MartialJimbo — CS2 Stats

76561197983299854[U:1:23034126]

587Tracked matches69%Win rate2021Tracked since
CSDB Rating4.7 Developing
Premier CS Rating13,945Blue band · top ~34% of ranked players (population est.)
CSDB Leaderboard#20849 of 31851 tracked
Ladder ranks via Leetify

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CSDB.GGMartialJimboPREMIER13,945 · Blue bandcsdb.gg/stats

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Performance scores

Aim43
Positioning50
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY52435Last 10052%Win rateWLWLLWTWLW

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Aim4.3
Aggression6.9
Utility3.2
Positioning5.0
Opening Duels2.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 78% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 705ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning5.0
Utility3.2
Mechanics6.6
Opening Duels2.3
Win Impact10.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time694ms−12ms
first ⅓ avg 706ms → last ⅓ avg 694ms
Headshot accuracy13.6%−1.7%
first ⅓ avg 15.3% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — inferno 13–5
100Biggest win — mirage
7Longest win streak
117In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 62% over 21nukeWeakest map · 32% over 22
MapGradePlayedRecordWin rateAvg rating
nukeD2271532%0.01
dust2A2113862%0.02
mirageA2012860%-0.01
infernoB147750%-0.01
ancientB137654%-0.02
anubis41325%-0.01
overpass43175%0.01
cache110100%-0.06
train110100%-0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (32% over 22). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
33.1%Accuracy (enemy spotted)
33.0%Spray accuracy
79.6%Counter-strafing
10.9°Preaim
705msReaction time
34.7%T opening success
43.6%CT opening success
0.49Enemies flashed / flash
5.1%Flash assists
10.68HE damage / grenade
0.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3134% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 704.555ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4858 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–7-0.068%16 Aug
inferno7–13-0.0224%10 Aug
ancient13–11-0.0411%6 Aug
dust26–13-0.0718%6 Aug
nuke10–13-0.0020%6 Aug
mirage13–7-0.029%5 Aug
nuke15–15-0.0611%28 Jul
mirage10–00.077%27 Jul
nuke9–13-0.0511%27 Jul
dust216–140.0119%23 Jul
mirage8–13-0.073%20 Jul
dust216–140.0312%17 Jul
mirage13–9-0.055%15 Jul
nuke5–13-0.054%15 Jul
anubis9–13-0.0219%14 Jul
mirage16–12-0.0210%14 Jul
ancient13–6-0.0314%14 Jul
dust213–110.0830%14 Jul
inferno13–11-0.0013%13 Jul
dust213–40.0114%2 Jul
inferno10–13-0.027%1 Jul
inferno13–11-0.0614%30 Jun
overpass13–6-0.035%26 Jun
mirage13–40.0113%23 Jun
nuke3–13-0.066%19 Jun
mirage13–9-0.0017%18 Jun
dust216–12-0.0117%17 Jun
nuke13–90.0217%16 Jun
ancient13–8-0.064%15 Jun
dust213–60.0929%11 Jun
mirage13–60.0320%11 Jun
inferno13–60.0215%10 Jun
nuke6–13-0.0524%10 Jun
dust27–13-0.0120%10 Jun
mirage15–15-0.0117%8 Jun
ancient13–80.0726%4 Jun
mirage13–4-0.015%4 Jun
ancient4–13-0.1323%4 Jun
inferno13–50.1518%4 Jun
overpass9–20.0915%4 Jun
mirage0–12-0.1017%4 Jun
anubis6–13-0.0418%4 Jun
inferno7–13-0.0816%2 Jun
mirage13–7-0.0322%2 Jun
nuke13–50.1427%31 May
mirage8–13-0.0523%28 May
inferno13–11-0.0311%27 May
nuke15–150.0417%26 May
nuke13–40.0118%25 May
dust211–30.0441%23 May
dust213–60.0922%21 May
mirage13–160.0013%19 May
nuke9–130.0728%19 May
nuke13–10-0.0411%14 May
inferno13–5-0.0012%12 May
inferno3–13-0.0317%7 May
ancient13–60.0720%29 Apr
mirage13–90.0920%29 Apr
nuke10–130.0428%26 Apr
dust26–13-0.0219%26 Apr
mirage10–13-0.0421%26 Apr
dust215–15-0.0137%26 Apr
train13–7-0.0020%26 Apr
ancient13–16-0.0422%22 Apr
dust213–40.037%21 Apr
dust213–80.0729%17 Apr
nuke13–40.0415%17 Apr
ancient8–130.0516%16 Apr
inferno13–40.0317%16 Apr
ancient5–13-0.0612%16 Apr
inferno6–13-0.0120%15 Apr
mirage13–30.0114%15 Apr
anubis13–100.1013%14 Apr
nuke11–13-0.0313%14 Apr
dust210–13-0.0318%14 Apr
inferno8–13-0.0217%13 Apr
dust213–5-0.0423%13 Apr
nuke10–130.0415%10 Apr
ancient3–13-0.083%10 Apr
overpass13–110.0216%6 Apr
dust210–130.1010%2 Apr
ancient9–13-0.0315%2 Apr
nuke13–40.0516%2 Apr
mirage13–110.0121%31 Mar
dust213–110.029%31 Mar
anubis9–13-0.0811%31 Mar
mirage11–13-0.0421%30 Mar
ancient13–5-0.0519%26 Mar
nuke6–9-0.0917%26 Mar
overpass15–15-0.0210%26 Mar
dust213–110.0317%26 Mar
nuke13–70.0714%25 Mar
mirage14–160.0010%25 Mar
dust211–130.0219%24 Mar
dust211–13-0.0113%24 Mar
nuke11–13-0.0020%20 Mar
inferno11–13-0.0513%20 Mar
ancient13–90.0514%20 Mar
nuke6–9-0.0026%20 Mar
nuke10–130.0413%16 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →