AcEoNe — CS2 Stats

76561197992220123[U:1:31954395]

998Tracked matches38%Win rate2022Tracked since
CSDB Rating5.1 DevelopingHybrid Rifler
Premier CS Rating10,583Blue band · top ~51.8% of ranked players (population est.)
CSDB Leaderboard#25964 of 36281 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

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CSDB.GGAcEoNeFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER10,583 · Blue bandcsdb.gg/stats

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Performance scores

Aim70
Positioning43
Utility59

0–100 skill scores via Leetify.

Recent form

COLD48493Last 10048%Win rateLLWLLWLWLL

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.0
Aggression6.0
Utility5.9
Positioning4.3
Opening Duels2.7
Clutch3.6

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 50% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.3
Utility5.9
Mechanics7.6
Opening Duels2.7
Win Impact1.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time646ms+14ms
first ⅓ avg 632ms → last ⅓ avg 646ms
Headshot accuracy20.2%−2.3%
first ⅓ avg 22.4% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — dust2 13–2
131Biggest win — mirage
5Longest win streak
L2Current streak
84In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 60% over 10infernoWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA27161159%0.01
dust2B22111150%0.03
nukeD124833%0.00
infernoD123925%0.04
cacheA106460%0.01
ancientA106460%0.03
anubisD72529%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

392Matches
50%Win rate
1.11Avg K/D
78.2ADR
46%Headshot %

Clutches & streaks

38%1v1 clutch win
27%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5756%1.0615.3
Anubis3842%1.0515.7
Vertigo3067%0.9914.1
Dust22241%1.1216.2
Ancient2236%0.8413.8
Inferno1861%0.9514.5
Nuke1331%0.8415.5
Overpass10%0.6712.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
32.8%Accuracy (enemy spotted)
35.5%Spray accuracy
84.1%Counter-strafing
9.3°Preaim
643msReaction time
31.5%T opening success
49.8%CT opening success
0.76Enemies flashed / flash
6.9%Flash assists
10.71HE damage / grenade
7.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.5459% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust210–130.0227%18 Aug
mirage6–13-0.0013%10 Aug
cache13–110.0326%8 Aug
mirage4–13-0.0516%8 Aug
nuke5–13-0.098%6 Aug
mirage13–10.0412%6 Aug
mirage10–13-0.0520%6 Aug
mirage13–90.0235%6 Aug
inferno8–130.0418%6 Aug
dust26–130.0119%5 Aug
dust24–13-0.0021%5 Aug
dust213–30.1724%5 Aug
mirage10–13-0.0226%5 Aug
dust24–13-0.0024%5 Aug
cache5–13-0.0427%5 Aug
mirage11–130.029%4 Aug
mirage16–12-0.0117%4 Aug
dust211–13-0.0125%2 Aug
ancient9–13-0.0313%2 Aug
inferno15–150.0225%2 Aug
cache8–13-0.0419%2 Aug
dust216–140.0225%1 Aug
mirage13–100.0832%1 Aug
ancient13–110.0230%1 Aug
inferno5–130.0721%31 Jul
nuke13–30.0623%31 Jul
dust24–13-0.0326%31 Jul
mirage6–13-0.040%31 Jul
dust213–10-0.0119%30 Jul
dust213–50.1720%30 Jul
cache13–40.0612%30 Jul
dust24–13-0.077%30 Jul
mirage10–1-0.0529%29 Jul
ancient9–13-0.0140%29 Jul
anubis16–14-0.0413%28 Jul
mirage16–120.0420%28 Jul
nuke13–90.0326%27 Jul
cache5–130.0029%27 Jul
nuke8–13-0.0126%27 Jul
mirage7–13-0.0817%27 Jul
mirage13–100.0310%26 Jul
anubis10–13-0.0216%26 Jul
inferno9–130.0011%25 Jul
nuke13–80.0412%25 Jul
cache13–9-0.0424%25 Jul
anubis9–13-0.0611%25 Jul
dust213–30.0734%24 Jul
mirage13–20.1530%24 Jul
mirage13–9-0.0433%23 Jul
dust211–13-0.0323%23 Jul
ancient13–20.0432%23 Jul
anubis3–13-0.0712%23 Jul
mirage8–13-0.078%23 Jul
anubis13–80.0615%23 Jul
inferno6–130.0119%23 Jul
ancient13–7-0.0023%22 Jul
nuke5–13-0.0632%21 Jul
nuke6–13-0.0114%18 Jul
cache13–9-0.0425%16 Jul
ancient13–100.0630%16 Jul
dust213–20.1828%16 Jul
ancient9–130.0514%16 Jul
mirage13–10-0.0315%16 Jul
mirage13–110.0427%15 Jul
nuke6–130.0126%15 Jul
nuke15–150.0531%14 Jul
dust213–9-0.0118%14 Jul
inferno13–100.1121%14 Jul
dust213–60.0426%13 Jul
ancient13–50.1219%13 Jul
nuke6–13-0.0224%13 Jul
mirage8–130.0215%13 Jul
mirage16–120.0912%13 Jul
anubis9–130.0330%12 Jul
mirage13–60.0829%12 Jul
cache13–30.0925%12 Jul
mirage13–110.0334%12 Jul
mirage13–100.0728%11 Jul
ancient13–50.0622%11 Jul
dust25–13-0.0322%11 Jul
cache13–60.0431%11 Jul
mirage6–13-0.0521%11 Jul
inferno6–130.0517%11 Jul
inferno7–130.0122%11 Jul
dust213–70.0717%11 Jul
dust211–130.0324%11 Jul
mirage13–90.0233%11 Jul
inferno13–80.0312%11 Jul
mirage5–13-0.0121%11 Jul
inferno13–110.0727%11 Jul
nuke13–6-0.0121%11 Jul
cache9–130.0218%10 Jul
anubis13–160.0230%9 Jul
dust210–13-0.0211%8 Jul
dust213–110.0321%8 Jul
dust213–30.0415%8 Jul
nuke8–130.0413%6 Jul
inferno10–13-0.0226%4 Jul
inferno15–150.0523%4 Jul
ancient8–13-0.0129%3 Jul

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →