maggi

maggi — CS2 Stats

76561197992400615[U:1:32134887]Steam profile ↗✓ No bans

553Tracked matches41%Win rate2020Tracked since
CSDB Rating5.3 DevelopingHybrid Rifler
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGmaggiFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim89
Positioning43
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY47485Last 10047%Win rateWLTWWWLWLL

Last 10 vs previous 10: +20pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.9
Aggression4.6
Utility3.0
Positioning4.3
Opening Duels0.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 46 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning4.3
Utility3.0
Mechanics7.6
Opening Duels0.2
Win Impact2.1

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time526ms−47ms
first ⅓ avg 573ms → last ⅓ avg 526ms
Headshot accuracy24.3%+3.2%
first ⅓ avg 21.0% → last ⅓ avg 24.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — inferno 13–4
131Biggest win — dust2
4Longest win streak
56In matches decided by ≤2 rounds

Map breakdown

dust2Best map · 54% over 28infernoWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
dust2B28151354%0.02
infernoD1861233%0.02
mirageD1551033%-0.02
officeB63350%-0.03
cacheD62433%0.01
ancientC52340%-0.00
vertigo43175%0.02
anubis42250%-0.03
train440100%0.01
overpass330100%0.01
alpine3030%-0.00
nuke21150%-0.00
italy1010%-0.01
warden110100%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

46Matches
52%Win rate
1.37Avg K/D
ADR
40%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
34.6%Accuracy (enemy spotted)
36.5%Spray accuracy
84.1%Counter-strafing
6.6°Preaim
517msReaction time
32.0%T opening success
29.9%CT opening success
0.32Enemies flashed / flash
7.3%Flash assists
11.73HE damage / grenade
1.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3172 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9895% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
office13–7-0.0614%28 Aug
dust26–13-0.0438%28 Aug
mirage12–12-0.0715%28 Aug
vertigo13–80.0517%25 Aug
anubis13–11-0.0329%25 Aug
dust213–110.0025%25 Aug
office7–13-0.0721%24 Aug
anubis13–60.0128%24 Aug
cache2–130.0214%24 Aug
inferno9–13-0.0331%24 Aug
cache5–13-0.0410%20 Aug
nuke10–13-0.0535%20 Aug
dust27–130.0820%20 Aug
cache9–30.0824%13 Aug
dust26–13-0.0511%13 Aug
mirage13–90.0113%13 Aug
inferno8–13-0.0043%13 Aug
mirage9–13-0.0317%13 Aug
dust27–130.0531%13 Aug
mirage13–60.0124%10 Aug
dust28–13-0.0038%10 Aug
ancient4–13-0.0417%5 Aug
dust24–13-0.0525%5 Aug
mirage6–10.0340%5 Aug
office13–7-0.0322%4 Aug
dust213–8-0.0338%4 Aug
mirage8–130.0222%4 Aug
nuke13–50.0422%4 Aug
dust26–13-0.0422%3 Aug
italy11–13-0.0125%1 Aug
office7–13-0.0216%1 Aug
ancient13–110.0333%30 Jul
inferno9–130.0321%30 Jul
dust213–50.1333%30 Jul
dust27–130.0417%28 Jul
inferno12–120.0127%28 Jul
train13–20.0824%28 Jul
dust213–40.0910%27 Jul
mirage4–13-0.0624%27 Jul
cache6–130.0325%27 Jul
train13–8-0.0418%23 Jul
dust213–7-0.025%20 Jul
ancient13–110.0318%20 Jul
inferno7–13-0.0318%18 Jul
dust212–120.0533%18 Jul
mirage4–13-0.0728%18 Jul
office4–130.0325%18 Jul
cache9–13-0.0524%17 Jul
dust213–6-0.0128%17 Jul
inferno10–130.0315%17 Jul
ancient7–130.0026%17 Jul
dust213–100.0419%8 Jul
mirage10–13-0.0516%8 Jul
dust213–100.0127%28 Jun
inferno13–40.0619%28 Jun
inferno13–100.0914%27 Jun
dust213–100.0017%27 Jun
ancient7–13-0.0329%27 Jun
inferno8–13-0.0423%22 Jun
vertigo13–30.0220%22 Jun
inferno4–130.0324%12 Jun
overpass13–110.0319%12 Jun
dust213–20.0027%17 May
cache13–70.0124%17 May
alpine2–13-0.0621%17 May
mirage11–13-0.0321%27 Apr
train13–9-0.0622%27 Apr
overpass13–7-0.0221%27 Apr
inferno8–130.0135%24 Apr
vertigo13–90.0412%24 Apr
dust24–130.009%24 Apr
train13–70.0810%23 Apr
mirage13–100.0234%23 Apr
warden13–6-0.0126%23 Apr
mirage6–13-0.0213%13 Apr
dust212–12-0.0632%13 Apr
inferno13–30.0516%11 Apr
office13–4-0.0215%11 Apr
vertigo11–13-0.0318%11 Apr
anubis11–13-0.0413%11 Apr
dust213–10.0628%11 Apr
overpass13–20.0126%11 Apr
dust28–130.0013%2 Apr
inferno8–13-0.0211%2 Apr
anubis8–13-0.0522%2 Apr
alpine12–120.0022%2 Apr
inferno13–9-0.0326%24 Mar
alpine11–130.0535%24 Mar
dust213–100.1726%24 Mar
dust213–70.0217%17 Feb
mirage13–90.0315%17 Feb
mirage6–13-0.0317%12 Nov
inferno13–90.0524%12 Nov
dust213–40.0929%12 Nov
dust26–13-0.0027%21 Oct
inferno7–130.0031%4 Oct
mirage11–13-0.0220%4 Oct
dust213–60.0817%28 Aug
inferno13–40.2115%28 Aug
inferno9–13-0.0320%23 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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