flow

flow — CS2 Stats

US76561198011974572[U:1:51708844]Steam profile ↗✓ No bans

677Tracked matches47%Win rate2024Tracked since
CSDB Rating5.5 SolidAggressive Rifler
Premier CS Rating10,118Blue band · top ~54.3% of ranked players (population est.)
CSDB Leaderboard#20493 of 28117 tracked
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGflowPREMIER10,118 · Blue bandcsdb.gg/stats

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Performance scores

Aim81
Positioning48
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY43543Last 10043%Win rateWWLLLWWLWL

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression8.3
Utility3.9
Positioning4.8
Opening Duels3.6
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning4.8
Utility3.9
Mechanics6.9
Opening Duels3.6
Win Impact3.9

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time570ms−10ms
first ⅓ avg 579ms → last ⅓ avg 570ms
Headshot accuracy16.3%+3.2%
first ⅓ avg 13.1% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — ancient 13–4
132Biggest win — mirage
4Longest win streak
W2Current streak
1115In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 60% over 15cacheWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
infernoB21101148%-0.01
mirageB178947%-0.02
nukeA159660%-0.02
anubisB136746%0.01
ancientC104640%0.00
cacheD102820%0.01
dust2D102820%-0.03
overpass42250%-0.02

Across the last 100 tracked matches.

Faceit stats

Combat

1Matches
100%Win rate
2.00Avg K/D
66.0ADR
12%Headshot %

Clutches & streaks

100%1v1 clutch win
100%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
37.7%Accuracy (enemy spotted)
38.8%Spray accuracy
81.2%Counter-strafing
8.1°Preaim
556msReaction time
38.1%T opening success
50.7%CT opening success
0.45Enemies flashed / flash
3.7%Flash assists
10.10HE damage / grenade
5.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4471 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.097% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage13–60.1120%21 Aug
nuke13–9-0.0511%21 Aug
anubis14–160.0122%21 Aug
inferno8–130.0518%19 Aug
mirage9–13-0.0713%19 Aug
inferno13–70.0743%19 Aug
anubis13–7-0.055%18 Aug
ancient5–13-0.0911%18 Aug
ancient13–90.078%18 Aug
cache7–130.0818%18 Aug
inferno11–130.0219%15 Aug
dust24–13-0.0429%15 Aug
mirage13–60.0518%15 Aug
inferno7–13-0.0327%15 Aug
anubis13–9-0.049%15 Aug
cache13–16-0.089%15 Aug
mirage13–20.0126%15 Aug
mirage6–13-0.0710%13 Aug
nuke16–140.049%13 Aug
inferno10–13-0.0129%13 Aug
dust210–13-0.0311%12 Aug
cache13–90.118%12 Aug
nuke13–90.0650%12 Aug
cache12–10-0.0320%7 Aug
mirage5–13-0.0914%7 Aug
nuke13–90.076%7 Aug
inferno9–7-0.0314%7 Aug
mirage13–70.034%4 Aug
cache4–13-0.0620%4 Aug
inferno10–13-0.046%3 Aug
dust212–160.0418%3 Aug
cache2–130.0217%3 Aug
mirage9–13-0.030%25 Jul
dust213–11-0.0417%25 Jul
anubis13–50.0923%25 Jul
anubis11–13-0.078%22 Jul
dust25–13-0.0524%22 Jul
nuke8–8-0.1125%22 Jul
inferno13–110.005%21 Jul
nuke13–110.0233%21 Jul
inferno9–70.0210%21 Jul
dust213–100.025%19 Jul
cache14–160.0118%19 Jul
nuke13–10-0.048%16 Jul
mirage11–13-0.0514%16 Jul
anubis6–13-0.075%14 Jul
mirage13–100.0124%14 Jul
nuke9–7-0.0320%14 Jul
inferno1–9-0.2413%14 Jul
nuke13–80.0314%9 Jul
cache10–13-0.0119%9 Jul
inferno13–60.0610%8 Jul
nuke13–10-0.0220%8 Jul
dust28–13-0.0522%8 Jul
anubis6–13-0.0410%27 Jun
mirage11–13-0.037%27 Jun
ancient11–13-0.075%27 Jun
inferno13–110.0313%27 Jun
anubis13–100.1013%24 Jun
inferno8–13-0.0713%24 Jun
anubis10–130.009%19 Jun
inferno11–13-0.0217%19 Jun
overpass13–80.0110%19 Jun
ancient13–100.029%18 Jun
overpass13–9-0.0017%18 Jun
mirage13–110.0119%14 Jun
ancient4–130.0118%14 Jun
anubis14–160.0015%14 Jun
anubis13–70.1115%12 Jun
inferno9–13-0.004%12 Jun
dust29–13-0.0613%10 Jun
inferno13–100.0212%9 Jun
anubis10–130.0126%8 Jun
inferno11–13-0.0214%8 Jun
anubis13–20.0718%5 Jun
dust29–13-0.076%5 Jun
mirage7–13-0.0026%5 Jun
dust28–13-0.0319%3 Jun
nuke8–13-0.0621%3 Jun
cache12–120.0515%3 Jun
overpass8–13-0.0713%1 Jun
mirage6–130.046%1 Jun
inferno13–80.0935%1 Jun
nuke2–13-0.116%1 Jun
nuke10–13-0.0217%30 May
mirage13–10-0.070%29 May
ancient15–15-0.0113%29 May
nuke11–13-0.0221%29 May
inferno13–4-0.080%28 May
ancient13–4-0.0210%28 May
cache9–13-0.0412%28 May
nuke6–13-0.0715%28 May
overpass11–13-0.0317%27 May
mirage13–9-0.0312%27 May
ancient11–13-0.0110%27 May
mirage3–13-0.080%27 May
ancient13–40.1324%26 May
inferno13–110.012%25 May
ancient14–160.0110%25 May
inferno11–13-0.0010%24 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →