{smRd} Shadowtime420 — CS2 Stats

76561198003436519[U:1:43170791]✓ No bans

360Tracked matches62%Win rate2025Tracked since
CSDB Rating4.4 Developing
WingmanSilver IV
Ladder ranks via Leetify

Performance scores

Aim42
Positioning33
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY484210Last 10048%Win rateLLWLLWTWWW

Last 10 vs previous 10: +0pp win rate · -0.05 avg rating

Player DNA

Aim4.2
Aggression3.4
Utility4.9
Positioning3.3
Opening Duels0.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.82 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 40% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 666ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning3.3
Utility4.9
Mechanics5.0
Opening Duels1.3
Win Impact8.8

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time677ms+12ms
first ⅓ avg 664ms → last ⅓ avg 677ms
Headshot accuracy8.5%−0.5%
first ⅓ avg 9.0% → last ⅓ avg 8.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — nuke 9–0
131Biggest win — mirage
4Longest win streak
L2Current streak
64In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 70% over 10dust2Weakest map · 13% over 15
MapGradePlayedRecordWin rateAvg rating
dust2D1521313%-0.04
nukeA127558%-0.01
vertigoA127558%0.00
infernoA117464%-0.08
mirageS107370%-0.02
ancientB84450%-0.02
cacheD61517%-0.05
trainB63350%-0.05
debris43175%-0.01
office41325%-0.01
overpass41325%0.06
anubis31233%-0.04
poseidon32167%-0.04
boulder110100%0.02
shelter110100%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (13% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.8%Headshot accuracy
35.3%Accuracy (enemy spotted)
36.4%Spray accuracy
72.6%Counter-strafing
10.6°Preaim
666msReaction time
22.1%T opening success
40.2%CT opening success
0.82Enemies flashed / flash
8.4%Flash assists
8.22HE damage / grenade
2.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.7615% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.5369 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.0975% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.036%29 Aug
cache7–13-0.100%29 Aug
anubis13–8-0.059%28 Aug
debris6–9-0.1713%28 Aug
nuke4–9-0.080%28 Aug
inferno9–6-0.036%28 Aug
dust212–12-0.0712%28 Aug
inferno13–3-0.0716%28 Aug
mirage13–8-0.038%27 Aug
ancient13–20.039%26 Aug
mirage13–6-0.0215%26 Aug
office12–12-0.035%26 Aug
debris9–40.092%25 Aug
overpass9–30.1213%25 Aug
vertigo6–9-0.017%25 Aug
nuke9–50.0810%25 Aug
inferno9–6-0.158%25 Aug
dust29–13-0.0910%25 Aug
inferno12–12-0.046%25 Aug
dust27–13-0.069%24 Aug
dust213–20.085%24 Aug
cache13–100.045%23 Aug
nuke13–10-0.066%23 Aug
mirage13–7-0.0210%23 Aug
anubis9–13-0.0711%23 Aug
office6–130.0113%23 Aug
ancient13–5-0.049%23 Aug
dust26–130.0422%23 Aug
vertigo13–80.038%23 Aug
nuke16–14-0.035%20 Aug
mirage12–12-0.066%19 Aug
ancient13–90.0111%19 Aug
nuke13–2-0.028%19 Aug
cache6–13-0.045%19 Aug
cache7–13-0.050%19 Aug
mirage13–10.0922%19 Aug
dust24–13-0.0513%18 Aug
inferno9–3-0.029%18 Aug
nuke9–00.198%18 Aug
inferno2–9-0.310%18 Aug
poseidon9–50.0512%18 Aug
train13–11-0.0610%18 Aug
vertigo13–8-0.0410%18 Aug
inferno13–6-0.004%18 Aug
dust212–12-0.036%17 Aug
nuke13–10-0.024%17 Aug
ancient10–13-0.058%17 Aug
dust210–13-0.108%17 Aug
vertigo13–2-0.0114%17 Aug
ancient13–11-0.0613%14 Aug
dust27–13-0.069%14 Aug
boulder13–60.028%14 Aug
dust28–13-0.1015%13 Aug
ancient4–13-0.0110%13 Aug
train8–13-0.054%13 Aug
cache12–12-0.108%12 Aug
vertigo13–4-0.0111%12 Aug
train13–11-0.0214%12 Aug
train13–7-0.0410%12 Aug
ancient12–120.005%12 Aug
anubis12–12-0.018%11 Aug
mirage13–5-0.027%11 Aug
cache10–13-0.058%11 Aug
vertigo5–130.0211%11 Aug
nuke4–9-0.189%11 Aug
inferno4–9-0.088%11 Aug
dust213–40.037%11 Aug
train7–13-0.1211%11 Aug
nuke11–13-0.0112%10 Aug
dust27–13-0.1419%10 Aug
mirage13–10-0.0417%10 Aug
train11–13-0.015%10 Aug
nuke5–9-0.079%10 Aug
inferno9–4-0.0510%10 Aug
overpass7–90.053%10 Aug
overpass4–90.044%10 Aug
debris9–10.056%10 Aug
vertigo9–50.126%10 Aug
ancient4–13-0.0610%9 Aug
mirage7–13-0.092%9 Aug
poseidon9–60.036%9 Aug
nuke9–40.018%9 Aug
inferno9–70.0717%9 Aug
mirage13–70.0611%9 Aug
office8–130.013%9 Aug
vertigo13–6-0.0024%30 Jul
dust21–8-0.036%30 Jul
dust23–130.0114%30 Jul
vertigo13–50.0615%29 Jul
vertigo11–130.025%29 Jul
inferno4–9-0.164%29 Jul
nuke7–130.039%28 Jul
shelter13–110.059%28 Jul
office13–10-0.029%28 Jul
dust212–120.013%28 Jul
poseidon2–9-0.198%28 Jul
vertigo8–80.076%28 Jul
vertigo4–9-0.202%28 Jul
debris9–50.007%28 Jul
overpass4–90.0216%28 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →