Krieger2K

Krieger2K — CS2 Stats

DE76561197986900540[U:1:26634812]Steam profile ↗✓ No bans

2,094Tracked matches48%Win rate2020Tracked since
CSDB Rating6.3 SolidHybrid Rifler
FaceitLevel 8 · 1,683 ELOTop 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGKrieger2KFACEITLevel 8 · 1,683 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim87
Positioning55
Utility75

0–100 skill scores via Leetify.

Recent form

STEADY47476Last 10047%Win rateWLWLWLLWWW

Last 10 vs previous 10: +10pp win rate · -0.05 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.7
Aggression6.0
Utility7.5
Positioning5.5
Opening Duels2.4

Sharp aimerStrong CT-side openerEffective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 97% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 49% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.5
Utility7.5
Mechanics7.6
Opening Duels2.4
Win Impact4.4

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time558ms+15ms
first ⅓ avg 543ms → last ⅓ avg 558ms
Headshot accuracy19.8%−1.3%
first ⅓ avg 21.0% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — inferno 9–5
131Biggest win — cache
4Longest win streak
46In matches decided by ≤2 rounds
7Overtime games

Map breakdown

trainBest map · 67% over 6nukeWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
cacheA2415963%0.03
dust2C2181338%0.03
infernoC156940%0.03
nukeD91811%0.03
vertigoD72529%0.00
trainS64267%0.05
ancientS64267%0.02
anubisC52340%0.05
mirage440100%-0.01
overpass21150%-0.00
shelter1010%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
38.4%Accuracy (enemy spotted)
41.6%Spray accuracy
84.3%Counter-strafing
8.0°Preaim
558msReaction time
30.6%T opening success
48.9%CT opening success
0.79Enemies flashed / flash
3.9%Flash assists
13.17HE damage / grenade
12.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.6358% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–100.0423%28 Aug
dust20–5-0.0818%28 Aug
mirage13–7-0.0119%28 Aug
cache7–13-0.0813%28 Aug
cache13–90.0019%28 Aug
nuke11–13-0.0115%28 Aug
cache7–130.0316%28 Aug
inferno13–50.0016%23 Aug
train13–100.0643%23 Aug
dust26–00.046%23 Aug
inferno5–13-0.0118%22 Aug
cache13–10.1321%22 Aug
train13–40.1124%22 Aug
dust214–160.0214%5 Aug
dust211–130.0419%5 Aug
train13–70.0631%3 Aug
vertigo13–20.0720%3 Aug
vertigo8–13-0.0219%2 Aug
vertigo13–20.0314%2 Aug
vertigo6–130.0314%20 Jul
dust29–130.0323%20 Jul
dust211–130.0523%18 Jul
anubis3–13-0.0116%18 Jul
dust216–140.0715%18 Jul
dust215–15-0.0122%18 Jul
nuke3–130.0123%18 Jul
cache13–60.0413%18 Jul
nuke13–100.0538%18 Jul
shelter4–130.0113%17 Jul
inferno8–13-0.0213%17 Jul
inferno13–60.0114%17 Jul
inferno10–130.0722%17 Jul
dust213–20.1636%17 Jul
inferno9–50.1737%17 Jul
cache7–13-0.0519%14 Jul
cache0–13-0.05100%14 Jul
dust213–80.0631%14 Jul
vertigo12–12-0.0219%14 Jul
dust211–13-0.0613%5 Jul
ancient13–110.0616%5 Jul
dust213–9-0.0120%28 Jun
train9–130.0123%28 Jun
inferno4–13-0.086%28 Jun
cache13–90.0221%28 Jun
cache4–130.0218%28 Jun
dust20–13-0.0124%28 Jun
anubis2–130.0110%13 Jun
anubis15–150.1114%13 Jun
inferno13–40.1121%13 Jun
dust24–130.0917%13 Jun
dust216–120.059%13 Jun
cache13–110.0427%13 Jun
train13–80.0018%13 Jun
cache13–6-0.0222%13 Jun
inferno12–12-0.0927%13 Jun
train12–120.0822%5 Jun
cache13–30.0831%5 Jun
vertigo9–13-0.0617%5 Jun
vertigo7–13-0.0134%5 Jun
inferno9–13-0.0413%5 Jun
mirage13–10-0.0518%29 May
inferno13–30.1227%29 May
cache13–90.0621%29 May
inferno8–130.1225%28 May
anubis16–140.0314%28 May
nuke8–13-0.0117%28 May
anubis13–60.0917%23 May
ancient13–80.0324%23 May
ancient13–20.0313%23 May
overpass13–2-0.0128%23 May
dust212–16-0.0221%23 May
nuke6–130.0331%22 May
dust213–20.0822%22 May
nuke7–130.0730%22 May
nuke10–13-0.0123%17 May
ancient3–13-0.0412%17 May
inferno13–9-0.0321%17 May
ancient10–13-0.0129%17 May
mirage13–9-0.0121%15 May
cache13–90.0529%15 May
inferno12–120.0123%15 May
dust29–13-0.0218%15 May
cache13–60.1218%15 May
cache13–80.0920%15 May
inferno9–130.0317%9 May
cache13–30.0029%9 May
dust213–70.1627%9 May
dust21–13-0.0114%9 May
nuke8–130.0720%9 May
ancient13–40.039%9 May
cache3–130.0117%9 May
cache7–13-0.0218%9 May
dust211–13-0.0024%8 May
mirage13–30.0423%8 May
cache10–130.1016%8 May
cache13–3-0.0212%8 May
nuke8–130.0427%8 May
overpass7–130.0016%8 May
cache2–13-0.0216%8 May
cache13–100.0428%2 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →