CovertT0ast

CovertT0ast — CS2 Stats

US76561197996958867[U:1:36693139]Steam profile ↗✓ No bans

666Tracked matches62%Win rate2023Tracked since
CSDB Rating3.2 Learning
Premier CS Rating12,523Blue band · top ~41.5% of ranked players (population est.)
CSDB Leaderboard#28690 of 42347 tracked
Ladder ranks via Leetify

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CSDB.GGCovertT0astPREMIER12,523 · Blue bandcsdb.gg/stats

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Performance scores

Aim19
Positioning59
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY43516Last 10043%Win rateLWLWWLLWLW

Last 10 vs previous 10: -10pp win rate · -0.00 avg rating

Player DNA

Aim1.9
Aggression6.1
Utility1.9
Positioning5.9
Opening Duels3.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 74% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 52% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.9
Positioning5.9
Utility1.9
Mechanics0.4
Opening Duels3.4
Win Impact9.0

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time604ms+27ms
first ⅓ avg 577ms → last ⅓ avg 604ms
Headshot accuracy11.8%+1.2%
first ⅓ avg 10.6% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — nuke 6–13
131Biggest win — cache
5Longest win streak
78In matches decided by ≤2 rounds
15Overtime games

Map breakdown

overpassBest map · 70% over 10anubisWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
ancientC24101442%0.00
infernoD2171433%-0.01
anubisD134931%0.00
nukeB136746%0.02
overpassS107370%-0.00
dust2A74357%-0.01
mirageC73443%-0.00
cacheC52340%0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
29.4%Accuracy (enemy spotted)
29.9%Spray accuracy
51.6%Counter-strafing
12.2°Preaim
612msReaction time
29.3%T opening success
57.0%CT opening success
0.21Enemies flashed / flash
1.0%Flash assists
8.41HE damage / grenade
1.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1785° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2034% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2076 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis8–13-0.079%3 Aug
dust213–2-0.0213%3 Aug
nuke6–13-0.0111%3 Aug
mirage13–5-0.005%20 Jul
cache13–10.1014%20 Jul
inferno4–13-0.0419%20 Jul
inferno11–130.1017%20 Jul
ancient13–50.0114%20 Jul
cache6–13-0.0114%19 Jul
anubis16–13-0.0019%19 Jul
nuke8–20.064%19 Jul
inferno13–90.0411%19 Jul
cache9–13-0.0410%19 Jul
dust213–4-0.019%18 Jul
nuke13–70.019%18 Jul
ancient13–70.0614%18 Jul
inferno15–15-0.0316%18 Jul
cache1–13-0.073%18 Jul
ancient14–16-0.0113%18 Jul
cache13–40.0625%13 Jul
mirage13–160.0413%6 Jul
anubis16–130.0314%6 Jul
ancient13–50.0610%6 Jul
overpass13–7-0.018%6 Jul
nuke9–13-0.044%6 Jul
inferno13–11-0.0313%6 Jul
ancient10–13-0.0310%5 Jul
inferno13–6-0.048%5 Jul
nuke13–60.0411%5 Jul
overpass13–110.0115%5 Jul
inferno8–13-0.0215%5 Jul
overpass13–16-0.0411%21 Jun
inferno9–13-0.017%21 Jun
mirage13–11-0.0113%21 Jun
anubis13–60.065%21 Jun
nuke15–150.068%21 Jun
inferno8–13-0.0710%19 Jun
ancient13–90.039%19 Jun
nuke11–13-0.0210%19 Jun
overpass6–13-0.0315%19 Jun
nuke11–13-0.0114%8 Jun
ancient13–70.0617%8 Jun
ancient15–15-0.0513%3 Jun
ancient13–5-0.0216%1 Jun
nuke3–13-0.046%27 May
mirage15–15-0.0310%27 May
inferno13–16-0.0914%26 May
dust214–16-0.0325%26 May
ancient3–13-0.0210%22 Apr
overpass13–100.096%22 Apr
dust213–70.013%1 Apr
overpass6–13-0.059%1 Apr
inferno13–110.0111%1 Apr
inferno6–90.0213%1 Apr
overpass13–110.0112%29 Mar
ancient13–50.0312%29 Mar
inferno13–7-0.0110%29 Mar
dust213–10-0.0118%29 Mar
nuke13–40.0414%29 Mar
inferno9–13-0.0110%28 Mar
ancient5–130.016%28 Mar
anubis12–160.016%28 Mar
anubis11–13-0.0713%25 Mar
nuke13–110.0311%25 Mar
dust28–13-0.0110%25 Mar
ancient13–70.0013%24 Mar
ancient9–130.0113%24 Mar
inferno13–80.027%24 Mar
ancient6–130.0017%23 Mar
ancient10–13-0.0311%23 Mar
anubis11–130.058%23 Mar
anubis5–13-0.017%18 Mar
inferno13–80.029%18 Mar
ancient5–13-0.018%18 Mar
anubis13–110.129%18 Mar
overpass16–120.0410%18 Mar
nuke13–80.0617%18 Mar
overpass13–10.043%17 Mar
inferno11–130.0210%17 Mar
ancient13–10-0.027%17 Mar
mirage5–13-0.048%17 Mar
ancient13–50.0818%17 Mar
mirage8–130.0118%16 Mar
mirage13–60.0313%16 Mar
ancient9–13-0.048%16 Mar
ancient8–13-0.017%16 Mar
inferno8–13-0.009%16 Mar
anubis9–130.069%15 Mar
inferno15–15-0.0910%15 Mar
anubis2–12-0.0710%15 Mar
inferno5–13-0.018%15 Mar
ancient4–13-0.0311%15 Mar
dust26–130.0213%15 Mar
anubis6–13-0.0713%15 Mar
nuke6–130.1414%15 Mar
anubis10–130.0212%15 Mar
ancient9–13-0.0514%11 Mar
ancient15–150.0516%11 Mar
overpass13–10-0.0811%10 Mar
inferno3–13-0.055%10 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →