Pinchy

Pinchy — CS2 Stats

US76561198011763755[U:1:51498027]Steam profile ↗

441Tracked matches67%Win rate2023Tracked since
CSDB Rating2.5 Learning
Premier CS Rating8,714Light Blue band · top ~61% of ranked players (population est.)
CSDB Leaderboard#19375 of 25992 tracked
Ladder ranks via Leetify

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CSDB.GGPinchyPREMIER8,714 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim20
Positioning34
Utility8

0–100 skill scores via Leetify.

Recent form

STEADY42526Last 10042%Win rateWTLWTWWLWL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Aim2.0
Aggression2.0
Utility0.8
Positioning3.4
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 59% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 764ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.0
Positioning3.4
Utility0.8
Mechanics2.5
Opening Duels0.0
Win Impact10.0

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.02
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time750ms−49ms
first ⅓ avg 799ms → last ⅓ avg 750ms
Headshot accuracy15.2%+1.9%
first ⅓ avg 13.3% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — office 13–0
130Biggest win — office
4Longest win streak
32In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 70% over 10officeWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
dust2D29101934%-0.04
officeD1431121%-0.04
mirageD103730%-0.04
cacheS107370%-0.01
trainA74357%0.00
infernoC73443%-0.02
vertigoS64267%0.01
anubisC52340%-0.05
nukeA53260%-0.04
shelter32167%-0.03
boulder1010%-0.11
fachwerk110100%-0.05
ancient1010%-0.10
overpass1010%-0.12

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
30.2%Accuracy (enemy spotted)
25.8%Spray accuracy
61.3%Counter-strafing
10.1°Preaim
764msReaction time
26.7%T opening success
20.6%CT opening success
0.05Enemies flashed / flash
1.9%Flash assists
5.01HE damage / grenade
0.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8034% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 764.243ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0512 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–7-0.0313%20 Aug
mirage12–120.0114%16 Aug
dust25–130.0012%16 Aug
dust212–0-0.046%16 Aug
dust212–12-0.0215%16 Aug
train13–9-0.0224%16 Aug
train13–90.019%15 Aug
train4–13-0.0016%12 Aug
inferno13–8-0.0215%7 Aug
cache5–13-0.0224%5 Aug
office13–20.0414%5 Aug
cache13–3-0.0219%4 Aug
shelter13–4-0.0014%31 Jul
dust28–13-0.0310%31 Jul
vertigo13–70.0721%29 Jul
vertigo13–9-0.0112%29 Jul
dust213–110.0111%27 Jul
dust213–80.0518%24 Jul
office8–13-0.089%22 Jul
office8–13-0.0513%22 Jul
office13–00.0823%22 Jul
anubis8–13-0.0424%22 Jul
anubis12–12-0.107%22 Jul
dust22–9-0.073%20 Jul
cache13–5-0.0315%20 Jul
office2–13-0.1016%20 Jul
inferno13–50.0115%19 Jul
dust213–30.0015%18 Jul
nuke13–6-0.0720%17 Jul
cache13–9-0.0214%17 Jul
train5–130.0124%17 Jul
train10–130.0218%17 Jul
shelter13–6-0.0617%16 Jul
shelter6–9-0.0411%15 Jul
mirage7–13-0.0415%13 Jul
vertigo13–5-0.0916%13 Jul
inferno6–13-0.1213%13 Jul
mirage13–8-0.0315%13 Jul
anubis7–13-0.0224%12 Jul
mirage4–13-0.089%12 Jul
office9–13-0.028%12 Jul
office3–13-0.0024%10 Jul
cache13–11-0.0622%10 Jul
dust213–90.0222%10 Jul
dust23–13-0.0223%10 Jul
dust21–13-0.0730%10 Jul
dust28–13-0.0627%9 Jul
office13–8-0.1127%9 Jul
office3–13-0.0614%9 Jul
inferno10–13-0.048%9 Jul
dust210–13-0.0311%9 Jul
dust210–13-0.0810%9 Jul
boulder11–13-0.1110%9 Jul
fachwerk13–10-0.0514%9 Jul
dust28–13-0.0120%9 Jul
office12–12-0.099%8 Jul
office10–13-0.0621%8 Jul
office0–12-0.0833%8 Jul
office3–110.0414%8 Jul
dust20–11-0.0515%7 Jul
dust25–13-0.0510%7 Jul
inferno6–13-0.0310%7 Jul
cache4–130.0624%7 Jul
dust213–100.0319%4 Jul
cache13–7-0.023%4 Jul
nuke13–1-0.0213%4 Jul
nuke8–13-0.066%2 Jul
cache7–130.0212%1 Jul
cache13–7-0.0127%1 Jul
office12–12-0.0415%28 Jun
inferno13–40.0413%22 Jun
dust25–13-0.095%22 Jun
train13–6-0.0110%22 Jun
train13–40.0215%22 Jun
ancient2–13-0.1013%22 Jun
dust29–13-0.0616%16 Jun
vertigo11–130.0615%4 Jun
vertigo13–20.0019%4 Jun
vertigo4–70.0422%4 Jun
dust213–3-0.0722%2 Jun
nuke5–13-0.049%2 Jun
dust24–13-0.0812%29 May
mirage10–13-0.0813%29 May
dust23–13-0.0714%29 May
overpass1–13-0.126%28 May
anubis13–5-0.0422%27 May
anubis16–13-0.063%27 May
mirage10–13-0.096%27 May
inferno2–90.0212%27 May
nuke13–110.0221%27 May
cache13–30.0110%25 May
mirage15–15-0.0313%25 May
dust213–5-0.0426%25 May
dust27–13-0.119%25 May
dust26–13-0.079%25 May
mirage10–13-0.078%25 May
dust213–8-0.0710%25 May
mirage16–13-0.018%22 May
dust213–7-0.067%22 May
dust212–16-0.0719%19 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →