FVT4L

FVT4L — CS2 Stats

FR76561197978354189[U:1:18088461]Steam profile ↗VAC banned

1,757Tracked matches52%Win rate2021Tracked since
CSDB Rating5.7 SolidHybrid Rifler
Premier CS Rating19,557Purple band · top ~10.3% of ranked players (population est.)
CSDB Leaderboard#24227 of 59361 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGFVT4LPREMIER19,557 · Purple bandcsdb.gg/stats

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Performance scores

Aim83
Positioning49
Utility36

0–100 skill scores via Leetify.

Recent form

COLD424216Last 10042%Win rateLLWWLTLLWT

Last 10 vs previous 10: -30pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.3
Aggression5.8
Utility3.6
Positioning4.9
Opening Duels1.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 87% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning4.9
Utility3.6
Mechanics6.8
Opening Duels1.0
Win Impact5.7

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.02
first ⅓ avg 0.04 → last ⅓ avg 0.05
Reaction time561ms−26ms
first ⅓ avg 587ms → last ⅓ avg 561ms
Headshot accuracy21.2%+0.9%
first ⅓ avg 20.3% → last ⅓ avg 21.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — inferno 13–3
130Biggest win — dust2
4Longest win streak
L2Current streak
34In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 67% over 12anubisWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B23121152%0.05
mirageC1761135%0.05
infernoD1651131%0.05
nukeC1661038%0.02
cacheS128467%0.08
anubisD113827%0.04
ancientC52340%0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
1.06Avg K/D
98.9ADR
47%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
39.2%Accuracy (enemy spotted)
42.7%Spray accuracy
80.7%Counter-strafing
10.1°Preaim
562msReaction time
33.1%T opening success
34.9%CT opening success
0.44Enemies flashed / flash
6.6%Flash assists
12.80HE damage / grenade
3.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4411 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.1145% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–16-0.0313%29 Aug
dust24–130.0924%29 Aug
dust213–9-0.029%29 Aug
cache13–80.0418%29 Aug
nuke10–13-0.0534%29 Aug
cache12–120.1017%27 Aug
anubis10–130.0316%27 Aug
ancient4–13-0.0122%27 Aug
cache13–60.0519%27 Aug
dust212–120.0724%25 Aug
inferno11–130.0118%25 Aug
cache13–60.1519%25 Aug
dust213–4-0.0328%25 Aug
dust213–50.0314%24 Aug
inferno13–50.0719%24 Aug
anubis12–120.1021%24 Aug
nuke13–10.0824%24 Aug
anubis11–130.0118%24 Aug
inferno10–130.1415%24 Aug
cache13–20.0621%24 Aug
mirage10–130.0717%24 Aug
dust213–7-0.0335%24 Aug
inferno12–120.0519%23 Aug
dust213–00.0736%23 Aug
dust26–130.0224%23 Aug
inferno13–30.2122%22 Aug
mirage12–12-0.0118%22 Aug
cache12–120.0819%22 Aug
nuke12–120.0221%21 Aug
anubis10–130.0927%21 Aug
inferno13–70.0424%21 Aug
cache13–20.1419%21 Aug
mirage7–130.1528%21 Aug
cache2–130.0422%20 Aug
mirage13–10-0.018%20 Aug
dust27–130.0119%20 Aug
anubis10–130.0119%20 Aug
nuke13–30.027%20 Aug
dust210–130.0317%19 Aug
nuke9–13-0.0025%19 Aug
ancient12–120.0722%19 Aug
cache13–90.1416%19 Aug
inferno13–9-0.0220%19 Aug
mirage12–120.0224%19 Aug
inferno13–90.0211%18 Aug
anubis6–130.0035%18 Aug
dust213–100.1031%18 Aug
mirage7–130.1321%17 Aug
dust28–130.0318%17 Aug
anubis9–00.1632%17 Aug
nuke13–110.0619%16 Aug
dust29–130.1214%16 Aug
nuke12–12-0.0515%16 Aug
ancient13–10-0.0121%16 Aug
dust213–90.0319%16 Aug
mirage13–60.1426%16 Aug
dust24–130.0330%16 Aug
mirage13–90.0323%15 Aug
inferno3–130.1025%15 Aug
cache13–110.1021%15 Aug
dust213–110.0514%15 Aug
mirage6–13-0.0016%15 Aug
nuke13–70.1521%15 Aug
ancient5–130.0115%15 Aug
nuke5–90.0018%15 Aug
inferno6–130.0117%15 Aug
anubis10–130.0220%15 Aug
inferno6–130.0221%14 Aug
dust212–120.1015%14 Aug
anubis12–12-0.078%14 Aug
nuke13–80.0223%14 Aug
mirage13–50.0521%14 Aug
nuke9–130.0515%14 Aug
dust213–40.0215%14 Aug
nuke10–13-0.0525%13 Aug
mirage10–130.0522%13 Aug
inferno11–13-0.0116%13 Aug
cache13–80.0127%13 Aug
nuke11–130.0214%13 Aug
ancient13–40.0731%13 Aug
mirage6–130.0120%13 Aug
inferno8–80.0816%13 Aug
mirage13–90.0913%11 Aug
dust25–130.0414%11 Aug
inferno1–13-0.0129%11 Aug
nuke13–80.0018%11 Aug
nuke3–13-0.0022%11 Aug
dust213–100.1323%11 Aug
mirage13–60.0323%11 Aug
mirage13–160.0217%10 Aug
anubis13–60.0519%10 Aug
dust213–90.0830%10 Aug
mirage8–130.1123%10 Aug
anubis13–10.0532%8 Aug
nuke3–130.0113%8 Aug
dust212–120.0723%8 Aug
mirage9–130.0430%8 Aug
cache12–12-0.0217%8 Aug
inferno12–120.1117%8 Aug
dust213–60.0119%7 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →