Willly

Willly — CS2 Stats

76561197999219957[U:1:38954229]Steam profile ↗VAC banned

678Tracked matches48%Win rate2020Tracked since
CSDB Rating3.6 Learning
FaceitLevel 8 · 1,462 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGWilllyFACEITLevel 8 · 1,462 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim41
Positioning44
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY37455Last 8743%Win rateLLLLWWWLWW

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating

Player DNA

Aim4.1
Aggression4.3
Utility4.7
Positioning4.4
Opening Duels0.6
Clutch2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 641ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.4
Utility4.7
Mechanics4.3
Opening Duels0.8
Win Impact4.4

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time645ms−41ms
first ⅓ avg 687ms → last ⅓ avg 645ms
Headshot accuracy15.8%−1.7%
first ⅓ avg 17.5% → last ⅓ avg 15.8%

Rolling 5-match average across the last 87 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — dust2 13–3
132Biggest win — overpass
3Longest win streak
L4Current streak
76In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 71% over 7dust2Weakest map · 29% over 28
MapGradePlayedRecordWin rateAvg rating
dust2D2882029%-0.01
overpassC156940%-0.01
ancientA138562%-0.02
nukeD134931%-0.03
mirageS75271%0.01
infernoC52340%-0.02
trainA53260%0.02
anubis110100%0.02

Across the last 87 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 28). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,099Matches
51%Win rate
0.88Avg K/D
68.9ADR
38%Headshot %

Clutches & streaks

31%1v1 clutch win
16%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust27349%0.8914.1
Nuke6461%0.8713.4
Overpass5758%0.9113.6
Inferno5558%0.7913.1
Ancient4349%0.8012.9
Mirage3244%0.8112.2
Anubis1233%0.6911.0
Vertigo650%0.7115.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
32.7%Accuracy (enemy spotted)
33.7%Spray accuracy
69.2%Counter-strafing
11.8°Preaim
641msReaction time
28.3%T opening success
36.8%CT opening success
0.49Enemies flashed / flash
4.7%Flash assists
8.39HE damage / grenade
8.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4925 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.3496% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 28 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–16-0.048%5 May
dust213–16-0.0513%30 Apr
ancient7–13-0.0320%25 Apr
overpass11–13-0.0222%25 Apr
inferno13–50.0114%19 Apr
nuke19–170.0019%15 Apr
mirage13–90.0117%14 Apr
overpass9–130.0720%12 Apr
mirage13–100.0114%12 Apr
anubis13–30.0214%11 Apr
overpass8–13-0.0726%29 Mar
overpass22–20-0.0411%27 Mar
nuke13–11-0.0313%27 Mar
overpass5–13-0.0517%26 Mar
nuke13–9-0.0217%26 Mar
nuke14–16-0.0611%18 Mar
ancient16–14-0.0215%16 Mar
overpass11–13-0.0320%16 Mar
dust22–13-0.0429%12 Mar
inferno10–13-0.0717%11 Mar
ancient7–13-0.0222%7 Mar
dust212–12-0.0417%7 Mar
ancient13–11-0.086%1 Mar
dust216–19-0.0722%1 Mar
overpass13–2-0.0110%22 Feb
ancient13–110.025%22 Feb
overpass13–30.0117%21 Feb
overpass5–130.008%17 Feb
nuke10–13-0.0713%17 Feb
inferno13–7-0.0314%12 Feb
nuke9–13-0.037%11 Feb
nuke13–10-0.0315%10 Feb
overpass13–5-0.0024%8 Feb
nuke7–13-0.0411%6 Feb
dust213–30.0923%29 Jan
dust28–13-0.0122%24 Jan
dust213–90.0013%17 Jan
ancient8–12-0.0220%17 Jan
overpass5–13-0.0223%17 Jan
dust27–130.0013%16 Jan
ancient9–13-0.0619%12 Jan
overpass10–13-0.0714%6 Jan
dust213–6-0.0822%4 Jan
nuke8–13-0.0720%3 Jan
overpass11–13-0.0317%30 Dec
ancient13–6-0.0616%30 Dec
dust210–13-0.0322%29 Dec
nuke11–13-0.0222%27 Dec
ancient13–7-0.0117%27 Dec
overpass13–60.0427%27 Dec
mirage13–50.0421%26 Dec
dust23–13-0.0520%25 Dec
mirage13–20.016%23 Dec
dust213–110.0318%23 Dec
dust213–80.0425%22 Dec
nuke8–130.0210%20 Dec
mirage8–130.0314%13 Dec
dust27–130.0318%12 Dec
dust212–12-0.0220%10 Dec
mirage9–130.0510%9 Dec
dust29–13-0.0611%9 Dec
dust213–8-0.0316%9 Dec
dust27–13-0.0415%8 Dec
dust212–120.0110%7 Dec
dust27–130.0418%7 Dec
dust213–20.0219%4 Dec
dust213–100.0223%2 Dec
dust26–130.0525%2 Dec
dust211–130.0422%1 Dec
nuke8–13-0.098%29 Nov
train13–30.0717%29 Nov
inferno4–130.0217%29 Nov
ancient13–40.0122%29 Nov
train13–100.019%29 Nov
train8–13-0.0319%29 Nov
train13–50.0318%29 Nov
train12–120.0123%28 Nov
nuke12–12-0.0115%28 Nov
ancient13–10-0.0115%23 Nov
dust21–9-0.0831%23 Nov
dust28–13-0.0120%23 Nov
mirage13–4-0.0421%22 Nov
ancient13–80.0012%22 Nov
overpass13–30.0526%22 Nov
inferno10–13-0.0312%22 Nov
dust25–13-0.0823%22 Nov
dust24–130.0213%18 Nov

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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