morrisg

morrisg — CS2 Stats

FJ76561197997199939[U:1:36934211]Steam profile ↗✓ No bans

2,042Tracked matches40%Win rate2020Tracked since
CSDB Rating5.4 DevelopingHybrid Rifler
Premier CS Rating18,311Purple band · top ~15.2% of ranked players (population est.)
CSDB Leaderboard#18540 of 38255 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGmorrisgPREMIER18,311 · Purple bandcsdb.gg/stats

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Performance scores

Aim63
Positioning59
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY43543Last 10043%Win rateWLWLLWWWWL

Last 10 vs previous 10: +50pp win rate · +0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression10.0
Utility3.7
Positioning5.9
Opening Duels5.0
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 84% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 670ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.9
Utility3.7
Mechanics7.3
Opening Duels5.0
Win Impact1.7

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time670ms−21ms
first ⅓ avg 691ms → last ⅓ avg 670ms
Headshot accuracy21.4%+0.4%
first ⅓ avg 20.9% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — nuke 13–2
131Biggest win — inferno
5Longest win streak
98In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 73% over 11infernoWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
cacheC30131743%-0.01
dust2C26101638%-0.01
infernoD134931%0.00
anubisA116555%0.01
nukeS118373%-0.00
train21150%0.02
mirage2020%-0.07
debris1010%0.00
ancient1010%0.02
fachwerk1010%-0.10
vertigo1010%-0.02
overpass110100%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

278Matches
54%Win rate
1.12Avg K/D
84.2ADR
45%Headshot %

Clutches & streaks

36%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust25058%1.1618.2
Inferno3238%1.0116.9
Ancient2352%1.1918.4
Anubis1968%1.0816.9
Nuke1867%1.2618.8
Train1338%1.1218.9
Overpass617%0.9217.2
Mirage520%0.8215.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
31.2%Accuracy (enemy spotted)
33.9%Spray accuracy
83.0%Counter-strafing
9.5°Preaim
670msReaction time
43.8%T opening success
56.2%CT opening success
0.48Enemies flashed / flash
3.9%Flash assists
9.98HE damage / grenade
3.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4834 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–11-0.0123%28 Aug
inferno12–16-0.0722%28 Aug
anubis13–4-0.0019%28 Aug
cache11–13-0.0228%27 Aug
dust211–130.0734%27 Aug
nuke13–20.1630%27 Aug
dust213–80.0530%27 Aug
nuke13–100.0425%26 Aug
dust213–30.0327%26 Aug
dust26–13-0.070%24 Aug
cache8–130.0430%22 Aug
dust210–13-0.0033%22 Aug
dust24–13-0.018%20 Aug
cache6–13-0.0416%20 Aug
train8–13-0.0016%20 Aug
dust210–130.0114%20 Aug
anubis4–13-0.0327%19 Aug
cache13–6-0.0723%19 Aug
nuke4–13-0.1025%11 Aug
cache14–160.0414%4 Aug
nuke13–70.076%4 Aug
anubis1–13-0.0632%2 Aug
cache16–130.0427%2 Aug
nuke13–8-0.0127%2 Aug
inferno13–80.0124%2 Aug
dust24–13-0.0225%1 Aug
inferno9–130.0225%1 Aug
nuke16–14-0.0015%1 Aug
dust29–13-0.0220%1 Aug
cache7–13-0.0526%1 Aug
cache7–13-0.0911%1 Aug
inferno8–13-0.0612%1 Aug
dust23–13-0.1213%31 Jul
cache13–6-0.0133%31 Jul
dust213–30.0517%31 Jul
anubis13–110.0514%29 Jul
inferno14–160.0022%29 Jul
anubis13–30.1524%29 Jul
dust25–13-0.0326%29 Jul
nuke5–7-0.0726%27 Jul
inferno5–13-0.0310%27 Jul
nuke13–40.0014%26 Jul
inferno13–80.0612%26 Jul
nuke13–11-0.0432%26 Jul
nuke13–9-0.0728%26 Jul
anubis13–90.0013%26 Jul
dust215–150.0220%23 Jul
anubis8–13-0.0310%22 Jul
cache13–70.0119%22 Jul
dust213–100.0617%22 Jul
inferno7–130.0525%22 Jul
cache6–13-0.0912%16 Jul
cache13–3-0.0412%16 Jul
inferno4–13-0.0034%16 Jul
dust213–9-0.0513%16 Jul
cache13–110.0330%16 Jul
debris4–90.0020%16 Jul
dust28–13-0.0621%15 Jul
mirage6–13-0.0825%15 Jul
dust22–13-0.1120%15 Jul
cache13–70.0336%15 Jul
mirage3–13-0.0535%13 Jul
anubis13–60.0025%13 Jul
cache13–110.0336%13 Jul
ancient12–160.0219%13 Jul
dust213–7-0.075%13 Jul
inferno13–10.0537%13 Jul
dust213–9-0.0022%13 Jul
fachwerk3–13-0.1022%12 Jul
dust27–13-0.0814%12 Jul
cache11–13-0.0221%12 Jul
dust23–130.0327%9 Jul
cache13–20.1324%9 Jul
cache4–13-0.0229%7 Jul
vertigo8–8-0.0221%7 Jul
cache13–100.1021%7 Jul
dust210–13-0.0127%22 Jun
anubis13–70.1125%22 Jun
anubis4–130.0218%21 Jun
inferno13–20.0630%21 Jun
dust213–7-0.0220%21 Jun
nuke11–13-0.0117%21 Jun
inferno9–13-0.0328%21 Jun
dust213–110.0421%3 Jun
train13–100.0412%20 May
cache3–13-0.0311%19 May
cache10–13-0.0331%17 May
anubis10–13-0.0517%17 May
cache13–9-0.0618%12 May
cache3–13-0.0114%12 May
inferno9–13-0.0023%12 May
cache6–13-0.1014%11 May
cache13–8-0.0816%11 May
cache6–13-0.0227%11 May
overpass13–11-0.076%11 May
dust213–11-0.0127%11 May
cache11–13-0.0117%10 May
cache6–13-0.0419%7 May
dust210–13-0.0129%5 May
cache12–120.0623%4 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →