DoubleDash — CS2 Stats

76561198017336032[U:1:57070304]

1,043Tracked matches64%Win rate2020Tracked since
CSDB Rating6.7 SolidHybrid Rifler
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGDoubleDashFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim88
Positioning48
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY57403Last 10057%Win rateWTLWWLLWWL

Last 10 vs previous 10: +0pp win rate · -0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.8
Aggression6.2
Utility4.9
Positioning4.8
Opening Duels1.2
Clutch0.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning4.8
Utility4.9
Mechanics8.4
Opening Duels1.2
Win Impact9.8

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.03
first ⅓ avg 0.01 → last ⅓ avg 0.04
Reaction time653ms+12ms
first ⅓ avg 641ms → last ⅓ avg 653ms
Headshot accuracy27.1%+3.9%
first ⅓ avg 23.2% → last ⅓ avg 27.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.30Best rating — nuke 9–2
131Biggest win — overpass
10Longest win streak
108In matches decided by ≤2 rounds
4Overtime games

Map breakdown

officeBest map · 71% over 14infernoWeakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
mirageA2011955%0.01
infernoC1871139%-0.00
dust2B168850%-0.00
officeS1410471%0.06
nukeS107370%0.09
overpassS64267%0.06
cache42250%0.05
anubis43175%0.06
italy220100%0.05
train21150%0.03
agency110100%0.05
palacio1010%0.08
vertigo110100%0.06
ancient1010%-0.13

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (39% over 18). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

23Matches
57%Win rate
1.36Avg K/D
87.8ADR
49%Headshot %

Clutches & streaks

18%1v1 clutch win
14%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage838%1.1117.3
Dust2425%1.6323.5
Inferno3100%0.9814.7
Vertigo3100%1.9325.7
Anubis2100%2.1923.5
Ancient10%0.7213.0
Train10%1.2117.0
Nuke1100%0.8012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.1%Headshot accuracy
38.2%Accuracy (enemy spotted)
44.7%Spray accuracy
87.6%Counter-strafing
9.8°Preaim
639msReaction time
32.5%T opening success
37.2%CT opening success
0.53Enemies flashed / flash
2.6%Flash assists
11.00HE damage / grenade
6.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.5119% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–60.0216%30 Jul
mirage15–150.0522%30 Jul
dust29–130.0127%27 Jul
cache13–80.0528%20 Jul
cache13–80.0331%20 Jul
office9–13-0.0224%11 Jul
mirage4–130.0022%28 Jun
dust213–9-0.0330%26 Jun
inferno13–9-0.0028%26 Jun
inferno5–13-0.0543%25 Jun
dust211–13-0.0524%23 Jun
cache6–130.0728%15 Jun
mirage13–6-0.0024%15 Jun
cache11–130.0536%5 Jun
inferno9–60.0129%5 Jun
anubis13–70.0533%16 Apr
mirage0–13-0.0637%16 Apr
inferno8–8-0.0514%21 Mar
nuke9–20.3020%21 Mar
nuke9–20.1233%21 Mar
office13–100.1324%20 Mar
dust213–6-0.0021%14 Feb
office10–130.0623%5 Feb
anubis8–130.0427%5 Feb
office13–80.1121%28 Dec
office13–100.1231%28 Dec
office13–70.0522%22 Dec
office13–100.1726%5 Dec
dust213–100.0825%21 Nov
office13–60.0033%21 Nov
office13–110.0931%20 Nov
italy13–40.0729%20 Nov
office12–120.0233%19 Nov
dust213–3-0.0016%19 Nov
dust211–13-0.0021%18 Nov
mirage13–80.0317%18 Nov
nuke13–90.0713%18 Nov
overpass10–130.0122%18 Nov
mirage8–13-0.0238%12 Nov
dust27–130.0614%12 Nov
mirage5–13-0.0226%8 Nov
agency13–80.0529%8 Nov
office13–9-0.026%28 Oct
palacio5–130.0840%28 Oct
anubis13–110.1226%27 Oct
anubis13–80.0528%27 Oct
office13–60.006%27 Oct
overpass13–50.0223%27 Oct
mirage13–80.0124%27 Oct
mirage13–110.0316%27 Oct
train13–100.0213%24 Oct
dust213–90.0330%24 Oct
dust213–40.0314%23 Oct
overpass13–110.0720%23 Oct
inferno9–130.0116%23 Oct
inferno13–110.1029%22 Oct
mirage13–40.0619%22 Oct
inferno9–13-0.0414%22 Oct
mirage7–13-0.0426%22 Oct
inferno11–13-0.0229%21 Oct
dust24–13-0.0238%21 Oct
nuke7–13-0.0111%21 Oct
overpass13–10.1726%17 Oct
inferno13–7-0.0517%15 Oct
mirage13–90.0216%15 Oct
italy13–80.0219%9 Oct
nuke13–110.1130%9 Oct
vertigo13–10.0633%9 Oct
office10–130.0313%9 Oct
nuke13–50.0624%9 Oct
inferno9–13-0.0724%9 Oct
inferno10–130.0819%9 Oct
mirage5–13-0.0518%9 Oct
inferno13–110.0925%8 Oct
overpass0–10-0.0229%8 Oct
mirage13–100.0430%8 Oct
dust25–13-0.0514%8 Oct
mirage16–130.0520%8 Oct
mirage13–70.0527%7 Oct
dust213–10-0.0326%7 Oct
inferno11–13-0.0223%7 Oct
office13–110.0333%7 Oct
mirage7–13-0.0430%7 Oct
nuke13–60.1019%7 Oct
mirage16–140.0327%6 Oct
inferno13–80.0316%6 Oct
nuke13–90.0512%3 Oct
inferno11–13-0.0220%3 Oct
train14–160.0315%3 Oct
ancient4–13-0.1321%3 Oct
nuke9–130.0326%3 Oct
inferno13–90.0223%3 Oct
overpass13–90.0822%3 Oct
dust29–13-0.0130%3 Oct
dust211–13-0.0133%3 Oct
nuke10–130.0425%3 Oct
inferno7–13-0.0233%3 Oct
inferno5–13-0.0320%3 Oct
mirage5–13-0.0421%3 Oct
dust213–11-0.0213%2 Oct

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →