spectre.smg - han/ham — CS2 Stats

76561197977873443[U:1:17607715]

1,236Tracked matches43%Win rate2020Tracked since
CSDB Rating3.8 Learning
Premier CS Rating7,709Light Blue band · top ~65.8% of ranked players (population est.)
CSDB Leaderboard#25133 of 33475 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGspectre.smg - han/hamFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER7,709 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim54
Positioning49
Utility17

0–100 skill scores via Leetify.

Recent form

STEADY47494Last 10047%Win rateLLLWWLLWWL

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Aim5.4
Aggression7.6
Utility1.7
Positioning4.9
Opening Duels3.3
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 79% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning4.9
Utility1.7
Mechanics4.9
Opening Duels3.3
Win Impact2.8

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time654ms−23ms
first ⅓ avg 678ms → last ⅓ avg 654ms
Headshot accuracy18.3%−0.7%
first ⅓ avg 19.0% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 13–3
131Biggest win — anubis
4Longest win streak
L3Current streak
75In matches decided by ≤2 rounds
16Overtime games

Map breakdown

ancientBest map · 67% over 6mirageWeakest map · 40% over 25
MapGradePlayedRecordWin rateAvg rating
dust2C28121643%0.01
mirageC25101540%-0.01
nukeA138562%0.00
infernoC125742%0.03
cacheB84450%-0.01
ancientS64267%0.00
anubisA53260%0.01
overpass31233%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 25). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

218Matches
48%Win rate
0.94Avg K/D
82.0ADR
47%Headshot %

Clutches & streaks

36%1v1 clutch win
12%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust25845%0.9214.4
Mirage5250%0.8914.0
Anubis2748%0.9114.2
Inferno2241%1.0916.8
Nuke2152%0.9414.5
Ancient1856%1.0516.3
Cache1560%0.9613.3
Overpass520%0.7512.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
32.5%Accuracy (enemy spotted)
40.5%Spray accuracy
71.9%Counter-strafing
11.0°Preaim
642msReaction time
42.1%T opening success
44.0%CT opening success
0.30Enemies flashed / flash
2.5%Flash assists
9.80HE damage / grenade
1.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2959 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–130.0129%12 Aug
nuke12–16-0.0420%11 Aug
ancient9–130.0420%11 Aug
mirage13–110.029%11 Aug
mirage13–70.0817%11 Aug
dust23–13-0.0219%11 Aug
inferno11–130.0416%11 Aug
dust213–10-0.0926%11 Aug
mirage13–50.0120%11 Aug
mirage8–13-0.0110%11 Aug
mirage4–13-0.0621%11 Aug
inferno12–16-0.0017%11 Aug
nuke13–80.0322%11 Aug
dust28–130.019%11 Aug
nuke13–9-0.049%28 Jul
cache13–110.0113%27 Jul
nuke10–13-0.0417%27 Jul
dust23–13-0.0215%27 Jul
dust213–40.0135%26 Jul
mirage13–8-0.0118%26 Jul
dust213–4-0.0320%26 Jul
anubis16–14-0.0316%26 Jul
dust210–130.0124%26 Jul
dust214–16-0.0232%23 Jul
mirage5–13-0.0313%23 Jul
cache12–160.0410%23 Jul
mirage10–13-0.0517%9 Jul
dust213–100.0235%9 Jul
mirage7–13-0.0315%9 Jul
dust213–80.0017%9 Jul
nuke13–80.0113%9 Jul
cache13–50.0415%9 Jul
mirage10–13-0.0213%9 Jul
dust213–5-0.028%9 Jul
nuke8–130.0617%9 Jul
cache8–13-0.0212%8 Jul
anubis13–10.0715%8 Jul
dust213–40.0217%6 Jul
nuke7–130.0211%6 Jul
nuke13–70.0010%6 Jul
dust210–13-0.0611%6 Jul
ancient8–13-0.0010%6 Jul
ancient13–3-0.0612%6 Jul
mirage13–80.0314%6 Jul
mirage13–10-0.0115%6 Jul
dust213–70.0510%6 Jul
dust29–130.0617%6 Jul
cache13–40.0413%22 Jun
mirage1–13-0.080%21 Jun
dust29–13-0.0625%20 Jun
dust210–130.0121%19 Jun
inferno9–13-0.0824%19 Jun
mirage2–13-0.0840%19 Jun
inferno9–130.0111%19 Jun
cache2–13-0.0610%19 Jun
anubis7–130.0015%18 Jun
ancient13–90.0617%18 Jun
mirage13–11-0.067%18 Jun
inferno13–80.0228%17 Jun
mirage16–140.0012%16 Jun
mirage8–13-0.0324%14 Jun
nuke13–40.0218%13 Jun
ancient13–9-0.0213%13 Jun
dust213–30.1321%5 Jun
dust21–130.057%5 Jun
dust214–16-0.120%1 Jun
dust21–13-0.1210%1 Jun
inferno13–50.0417%1 Jun
cache13–6-0.1035%30 May
anubis6–13-0.0922%30 May
cache2–13-0.0633%29 May
inferno9–130.0215%27 May
anubis13–10.1020%27 May
dust213–110.1117%27 May
mirage15–150.0617%27 May
dust215–150.0918%27 May
mirage16–120.1121%27 May
dust26–13-0.0750%12 May
overpass13–110.0419%12 May
mirage13–70.1018%12 May
overpass15–15-0.0213%12 May
inferno13–20.1115%12 May
dust213–10-0.0213%12 May
inferno13–40.1113%12 May
inferno10–13-0.0021%12 May
ancient13–70.0212%12 May
mirage3–13-0.065%5 May
dust215–150.1119%5 May
nuke16–130.0112%5 May
overpass11–13-0.0410%5 May
inferno14–160.0525%4 May
dust29–20.0939%4 May
dust29–130.1135%4 May
mirage10–130.0218%4 May
nuke13–80.1225%4 May
inferno13–60.0016%4 May
nuke8–13-0.140%4 May
mirage3–13-0.018%4 May
mirage13–16-0.0015%4 May
nuke16–120.0213%4 May

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →