s0rrY^

s0rrY^ — CS2 Stats

76561198016864742[U:1:56599014]Steam profile ↗

1,036Tracked matches37%Win rate2020Tracked since
CSDB Rating6.8 SolidEntry Fragger
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGs0rrY^FACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim90
Positioning68
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY51436Last 10051%Win rateWLLWWLTWWW

Last 10 vs previous 10: +50pp win rate · +0.05 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.0
Aggression10.0
Utility5.7
Positioning6.8
Opening Duels6.5
Clutch4.8

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 70% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.9° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 70% on CT to 42% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.8
Utility5.7
Mechanics8.0
Opening Duels6.5
Win Impact0.7

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.01
first ⅓ avg 0.04 → last ⅓ avg 0.05
Reaction time598ms−99ms
first ⅓ avg 697ms → last ⅓ avg 598ms
Headshot accuracy33.7%+2.1%
first ⅓ avg 31.5% → last ⅓ avg 33.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — dust2 13–5
131Biggest win — train
11Longest win streak
98In matches decided by ≤2 rounds

Map breakdown

overpassBest map · 63% over 8mirageWeakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
dust2A39221756%0.05
mirageC2081240%0.03
infernoA95456%0.06
cacheB84450%0.07
overpassA85363%0.03
nukeA53260%0.06
anubisC52340%0.02
train42250%0.04
ancient1010%0.03
vertigo1010%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 20). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

816Matches
55%Win rate
1.26Avg K/D
94.7ADR
57%Headshot %

Clutches & streaks

44%1v1 clutch win
27%1v2 clutch win
18Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno540%1.3818.8
Anubis450%1.6422.5
Overpass450%1.2415.5
Nuke333%1.4417.3
Dust2367%1.5222.3
Ancient250%1.2618.5
Vertigo1100%1.0012.0
Train10%1.0014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.7%Headshot accuracy
37.4%Accuracy (enemy spotted)
46.2%Spray accuracy
86.0%Counter-strafing
10.9°Preaim
604msReaction time
42.4%T opening success
69.8%CT opening success
0.57Enemies flashed / flash
7.2%Flash assists
8.32HE damage / grenade
8.12Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–110.1033%3 Jul
mirage10–130.0522%3 Jul
train6–130.0430%3 Jul
cache13–80.1229%3 Jul
nuke13–110.0918%3 Jul
dust211–130.0854%3 Jul
dust212–120.0239%3 Jul
inferno13–9-0.0110%2 Jul
inferno13–40.1330%2 Jul
dust213–110.0449%2 Jul
mirage11–13-0.0429%2 Jul
anubis8–130.0317%2 Jul
overpass11–130.0745%1 Jul
ancient7–130.0341%1 Jul
overpass6–00.11100%1 Jul
mirage6–130.0726%1 Jul
nuke3–13-0.0247%1 Jul
dust211–13-0.0430%1 Jul
anubis3–13-0.0023%1 Jul
mirage8–13-0.0233%30 Jun
dust25–130.0338%30 Jun
inferno4–13-0.0425%30 Jun
nuke8–130.0226%30 Jun
cache9–130.0927%30 Jun
mirage3–130.0625%28 Jun
dust213–80.0545%27 Jun
dust212–120.0844%27 Jun
dust213–60.0023%27 Jun
overpass12–120.0534%19 Jun
cache13–50.0928%19 Jun
nuke13–70.0722%19 Jun
mirage13–80.0333%19 Jun
inferno8–130.1035%19 Jun
dust211–130.0627%19 Jun
dust213–100.0724%19 Jun
inferno9–13-0.0135%15 Jun
train13–100.1134%15 Jun
dust213–40.1925%15 Jun
dust213–110.1935%15 Jun
overpass13–70.0238%14 Jun
cache13–100.0632%13 Jun
mirage6–13-0.0534%13 Jun
train7–13-0.0025%13 Jun
dust213–110.0032%13 Jun
nuke13–30.1253%10 Jun
cache13–30.1225%10 Jun
mirage12–120.0928%10 Jun
dust26–130.0827%10 Jun
mirage12–120.0540%8 Jun
cache12–120.0223%8 Jun
dust26–130.0432%8 Jun
anubis13–100.1328%30 May
dust213–70.0428%29 May
cache5–130.0135%29 May
inferno8–130.0020%29 May
dust213–100.0445%29 May
overpass13–11-0.0432%9 May
dust213–50.0244%9 May
anubis13–50.0217%9 May
dust22–13-0.0925%8 May
dust213–110.0022%8 May
mirage1–13-0.0636%8 May
dust210–13-0.0033%8 May
inferno13–90.1363%6 May
mirage13–50.1137%6 May
dust213–30.0631%6 May
dust26–130.0938%6 May
dust25–130.0630%1 May
cache8–130.0635%1 May
dust213–80.0844%1 May
mirage13–60.1450%24 Apr
dust210–60.0326%24 Apr
dust213–60.0729%24 Apr
mirage9–30.0133%21 Apr
dust210–130.0444%21 Apr
mirage8–13-0.0333%20 Apr
dust213–100.0641%20 Apr
dust213–90.0747%20 Apr
overpass13–80.0224%18 Apr
dust213–90.1038%18 Apr
mirage13–90.0729%17 Apr
mirage13–100.0147%17 Apr
overpass13–50.0424%17 Apr
inferno13–70.1143%17 Apr
mirage13–100.0835%17 Apr
dust213–110.1733%17 Apr
dust213–50.1946%17 Apr
dust23–12-0.0218%11 Apr
mirage8–130.0319%11 Apr
dust213–50.0244%11 Apr
mirage11–13-0.0833%29 Mar
dust28–13-0.150%28 Mar
dust211–13-0.029%28 Mar
vertigo9–130.0417%7 Mar
train13–10.0239%6 Mar
overpass11–13-0.0231%6 Mar
mirage13–80.0837%6 Mar
dust213–110.0725%6 Mar
anubis7–13-0.0520%6 Mar
dust29–13-0.0218%15 Feb

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches11-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →