Tirehtöööri tai Konduktööö

Tirehtöööri tai Konduktööö — CS2 Stats

FI76561198007809079[U:1:47543351]Steam profile ↗✓ No bans

703Tracked matches67%Win rate2023Tracked since
CSDB Rating5.4 Developing
Ladder ranks via Leetify

Performance scores

Aim54
Positioning49
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY51409Last 10051%Win rateWWWWWLLLTL

Last 10 vs previous 10: -10pp win rate · -0.00 avg rating

Player DNA

Aim5.4
Aggression6.7
Utility4.0
Positioning4.9
Opening Duels2.6
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning4.9
Utility4.0
Mechanics6.3
Opening Duels2.6
Win Impact10.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time611ms+6ms
first ⅓ avg 605ms → last ⅓ avg 611ms
Headshot accuracy12.3%−2.7%
first ⅓ avg 15.1% → last ⅓ avg 12.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — mirage 13–3
131Biggest win — cache
6Longest win streak
W5Current streak
103In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 60% over 15anubisWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
nukeB20101050%-0.01
mirageA1810856%-0.01
cacheA159660%-0.02
infernoB147750%-0.01
ancientA106460%-0.02
anubisD71614%-0.02
dust2D72529%-0.00
vertigo31233%-0.02
office220100%0.02
overpass21150%-0.02
train110100%0.04
alpine110100%-0.09

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5Matches
40%Win rate
0.60Avg K/D
70.6ADR
36%Headshot %

Clutches & streaks

0%1v1 clutch win
25%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient1100%0.7710.0
Anubis10%0.335.0
Cache1100%0.9415.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
35.1%Accuracy (enemy spotted)
32.6%Spray accuracy
78.6%Counter-strafing
10.5°Preaim
615msReaction time
35.6%T opening success
44.8%CT opening success
0.35Enemies flashed / flash
3.1%Flash assists
5.78HE damage / grenade
6.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6492% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3518 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.59% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–2-0.029%24 Aug
ancient13–11-0.048%24 Aug
cache13–100.0317%18 Aug
nuke13–40.1212%18 Aug
office13–60.0118%18 Aug
ancient9–130.0115%17 Aug
cache0–13-0.1010%17 Aug
nuke10–13-0.0319%17 Aug
nuke12–12-0.0210%14 Aug
mirage6–13-0.0312%14 Aug
nuke13–9-0.0415%10 Aug
cache13–100.043%10 Aug
mirage9–13-0.0414%7 Aug
mirage12–120.0217%24 Jul
cache9–13-0.0414%24 Jul
inferno13–9-0.0111%22 Jul
anubis12–12-0.0210%22 Jul
train13–100.0415%20 Jul
anubis13–3-0.019%20 Jul
inferno13–100.0111%17 Jul
cache13–10.043%17 Jul
mirage13–110.057%16 Jul
dust213–50.017%16 Jul
anubis10–13-0.0411%13 Jul
mirage10–13-0.0811%13 Jul
dust26–13-0.0515%10 Jul
mirage13–11-0.0517%10 Jul
mirage13–40.0030%9 Jul
cache13–11-0.0313%9 Jul
mirage13–8-0.0016%8 Jul
cache13–11-0.0314%7 Jul
nuke2–13-0.0412%6 Jul
anubis5–13-0.035%6 Jul
dust210–13-0.0112%4 Jul
nuke13–2-0.0415%30 Jun
ancient13–10-0.0113%23 Jun
overpass13–90.0323%23 Jun
nuke3–13-0.0415%23 Jun
cache13–11-0.0619%22 Jun
nuke13–60.0214%22 Jun
ancient13–50.0413%17 Jun
nuke10–13-0.0418%17 Jun
inferno10–13-0.107%16 Jun
cache13–8-0.0211%16 Jun
ancient13–11-0.036%11 Jun
dust213–80.0111%29 May
nuke6–13-0.0214%29 May
mirage13–30.1313%29 May
cache12–12-0.059%27 May
mirage8–13-0.0517%27 May
ancient13–5-0.018%25 May
inferno9–13-0.0113%25 May
cache13–70.019%25 May
mirage3–13-0.0216%22 May
office13–70.0318%22 May
inferno13–80.0414%22 May
ancient0–6-0.068%22 May
inferno12–12-0.045%19 May
anubis5–130.0119%14 May
nuke13–60.0710%14 May
cache13–20.0312%14 May
mirage16–14-0.069%13 May
nuke8–13-0.059%13 May
nuke3–13-0.0629%11 May
inferno4–13-0.0614%11 May
mirage7–13-0.0518%9 May
cache12–12-0.0223%9 May
mirage13–10.0517%2 May
dust29–130.029%1 May
cache4–13-0.0513%1 May
anubis2–13-0.0113%30 Apr
cache12–12-0.0120%30 Apr
ancient3–13-0.0813%6 Mar
inferno13–100.0318%6 Mar
mirage3–13-0.0226%6 Mar
ancient13–11-0.0112%5 Mar
inferno13–50.0318%5 Mar
mirage13–8-0.0112%5 Mar
nuke5–13-0.0310%28 Feb
ancient1–13-0.0119%28 Feb
dust211–130.019%28 Feb
anubis10–13-0.059%27 Feb
inferno12–12-0.0417%27 Feb
nuke13–10-0.0215%27 Feb
vertigo3–13-0.0836%26 Feb
inferno13–40.0420%25 Feb
mirage13–80.0517%25 Feb
dust212–12-0.0121%25 Feb
nuke13–80.0819%24 Feb
inferno13–90.0115%24 Feb
mirage13–6-0.0411%24 Feb
alpine13–11-0.098%24 Feb
inferno11–13-0.038%23 Feb
nuke13–30.0419%23 Feb
overpass5–13-0.0614%23 Feb
inferno7–130.0420%23 Feb
nuke5–13-0.0713%20 Feb
vertigo13–50.0110%20 Feb
nuke13–3-0.0210%19 Feb
vertigo11–130.0210%19 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →