orp

orp — CS2 Stats

SE76561197993210553[U:1:32944825]Steam profile ↗

926Tracked matches43%Win rate2020Tracked since
CSDB Rating5.7 SolidHybrid Rifler
Premier CS Rating22,445Top 50% of 819 CSDB-tracked playersPink band · top ~5.8% of ranked players (population est.)
CSDB Leaderboard#3419 of 10818 tracked
FaceitLevel 7 · 1,296 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGorpFACEITLevel 7 · 1,296 ELOSTANDINGTop 42.3% of rankedPREMIER22,445 · Pink bandcsdb.gg/stats

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Performance scores

Aim78
Positioning50
Utility48

0–100 skill scores via Leetify.

Recent form

COLD51463Last 10051%Win rateLWLLWLLWLL

Last 10 vs previous 10: -40pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.8
Aggression6.0
Utility4.8
Positioning5.0
Opening Duels2.1
Clutch3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 89% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.0
Utility4.8
Mechanics6.8
Opening Duels2.5
Win Impact2.8

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time556ms−90ms
first ⅓ avg 646ms → last ⅓ avg 556ms
Headshot accuracy11.2%−1.8%
first ⅓ avg 13.0% → last ⅓ avg 11.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — dust2 13–5
132Biggest win — dust2
6Longest win streak
711In matches decided by ≤2 rounds
18Overtime games

Map breakdown

ancientBest map · 75% over 12mirageWeakest map · 43% over 28
MapGradePlayedRecordWin rateAvg rating
mirageC28121643%0.01
infernoA1912763%-0.00
dust2B179853%-0.01
cacheB179853%0.01
ancientS129375%-0.01
nuke4040%-0.03
overpass2020%-0.05
anubis1010%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (43% over 28). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

265Matches
50%Win rate
1.05Avg K/D
75.7ADR
33%Headshot %

Clutches & streaks

39%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage5740%1.1215.4
Inferno5060%1.1115.4
Dust22152%0.9515.4
Ancient1540%0.8813.8
Nuke1464%1.1215.8
Cache1258%1.0415.0
Anubis560%0.8915.4
Overpass367%1.0214.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.6%Headshot accuracy
41.7%Accuracy (enemy spotted)
42.9%Spray accuracy
80.7%Counter-strafing
10.2°Preaim
553msReaction time
27.4%T opening success
49.6%CT opening success
0.47Enemies flashed / flash
6.2%Flash assists
8.51HE damage / grenade
5.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5857% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4707 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.3647% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 28 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient9–13-0.079%28 Aug
inferno13–8-0.049%28 Aug
mirage6–13-0.0311%28 Aug
mirage20–22-0.0411%24 Aug
ancient13–7-0.059%24 Aug
dust27–130.0113%24 Aug
nuke7–13-0.0119%21 Aug
dust213–9-0.008%21 Aug
inferno3–13-0.0610%21 Aug
dust217–19-0.0713%16 Aug
cache2–130.0211%16 Aug
inferno13–40.019%16 Aug
mirage13–80.0515%16 Aug
mirage13–6-0.0311%14 Aug
inferno10–13-0.0513%14 Aug
mirage13–90.019%14 Aug
cache13–10-0.019%14 Aug
mirage13–9-0.0117%10 Aug
cache13–110.028%10 Aug
mirage11–13-0.046%10 Aug
mirage13–30.0714%9 Aug
dust29–13-0.0717%9 Aug
nuke9–13-0.068%9 Aug
cache9–130.0211%7 Aug
mirage7–130.0811%7 Aug
dust213–16-0.0527%7 Aug
cache7–13-0.036%2 Aug
ancient13–40.022%2 Aug
inferno13–80.0114%1 Aug
mirage9–13-0.0411%31 Jul
cache13–40.0411%31 Jul
cache13–40.0310%24 Jul
nuke13–160.008%24 Jul
mirage17–190.0513%24 Jul
ancient16–140.027%21 Jul
ancient13–90.0212%21 Jul
dust213–10-0.0520%20 Jul
cache5–13-0.016%20 Jul
mirage11–13-0.016%13 Jul
ancient16–130.0212%12 Jul
cache13–70.063%12 Jul
mirage13–80.068%12 Jul
cache6–110.0510%11 Jul
inferno13–30.088%10 Jul
inferno14–16-0.0518%10 Jul
mirage8–13-0.049%10 Jul
inferno16–120.0211%6 Jul
ancient13–100.0520%6 Jul
anubis6–13-0.039%4 Jul
mirage14–160.0711%3 Jul
dust219–16-0.0110%3 Jul
inferno13–10-0.0023%29 Jun
mirage5–13-0.0422%29 Jun
dust29–130.027%29 Jun
cache9–130.0210%26 Jun
mirage13–100.0122%26 Jun
mirage13–60.0210%24 Jun
dust213–11-0.027%22 Jun
inferno13–11-0.046%22 Jun
mirage13–60.017%22 Jun
ancient16–13-0.0412%20 Jun
mirage6–13-0.029%20 Jun
mirage13–110.0214%12 Jun
inferno10–13-0.019%12 Jun
nuke11–13-0.036%12 Jun
overpass8–13-0.0512%7 Jun
dust215–150.0115%7 Jun
inferno9–13-0.030%31 May
inferno13–100.0221%31 May
mirage13–90.0312%31 May
cache13–7-0.037%29 May
dust213–16-0.0022%29 May
mirage5–13-0.0311%29 May
ancient13–5-0.0311%25 May
mirage9–13-0.0019%25 May
dust213–110.0420%25 May
cache12–120.018%25 May
dust212–12-0.0623%24 May
cache13–50.028%22 May
inferno16–12-0.0411%22 May
dust213–20.0324%22 May
overpass11–13-0.0514%22 May
ancient9–13-0.0518%17 May
mirage7–13-0.059%17 May
dust213–50.0930%17 May
ancient16–140.0314%16 May
mirage11–130.025%16 May
dust213–50.0313%16 May
mirage11–13-0.049%10 May
dust213–9-0.0012%10 May
inferno13–16-0.017%10 May
cache15–19-0.036%8 May
cache13–8-0.0214%8 May
inferno13–9-0.0010%4 May
ancient5–13-0.0219%4 May
cache13–70.013%27 Apr
inferno8–130.0612%27 Apr
inferno13–70.016%26 Apr
inferno13–70.0413%25 Apr
mirage13–30.0717%25 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →