70.0626%29 Jun
ancient13–10-0.037%29 Jun
nuke13–110.0014%29 Jun
inferno13–110.0524%29 Jun
anubis5–13-0.0918%29 Jun
inferno5–13-0.0520%28 Jun
dust25–13-0.0912%28 Jun
inferno10–13-0.0515%28 Jun
inferno13–6-0.0023%28 Jun
anubis7–13-0.058%28 Jun
ancient8–130.0123%27 Jun
mirage13–90.0114%27 Jun
ancient4–13-0.0215%27 Jun
mirage14–16-0.0311%27 Jun
ancient9–13-0.0913%27 Jun
mirage14–16-0.0619%25 Jun
dust25–13-0.0811%21 Jun
dust213–9-0.0313%21 Jun
dust213–9-0.0117%21 Jun
inferno9–13-0.0115%21 Jun
mirage14–16-0.0011%20 Jun
ancient13–10-0.048%20 Jun
mirage13–8-0.0312%20 Jun
mirage11–13-0.0314%15 Jun
ancient13–40.0219%15 Jun
inferno13–11-0.0113%15 Jun
dust24–13-0.1023%15 Jun
anubis6–13-0.0832%15 Jun
mirage13–7-0.0326%15 Jun
mirage16–14-0.0115%15 Jun
ancient13–50.0418%14 Jun
dust26–130.0119%14 Jun
inferno6–13-0.0415%9 Jun
inferno1–80.0015%9 Jun
dust28–130.0414%8 Jun
dust213–20.0923%8 Jun
nuke6–13-0.0411%7 Jun
mirage3–13-0.0621%2 Jun
dust211–13-0.0112%2 Jun
dust213–9-0.0123%2 Jun
mirage13–11-0.0018%2 Jun
mirage13–3-0.0211%28 May
nuke13–11-0.0710%28 May
anubis13–110.0117%28 May
dust216–140.0118%28 May
inferno13–6-0.0114%27 May

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →