Vagabond — CS2 Stats
76561197999830193[U:1:39564465]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Level 10 among CSDB-tracked players (n=3,007), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 10 median |
|---|---|---|
| Headshot rate | 59.7% | 52.0% |
| Shot accuracy | 16.3% | 13.7% |
| Kill/death ratio | 1.19 | 1.08 |
| Match win rate | 52.4% | 48.8% |
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Hybrid Rifler — Aim-led profile without a single dominant tendency.
Strong CT-side openerEffective flashes
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like ZywOo 89% playstyle similarity
Most alike: utility contribution, positioning profile.
Where you differ: higher opening-duel success; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.
Flashes. 0.78 enemies blinded per flash — utility that consistently lands.
Areas to improve
T-side openings. Opening success drops from 64% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLWLLL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 117 | 58% | 1.36 | 19.1 |
| Dust2 | 92 | 48% | 1.24 | 17.8 |
| Ancient | 69 | 48% | 1.17 | 16.7 |
| Inferno | 62 | 55% | 1.23 | 18.4 |
| Anubis | 35 | 31% | 0.99 | 14.5 |
| Nuke | 17 | 65% | 1.12 | 17.2 |
| Cache | 10 | 30% | 1.27 | 20.6 |
| Train | 8 | 38% | 1.05 | 13.6 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.