SystemOfADylan

SystemOfADylan — CS2 Stats

ZA76561198016310164[U:1:56044436]Steam profile ↗✓ No bans

1,681Tracked matches43%Win rate2020Tracked since
CSDB Rating4.4 DevelopingPassive Rifler
Premier CS Rating9,999Light Blue band · top ~54.9% of ranked players (population est.)
CSDB Leaderboard#20057 of 27370 tracked
Ladder ranks via Leetify

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CSDB.GGSystemOfADylanPREMIER9,999 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim68
Positioning41
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateWWLLLLWLLW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression4.4
Utility3.2
Positioning4.1
Opening Duels1.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 709ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.1
Utility3.2
Mechanics7.3
Opening Duels1.9
Win Impact2.8

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time708ms+19ms
first ⅓ avg 690ms → last ⅓ avg 708ms
Headshot accuracy13.5%+0.5%
first ⅓ avg 12.9% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — dust2 13–5
131Biggest win — mirage
5Longest win streak
W2Current streak
83In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 80% over 5infernoWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
mirageB24121250%-0.01
cacheB20101050%0.01
dust2B20101050%0.01
infernoC1771041%-0.02
nukeB105550%0.01
ancientS54180%0.00
anubis41325%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
39.0%Accuracy (enemy spotted)
39.7%Spray accuracy
82.9%Counter-strafing
8.7°Preaim
709msReaction time
39.1%T opening success
35.8%CT opening success
0.39Enemies flashed / flash
6.8%Flash assists
9.84HE damage / grenade
0.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0911% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 709.0778ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3888 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–90.006%28 Aug
mirage13–11-0.0123%28 Aug
mirage7–13-0.0119%27 Aug
cache5–13-0.0610%27 Aug
mirage13–16-0.0319%27 Aug
mirage10–13-0.0127%27 Aug
dust213–80.0617%27 Aug
cache13–160.0013%27 Aug
inferno5–13-0.019%25 Aug
cache13–6-0.0016%25 Aug
inferno6–130.078%25 Aug
dust213–110.0317%25 Aug
cache16–140.0716%25 Aug
inferno14–16-0.0415%24 Aug
mirage8–13-0.0515%24 Aug
ancient8–13-0.0512%24 Aug
mirage5–130.0413%24 Aug
mirage13–50.049%23 Aug
mirage13–60.1018%23 Aug
inferno13–7-0.0326%23 Aug
nuke13–50.067%23 Aug
cache7–130.0613%23 Aug
ancient13–50.079%23 Aug
dust210–130.0710%23 Aug
mirage12–16-0.0917%23 Aug
dust213–8-0.008%23 Aug
dust25–13-0.059%23 Aug
mirage13–100.017%22 Aug
dust22–130.0317%21 Aug
mirage3–13-0.0711%21 Aug
dust22–13-0.0713%21 Aug
nuke9–13-0.0310%21 Aug
cache13–40.078%21 Aug
cache8–130.0121%21 Aug
inferno13–9-0.100%21 Aug
ancient9–2-0.045%21 Aug
inferno13–110.0214%20 Aug
mirage4–13-0.0217%20 Aug
dust26–130.076%20 Aug
ancient13–50.0516%20 Aug
nuke13–50.0711%20 Aug
inferno5–130.0217%20 Aug
cache13–70.052%19 Aug
cache13–90.0818%19 Aug
inferno13–7-0.0712%19 Aug
anubis7–13-0.008%19 Aug
inferno13–80.063%19 Aug
mirage13–30.0918%19 Aug
dust213–16-0.0211%18 Aug
inferno2–13-0.0417%18 Aug
inferno4–13-0.038%18 Aug
inferno13–110.037%18 Aug
mirage9–13-0.0917%18 Aug
nuke13–60.0814%17 Aug
dust27–13-0.0833%17 Aug
dust210–13-0.059%17 Aug
nuke5–13-0.1016%16 Aug
inferno15–15-0.0314%16 Aug
inferno9–13-0.0410%15 Aug
mirage13–10.0821%15 Aug
cache0–13-0.0212%14 Aug
dust213–50.1215%14 Aug
cache4–13-0.1012%14 Aug
mirage16–13-0.076%14 Aug
mirage13–100.0022%14 Aug
dust213–50.0215%14 Aug
dust213–90.0110%14 Aug
cache13–20.0732%14 Aug
dust24–13-0.0114%14 Aug
cache13–60.0415%12 Aug
mirage13–40.0014%12 Aug
inferno13–11-0.046%12 Aug
nuke11–130.0520%12 Aug
dust213–8-0.069%12 Aug
cache16–140.0115%11 Aug
mirage3–13-0.0411%11 Aug
dust213–9-0.024%11 Aug
mirage13–6-0.0419%11 Aug
mirage13–30.0323%11 Aug
cache10–13-0.0513%10 Aug
cache16–120.0212%10 Aug
inferno12–16-0.0817%10 Aug
anubis13–10-0.0114%10 Aug
nuke10–13-0.0115%10 Aug
cache15–150.0114%9 Aug
nuke13–7-0.0419%9 Aug
mirage13–30.035%9 Aug
inferno7–130.0012%9 Aug
cache6–13-0.016%9 Aug
cache13–9-0.038%9 Aug
mirage3–13-0.0311%9 Aug
dust213–110.0117%9 Aug
nuke9–13-0.0210%8 Aug
anubis10–130.069%8 Aug
dust215–150.055%7 Aug
anubis6–130.0212%7 Aug
ancient13–10-0.0310%7 Aug
mirage6–13-0.056%7 Aug
cache11–130.0419%7 Aug
dust216–130.0012%7 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →