.pain

.pain — CS2 Stats

76561197997243402[U:1:36977674]Steam profile ↗✓ No bans

1,876Tracked matches32%Win rate2020Tracked since
8,966Hours in CS6Hrs last 2 wks
CSDB Rating4.5 DevelopingHybrid Rifler
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate47.3%44.9%46.2%above
Shot accuracy8.8%11.8%12.5%3.6% short
Kill/death ratio0.601.041.060.46 short
Match win rate47.3%45.3%45.9%above

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG.painFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim66
Positioning38
Utility34

0–100 skill scores via Leetify.

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression4.7
Utility3.4
Positioning3.8
Opening Duels1.8
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 669ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning3.8
Utility3.4
Mechanics7.0
Opening Duels1.8
Win Impact0.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

69,095Lifetime kills
0.60K/D
4,102Matches
47.3%Match win rate · Top 50% of Level 6 players
47.3%Headshot % · Top 50% of Level 6 players
8.8%Shot accuracy
8,457MVPs
1,693Hours (in match)
3,831Bombs planted
917Bombs defused

Most-used weapons

AK-4721,840
AWP8,361
MP91,262
MP71,180
Knife878

Lifetime map wins

9,386dust2
6,196inferno
2,531nuke
1,729train
1,037vertigo
552italy
425office
318cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

387Matches
50%Win rate
1.01Avg K/D
82.9ADR
43%Headshot %

Clutches & streaks

33%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3342%1.0517.1
Dust23241%1.0816.8
Inferno2752%1.0114.8
Ancient2646%1.1016.1
Anubis2050%0.8212.7
Nuke1947%1.0017.0
Train978%1.0115.0
Overpass875%1.2719.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
33.6%Accuracy (enemy spotted)
36.3%Spray accuracy
81.4%Counter-strafing
9.7°Preaim
669msReaction time
32.7%T opening success
41.3%CT opening success
0.55Enemies flashed / flash
1.7%Flash assists
4.27HE damage / grenade
6.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.6924% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →