Casia — CS2 Stats

76561198015312473[U:1:55046745]

1,848Tracked matches50%Win rate2020Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating20,562Pink band · top ~7.9% of ranked players (population est.)
CSDB Leaderboard#6914 of 16876 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGCasiaFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER20,562 · Pink bandcsdb.gg/stats

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Performance scores

Aim77
Positioning59
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY454510Last 10045%Win rateWWLLWLLLLW

Last 10 vs previous 10: -20pp win rate · -0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.7
Aggression10.0
Utility3.5
Positioning5.9
Opening Duels5.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 67% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.9
Utility3.5
Mechanics6.6
Opening Duels5.4
Win Impact5.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time561ms−33ms
first ⅓ avg 595ms → last ⅓ avg 561ms
Headshot accuracy14.8%−2.6%
first ⅓ avg 17.4% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — cache 13–1
131Biggest win — cache
3Longest win streak
W2Current streak
53In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 67% over 6dust2Weakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
cacheB49242549%0.02
infernoA138562%-0.01
dust2D1331023%-0.01
ancientD1331023%-0.01
anubisS64267%0.05
mirage31233%0.01
nuke32167%0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
38.7%Accuracy (enemy spotted)
39.2%Spray accuracy
79.9%Counter-strafing
8.8°Preaim
568msReaction time
36.3%T opening success
67.1%CT opening success
0.41Enemies flashed / flash
1.5%Flash assists
12.26HE damage / grenade
1.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8957% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4052 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.2515% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–80.0414%26 Aug
cache13–90.0218%24 Aug
dust210–13-0.0210%24 Aug
dust23–13-0.085%21 Aug
dust213–11-0.0216%20 Aug
cache3–13-0.0210%20 Aug
dust24–13-0.0833%17 Aug
cache6–130.0414%17 Aug
inferno6–13-0.0718%17 Aug
inferno13–20.012%17 Aug
cache13–9-0.0011%17 Aug
cache9–130.0513%17 Aug
cache13–10-0.0110%16 Aug
cache7–130.0113%16 Aug
cache13–60.0614%16 Aug
cache12–120.0013%16 Aug
cache4–00.0533%16 Aug
cache13–9-0.0115%16 Aug
cache12–12-0.0022%16 Aug
cache13–60.0517%16 Aug
cache7–13-0.0515%16 Aug
cache10–13-0.0314%16 Aug
ancient15–15-0.0214%15 Aug
inferno6–13-0.0218%14 Aug
cache13–110.0612%14 Aug
cache15–15-0.0218%12 Aug
ancient8–13-0.0114%12 Aug
cache13–100.0521%12 Aug
cache13–110.1015%7 Aug
cache8–13-0.0120%6 Aug
anubis13–90.089%6 Aug
inferno16–120.029%5 Aug
cache12–12-0.0314%4 Aug
ancient11–130.0215%3 Aug
cache16–120.0211%3 Aug
anubis13–40.0419%3 Aug
cache13–7-0.0317%2 Aug
mirage8–13-0.0414%2 Aug
dust25–13-0.0111%31 Jul
anubis13–90.039%31 Jul
cache11–10.0940%30 Jul
cache13–80.037%30 Jul
anubis8–130.0625%30 Jul
dust213–110.0214%30 Jul
inferno8–13-0.0429%28 Jul
ancient6–13-0.0411%27 Jul
dust213–30.0718%19 Jul
ancient3–13-0.0813%19 Jul
inferno13–3-0.0212%19 Jul
mirage13–90.069%18 Jul
inferno13–90.0917%18 Jul
cache6–13-0.0218%18 Jul
cache7–130.0317%18 Jul
inferno13–60.0513%18 Jul
dust210–13-0.0114%18 Jul
cache5–130.0112%18 Jul
anubis4–13-0.0314%17 Jul
nuke10–00.0511%17 Jul
ancient15–150.0319%17 Jul
ancient13–100.0219%16 Jul
dust212–120.0414%16 Jul
inferno8–130.0120%16 Jul
ancient8–130.0517%16 Jul
cache7–130.0319%16 Jul
cache1–130.0317%16 Jul
cache7–00.0845%16 Jul
inferno13–7-0.0523%12 Jul
dust212–16-0.0426%12 Jul
nuke13–40.0920%12 Jul
ancient10–130.0113%12 Jul
nuke11–13-0.0422%12 Jul
ancient7–13-0.0522%11 Jul
inferno13–11-0.0320%11 Jul
inferno5–13-0.0711%11 Jul
mirage15–150.0227%11 Jul
cache13–5-0.0120%11 Jul
dust27–13-0.0315%10 Jul
ancient13–70.016%10 Jul
cache4–13-0.0511%6 Jul
anubis13–50.1014%5 Jul
ancient13–6-0.0210%4 Jul
dust24–13-0.0416%3 Jul
dust29–130.0325%3 Jul
cache5–13-0.068%30 Jun
ancient0–13-0.0113%30 Jun
cache7–130.0612%30 Jun
cache13–8-0.0519%30 Jun
cache12–120.0015%29 Jun
cache13–50.0024%29 Jun
cache13–10.1136%29 Jun
cache13–60.0212%29 Jun
cache5–13-0.0311%29 Jun
cache13–100.0317%29 Jun
cache9–13-0.0323%29 Jun
cache13–30.048%28 Jun
cache13–80.0618%28 Jun
cache11–13-0.0620%28 Jun
cache13–10.2029%28 Jun
cache10–13-0.0118%28 Jun
cache12–120.0414%28 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →