M1mran

M1mran — CS2 Stats

76561197989475618[U:1:29209890]Steam profile ↗✓ No bans

6,089Tracked matches47%Win rate2021Tracked since
CSDB Rating4.2 Developing
Premier CS Rating10,110Blue band · top ~54.3% of ranked players (population est.)
CSDB Leaderboard#39385 of 55061 tracked
FaceitLevel 7 · 1,387 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGM1mranFACEITLevel 7 · 1,387 ELOSTANDINGTop 42.3% of rankedPREMIER10,110 · Blue bandcsdb.gg/stats

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Performance scores

Aim47
Positioning50
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY49492Last 10049%Win rateWLWWWWLLLL

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Aim4.7
Aggression7.4
Utility4.7
Positioning5.0
Opening Duels2.4
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning5.0
Utility4.7
Mechanics4.2
Opening Duels2.4
Win Impact3.9

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time640ms−10ms
first ⅓ avg 650ms → last ⅓ avg 640ms
Headshot accuracy16.6%−1.2%
first ⅓ avg 17.9% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — dust2 13–6
131Biggest win — mirage
7Longest win streak
78In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 80% over 5mirageWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
dust2A29171259%0.00
ancientA1810856%-0.01
mirageD1861233%-0.01
nukeC145936%-0.01
infernoB115645%-0.00
cacheS54180%-0.01
anubisC52340%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5,927Matches
50%Win rate
0.99Avg K/D
77.9ADR
41%Headshot %

Clutches & streaks

39%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage102149%0.9814.8
Dust288952%0.9915.0
Ancient60151%1.0115.7
Anubis52846%0.9714.7
Inferno32350%0.9714.3
Nuke31449%1.0515.7
Vertigo28351%1.0415.8
Overpass11357%1.1015.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
31.5%Accuracy (enemy spotted)
33.5%Spray accuracy
68.7%Counter-strafing
9.5°Preaim
642msReaction time
40.6%T opening success
38.6%CT opening success
0.48Enemies flashed / flash
4.4%Flash assists
5.03HE damage / grenade
10.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4778 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.5955% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–20.017%30 Aug
ancient14–16-0.084%30 Aug
dust213–11-0.0319%29 Aug
cache13–6-0.0012%29 Aug
nuke13–3-0.074%25 Aug
mirage13–11-0.0112%24 Aug
dust20–13-0.0612%24 Aug
ancient7–13-0.0121%23 Aug
inferno7–130.1119%22 Aug
inferno1–13-0.0821%22 Aug
mirage5–13-0.0518%20 Aug
inferno8–130.0412%14 Aug
dust23–13-0.0512%14 Aug
dust213–90.0011%14 Aug
nuke13–8-0.0324%10 Aug
ancient13–40.0419%10 Aug
dust213–10-0.0215%9 Aug
dust214–16-0.0423%8 Aug
anubis16–14-0.0119%8 Aug
dust27–13-0.0632%8 Aug
cache13–11-0.0021%7 Aug
ancient13–11-0.077%6 Aug
mirage8–13-0.0315%5 Aug
mirage10–130.0017%5 Aug
dust26–13-0.078%4 Aug
dust28–13-0.0533%26 Jul
mirage6–13-0.0317%25 Jul
anubis2–13-0.0414%25 Jul
ancient13–8-0.0212%24 Jul
ancient13–50.0527%24 Jul
nuke13–100.0326%23 Jul
dust213–40.1426%22 Jul
ancient13–9-0.029%22 Jul
inferno13–8-0.0614%21 Jul
cache13–70.0311%19 Jul
inferno8–13-0.0314%18 Jul
ancient2–13-0.0518%18 Jul
mirage13–110.0111%17 Jul
nuke14–160.0222%14 Jul
anubis8–13-0.0222%13 Jul
ancient13–10-0.0525%13 Jul
cache11–13-0.0618%9 Jul
mirage9–13-0.0521%9 Jul
nuke8–13-0.0418%9 Jul
dust213–16-0.0611%9 Jul
ancient13–110.0511%8 Jul
dust213–60.1838%6 Jul
dust29–13-0.0116%5 Jul
dust215–15-0.0218%5 Jul
mirage2–130.0221%5 Jul
mirage13–8-0.0120%5 Jul
ancient13–100.0118%4 Jul
ancient8–130.0110%4 Jul
nuke13–90.0022%4 Jul
dust213–50.0415%4 Jul
nuke7–130.0216%4 Jul
dust213–7-0.0118%2 Jul
dust213–10-0.0318%1 Jul
nuke8–13-0.0312%1 Jul
mirage13–10.0826%13 Jun
dust214–160.0324%6 Jun
mirage13–8-0.0016%1 Jun
nuke3–13-0.0316%29 May
dust211–13-0.0213%28 May
nuke10–13-0.0419%28 May
mirage6–13-0.0016%28 May
anubis11–130.0223%28 May
mirage12–160.0417%23 May
dust213–30.0915%21 May
dust213–10-0.0434%20 May
dust213–90.0024%20 May
inferno13–100.0116%14 May
ancient4–13-0.0412%12 May
ancient7–130.0411%8 May
dust216–130.019%8 May
nuke2–13-0.0311%4 May
inferno13–100.0518%1 May
mirage13–80.0312%23 Apr
mirage10–13-0.0113%21 Apr
ancient8–130.0016%17 Apr
dust210–130.0419%16 Apr
nuke15–15-0.0213%16 Apr
dust213–9-0.0317%15 Apr
ancient11–130.0712%15 Apr
mirage13–16-0.0113%13 Apr
nuke10–130.0820%13 Apr
dust213–70.0612%12 Apr
ancient13–9-0.0014%10 Apr
anubis13–9-0.0518%9 Apr
inferno13–60.0423%9 Apr
dust216–13-0.0217%6 Apr
inferno13–40.0126%4 Apr
inferno6–13-0.0720%3 Apr
mirage9–13-0.0410%1 Apr
dust213–50.0025%1 Apr
mirage6–13-0.0427%31 Mar
ancient13–10-0.0415%28 Mar
dust213–60.0427%28 Mar
nuke13–70.0128%28 Mar
inferno10–13-0.0226%26 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →