Valojuova

Valojuova — CS2 Stats

FI76561197984981778[U:1:24716050]Steam profile ↗

369Tracked matches37%Win rate2021Tracked since
CSDB Rating1.7 Learning
Premier CS Rating3,812Grey band · top ~83.8% of ranked players (population est.)
CSDB Leaderboard#23906 of 30767 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGValojuovaPREMIER3,812 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim16
Positioning26
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY27721Last 10027%Win rateWLWLWLLWWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating

Player DNA

Aim1.6
Aggression1.3
Utility3.0
Positioning2.6
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 60% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 633ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.6
Positioning2.6
Utility3.0
Mechanics2.7
Opening Duels0.0
Win Impact0.6

Composite 1.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.00
first ⅓ avg -0.05 → last ⅓ avg -0.06
Reaction time638ms−87ms
first ⅓ avg 725ms → last ⅓ avg 638ms
Headshot accuracy10.3%−0.6%
first ⅓ avg 10.8% → last ⅓ avg 10.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — overpass 13–0
130Biggest win — anubis
2Longest win streak
46In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 40% over 20mirageWeakest map · 0% over 10
MapGradePlayedRecordWin rateAvg rating
dust2C2081240%-0.07
nukeD1961332%-0.04
ancientD1441029%-0.05
infernoD113827%-0.06
cacheD112918%-0.07
mirageD100100%-0.08
anubisD92722%-0.04
overpassC52340%-0.03
vertigo1010%-0.12

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 10). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2Matches
0%Win rate
0.42Avg K/D
ADR
42%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis10%0.507.0
Dust210%0.335.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.4%Headshot accuracy
26.0%Accuracy (enemy spotted)
23.4%Spray accuracy
62.3%Counter-strafing
11.8°Preaim
633msReaction time
21.3%T opening success
23.8%CT opening success
0.39Enemies flashed / flash
1.3%Flash assists
10.33HE damage / grenade
1.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.3504% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3923 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.3222% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–10-0.0615%28 Aug
inferno9–13-0.078%20 Aug
ancient13–5-0.0312%19 Aug
dust25–13-0.107%19 Aug
inferno13–70.0010%17 Aug
anubis8–13-0.065%15 Aug
cache6–13-0.109%15 Aug
dust213–11-0.058%14 Aug
dust213–6-0.025%14 Aug
dust28–13-0.0417%11 Aug
ancient9–13-0.0312%11 Aug
nuke4–13-0.0714%11 Aug
mirage10–13-0.105%10 Aug
nuke13–4-0.036%10 Aug
nuke2–13-0.0310%8 Aug
dust25–13-0.1011%8 Aug
anubis8–13-0.099%8 Aug
anubis1–13-0.0713%8 Aug
cache13–8-0.1210%8 Aug
dust213–10-0.0322%7 Aug
anubis7–13-0.0518%7 Aug
cache4–13-0.059%7 Aug
nuke9–13-0.058%7 Aug
ancient13–10-0.018%7 Aug
dust27–13-0.078%6 Aug
mirage5–13-0.0610%6 Aug
cache6–13-0.068%6 Aug
nuke13–11-0.0514%6 Aug
ancient10–130.015%6 Aug
dust213–10-0.0713%1 Aug
inferno3–13-0.1011%30 Jul
anubis8–13-0.0610%27 Jul
ancient7–13-0.048%27 Jul
nuke6–13-0.0614%27 Jul
ancient10–13-0.0114%25 Jul
cache6–13-0.069%24 Jul
anubis13–00.017%24 Jul
dust25–13-0.0825%24 Jul
nuke7–13-0.050%24 Jul
inferno10–13-0.073%24 Jul
dust26–13-0.100%22 Jul
nuke13–8-0.0345%22 Jul
nuke14–16-0.0612%22 Jul
dust213–6-0.0417%22 Jul
nuke13–11-0.037%17 Jul
ancient2–13-0.136%17 Jul
cache10–13-0.036%17 Jul
cache4–13-0.090%17 Jul
dust26–13-0.090%5 Jul
mirage9–13-0.125%5 Jul
inferno14–16-0.056%3 Jul
cache12–12-0.0612%29 Jun
overpass13–16-0.027%28 Jun
cache13–7-0.0412%28 Jun
ancient10–13-0.0414%28 Jun
inferno16–14-0.0512%27 Jun
mirage6–13-0.0710%26 Jun
overpass7–13-0.0932%26 Jun
inferno11–130.0218%26 Jun
dust213–7-0.026%26 Jun
dust29–13-0.103%26 Jun
mirage6–13-0.1114%26 Jun
dust24–13-0.060%14 Jun
mirage4–13-0.0712%13 Jun
nuke5–13-0.070%13 Jun
dust213–10-0.080%13 Jun
dust213–4-0.0816%13 Jun
dust20–13-0.0725%1 Jun
inferno4–13-0.098%1 Jun
vertigo4–13-0.127%1 Jun
cache7–13-0.088%1 Jun
mirage5–13-0.060%31 May
nuke6–13-0.083%31 May
mirage7–13-0.0913%31 May
inferno11–13-0.0611%30 May
nuke6–13-0.0814%30 May
ancient13–6-0.086%30 May
overpass13–7-0.0512%23 May
nuke8–13-0.048%23 May
ancient13–10-0.0615%23 May
ancient9–13-0.0612%23 May
cache5–13-0.087%22 May
nuke12–16-0.0110%22 May
inferno13–8-0.0914%22 May
nuke10–130.018%22 May
nuke9–130.008%16 May
ancient10–13-0.048%16 May
nuke13–3-0.0217%16 May
ancient14–16-0.087%16 May
mirage11–13-0.1015%16 May
dust213–16-0.0322%15 May
inferno4–13-0.1115%15 May
ancient5–13-0.066%15 May
anubis9–13-0.059%15 May
anubis13–80.0415%15 May
overpass13–00.118%15 May
mirage5–13-0.0417%15 May
overpass5–13-0.0815%14 May
anubis9–13-0.088%14 May
dust25–13-0.086%14 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →