Byakugan

Byakugan — CS2 Stats

CA76561198002448386[U:1:42182658]Steam profile ↗✓ No bans

345Tracked matches47%Win rate2023Tracked since
182Hours in CS
CSDB Rating3.8 Learning
Ladder ranks via Leetify

Performance scores

Aim40
Positioning30
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY38602Last 10038%Win rateWWLLWWWWLL

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating

Player DNA

Aim4.0
Aggression0.5
Utility2.9
Positioning3.0
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 64% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 689ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.0
Positioning3.0
Utility2.9
Mechanics7.6
Opening Duels0.0
Win Impact3.9

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.00
first ⅓ avg -0.05 → last ⅓ avg -0.06
Reaction time684ms−56ms
first ⅓ avg 740ms → last ⅓ avg 684ms
Headshot accuracy11.4%−0.1%
first ⅓ avg 11.5% → last ⅓ avg 11.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.02Best rating — overpass 13–6
133Biggest win — nuke
5Longest win streak
W2Current streak
78In matches decided by ≤2 rounds
8Overtime games

Map breakdown

overpassBest map · 55% over 20trainWeakest map · 14% over 14
MapGradePlayedRecordWin rateAvg rating
ancientC2281436%-0.06
nukeD2171433%-0.06
overpassA2011955%-0.05
trainD1421214%-0.05
infernoC94544%-0.05
dust2B84450%-0.05
anubisC52340%-0.08
mirage1010%-0.06

Across the last 100 tracked matches.

Lifetime stats

4,365Lifetime kills
0.54K/D
498Matches
35.7%Match win rate
39.0%Headshot %
2.0%Shot accuracy
323MVPs
182Hours (in match)
437Bombs planted
65Bombs defused

Most-used weapons

Lifetime map wins

660nuke
529inferno
501train
499dust2
128vertigo
16italy
14stmarc
11office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4Matches
75%Win rate
0.49Avg K/D
43.3ADR
38%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient1100%0.715.0
Nuke10%0.254.0
Train1100%0.397.0
Anubis1100%0.6210.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.4%Headshot accuracy
30.1%Accuracy (enemy spotted)
27.0%Spray accuracy
84.1%Counter-strafing
9.3°Preaim
689msReaction time
16.4%T opening success
19.1%CT opening success
0.40Enemies flashed / flash
1.4%Flash assists
6.41HE damage / grenade
2.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.4445% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3991 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.3636% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust216–12-0.034%6 Feb
anubis13–11-0.052%6 Feb
nuke10–13-0.0614%3 Feb
anubis3–13-0.104%3 Feb
overpass13–8-0.015%2 Feb
nuke13–3-0.068%2 Feb
overpass13–5-0.067%2 Feb
ancient13–5-0.0614%2 Feb
anubis9–13-0.1211%29 Jan
nuke10–13-0.0210%29 Jan
ancient11–13-0.0816%27 Jan
overpass11–13-0.046%27 Jan
nuke4–13-0.1016%27 Jan
nuke11–13-0.0620%23 Jan
anubis0–13-0.0943%23 Jan
overpass13–40.0110%23 Jan
anubis13–8-0.0511%23 Jan
ancient13–6-0.093%20 Jan
dust213–11-0.0311%20 Jan
nuke10–13-0.079%19 Jan
ancient8–13-0.039%19 Jan
nuke9–13-0.0915%19 Jan
overpass13–70.0112%19 Jan
nuke3–13-0.085%13 Jan
ancient13–6-0.0313%13 Jan
inferno5–13-0.0813%13 Jan
dust24–13-0.075%10 Jan
overpass13–60.026%10 Jan
overpass13–9-0.1011%10 Jan
nuke3–13-0.0811%10 Jan
nuke13–7-0.0417%10 Jan
train14–16-0.0220%9 Jan
ancient9–13-0.0916%9 Jan
overpass5–13-0.116%3 Jan
train13–90.0112%3 Jan
inferno13–7-0.0524%31 Dec
train12–120.009%31 Dec
dust213–3-0.0014%31 Dec
nuke9–13-0.0519%30 Dec
overpass16–13-0.0612%30 Dec
ancient9–13-0.0714%30 Dec
train9–13-0.0211%30 Dec
train10–13-0.1012%29 Dec
ancient5–13-0.129%29 Dec
nuke13–7-0.0113%29 Dec
ancient13–10-0.0614%29 Dec
overpass13–9-0.029%29 Dec
dust216–12-0.0514%28 Dec
ancient13–8-0.0313%28 Dec
overpass9–13-0.079%28 Dec
inferno0–13-0.1014%28 Dec
ancient7–13-0.093%28 Dec
nuke13–4-0.048%21 Dec
train6–13-0.0611%19 Dec
ancient7–13-0.0910%19 Dec
nuke5–13-0.0713%18 Dec
ancient10–13-0.088%18 Dec
overpass13–16-0.0620%17 Dec
train11–13-0.087%17 Dec
inferno7–13-0.029%17 Dec
inferno16–14-0.0415%16 Dec
ancient14–16-0.078%16 Dec
ancient9–13-0.076%10 Dec
nuke13–6-0.0112%10 Dec
nuke13–11-0.0315%10 Dec
train7–13-0.0816%10 Dec
overpass9–13-0.057%10 Dec
ancient13–70.0015%10 Dec
train9–13-0.100%7 Dec
overpass13–10-0.044%7 Dec
dust24–13-0.1127%7 Dec
dust25–13-0.0421%4 Dec
nuke8–13-0.0722%4 Dec
overpass13–30.0224%4 Dec
overpass13–16-0.0416%23 Nov
ancient13–11-0.0610%23 Nov
overpass13–11-0.0613%22 Nov
ancient10–13-0.067%22 Nov
train9–13-0.055%22 Nov
overpass10–13-0.0821%19 Nov
inferno2–13-0.0725%19 Nov
mirage5–13-0.068%19 Nov
dust212–12-0.058%19 Nov
train10–13-0.0812%15 Nov
nuke5–13-0.0913%15 Nov
ancient9–13-0.0310%11 Nov
train2–0-0.020%11 Nov
overpass9–13-0.1010%11 Nov
nuke11–13-0.077%11 Nov
train8–13-0.016%10 Nov
ancient13–10-0.109%10 Nov
overpass7–13-0.085%6 Nov
ancient11–13-0.056%6 Nov
inferno13–10-0.059%6 Nov
nuke3–13-0.078%6 Nov
inferno9–13-0.0213%6 Nov
train9–13-0.0411%6 Nov
nuke13–40.0112%18 Oct
ancient7–13-0.0619%18 Oct
inferno13–8-0.035%18 Oct

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →