VinnyZ_

VinnyZ_ — CS2 Stats

76561197995251671[U:1:34985943]Steam profile ↗✓ No bans

1,091Tracked matches32%Win rate2020Tracked since
CSDB Rating4.4 DevelopingPassive Rifler
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGVinnyZ_FACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim72
Positioning28
Utility46

0–100 skill scores via Leetify.

Recent form

COLD52453Last 10052%Win rateWLLLLLLTLW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.2
Aggression2.5
Utility4.6
Positioning2.8
Opening Duels0.0
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower opening-fight frequency; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 43 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 33% on CT to 13% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning2.8
Utility4.6
Mechanics6.3
Opening Duels0.4
Win Impact0.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time633ms+11ms
first ⅓ avg 622ms → last ⅓ avg 633ms
Headshot accuracy25.5%+5.1%
first ⅓ avg 20.4% → last ⅓ avg 25.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 13–5
130Biggest win — dust2
5Longest win streak
65In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 100% over 6dust2Weakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
ancientA2314961%0.01
dust2C1871139%-0.01
infernoC1771041%0.00
anubisS129375%0.00
mirageB115645%-0.00
overpassS660100%0.05
cache41325%0.01
nuke42250%0.01
vertigo3030%0.01
train21150%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (39% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,965Matches
51%Win rate
1.26Avg K/D
68.6ADR
44%Headshot %

Clutches & streaks

15%1v1 clutch win
16%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2556%0.9414.4
Anubis2245%1.0214.8
Inferno1856%0.9113.8
Ancient1553%1.0714.7
Dust21118%0.7612.0
Nuke425%0.639.3
Train367%0.8016.3
Vertigo250%0.9615.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.6%Headshot accuracy
36.0%Accuracy (enemy spotted)
38.4%Spray accuracy
78.2%Counter-strafing
10.8°Preaim
614msReaction time
12.5%T opening success
33.3%CT opening success
0.45Enemies flashed / flash
4.6%Flash assists
9.79HE damage / grenade
7.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4495 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 12.5439% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
train13–50.0821%26 Aug
vertigo4–13-0.0920%26 Aug
train4–13-0.0537%25 Aug
ancient4–13-0.0522%25 Aug
dust20–11-0.06100%22 Aug
cache9–130.0325%21 Aug
vertigo11–130.0131%21 Aug
cache12–120.0321%21 Aug
vertigo6–130.1026%10 Aug
cache13–60.0425%10 Aug
cache9–13-0.0419%24 Jul
mirage3–130.0032%9 Jul
ancient2–13-0.0419%9 Jul
dust24–13-0.0426%6 Jul
anubis3–130.008%6 Jul
mirage11–13-0.0216%6 Jul
ancient13–20.0628%5 Jul
dust213–0-0.0225%5 Jul
inferno13–16-0.0716%5 Jul
dust24–13-0.0237%4 Jul
ancient10–13-0.0120%4 Jul
ancient9–13-0.0213%4 Jul
inferno4–130.019%4 Jul
anubis7–3-0.0150%4 Jul
mirage13–11-0.0530%3 Jul
overpass13–9-0.0613%3 Jul
inferno15–15-0.0419%3 Jul
dust213–10-0.028%2 Jul
mirage8–13-0.0219%2 Jul
mirage13–10.0825%2 Jul
nuke13–70.0237%1 Jul
dust213–8-0.0410%30 Jun
overpass13–4-0.0135%28 Jun
nuke4–130.0015%28 Jun
dust211–13-0.0327%28 Jun
ancient13–00.0529%28 Jun
ancient13–6-0.0119%27 Jun
anubis13–10.0211%26 Jun
dust28–130.0326%25 Jun
ancient13–50.0111%24 Jun
dust211–130.0119%24 Jun
dust210–40.0436%24 Jun
anubis8–13-0.0316%23 Jun
anubis13–110.0123%23 Jun
nuke11–130.0714%10 Jun
anubis13–7-0.0014%10 Jun
overpass13–80.0713%9 Jun
mirage13–80.0114%9 Jun
ancient13–80.0313%9 Jun
dust213–9-0.0222%9 Jun
dust25–13-0.0225%8 Jun
mirage7–13-0.0136%8 Jun
ancient16–120.0810%7 Jun
inferno10–130.0210%7 Jun
dust26–130.0125%7 Jun
overpass13–90.0719%6 Jun
ancient13–90.0116%6 Jun
inferno5–12-0.0424%6 Jun
ancient13–50.0327%5 Jun
inferno13–11-0.0429%5 Jun
inferno2–13-0.0621%4 Jun
anubis13–80.0020%4 Jun
overpass13–60.1328%3 Jun
dust216–140.0618%3 Jun
ancient7–13-0.038%3 Jun
dust24–13-0.0719%3 Jun
ancient13–10-0.0815%2 Jun
anubis10–13-0.0411%1 Jun
inferno13–80.0414%31 May
overpass13–70.0928%29 May
anubis13–8-0.0226%28 May
inferno13–90.0222%24 May
inferno13–60.0321%24 May
inferno8–130.0110%23 May
mirage6–13-0.038%22 May
nuke13–3-0.0429%22 May
ancient13–80.0117%22 May
mirage10–130.0213%21 May
dust215–15-0.0122%20 May
ancient13–4-0.038%20 May
mirage13–30.0517%18 May
anubis13–4-0.058%18 May
inferno7–130.0732%17 May
mirage13–1-0.0319%16 May
ancient9–13-0.0017%15 May
ancient6–13-0.0210%14 May
anubis13–50.0622%14 May
ancient7–130.0313%14 May
ancient8–13-0.0112%13 May
inferno13–2-0.0427%12 May
ancient16–120.0545%12 May
anubis13–110.0716%11 May
ancient4–00.0529%11 May
dust213–110.0718%11 May
dust25–130.0026%10 May
inferno13–80.0417%10 May
inferno13–50.1630%10 May
ancient16–130.0729%10 May
inferno5–130.0431%10 May
inferno4–9-0.0825%8 May

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →