Zero

Zero — CS2 Stats

76561197973991599[U:1:13725871]Steam profile ↗✓ No bans

3,142Tracked matches46%Win rate2020Tracked since
CSDB Rating3.0 Learning
Premier CS Rating4,035Grey band · top ~82.9% of ranked players (population est.)
CSDB Leaderboard#21373 of 27566 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

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CSDB.GGZeroFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER4,035 · Grey bandcsdb.gg/stats

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Performance scores

Aim27
Positioning50
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY42535Last 10042%Win rateTLWWWWLLLW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Aim2.7
Aggression6.9
Utility3.1
Positioning5.0
Opening Duels2.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 75% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 657ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning5.0
Utility3.1
Mechanics2.8
Opening Duels2.5
Win Impact3.8

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time660ms−11ms
first ⅓ avg 671ms → last ⅓ avg 660ms
Headshot accuracy11.6%+0.7%
first ⅓ avg 10.9% → last ⅓ avg 11.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — anubis 13–2
131Biggest win — anubis
4Longest win streak
1211In matches decided by ≤2 rounds
14Overtime games

Map breakdown

overpassBest map · 71% over 7nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2D2371630%-0.02
ancientA1810856%-0.01
anubisD1861233%0.00
infernoC135838%-0.01
mirageC83538%0.01
nukeD72529%-0.02
overpassS75271%-0.00
cacheS64267%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

51Matches
33%Win rate
0.70Avg K/D
ADR
29%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Vertigo40%0.8214.0
Nuke333%1.0516.0
Anubis367%0.548.3
Ancient20%0.7412.0
Overpass20%0.488.0
Dust210%0.385.0
Mirage1100%0.628.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.2%Headshot accuracy
30.9%Accuracy (enemy spotted)
29.8%Spray accuracy
62.5%Counter-strafing
10.7°Preaim
657msReaction time
33.6%T opening success
46.3%CT opening success
0.43Enemies flashed / flash
1.7%Flash assists
6.04HE damage / grenade
6.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.2068% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.426 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.5586% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust215–150.0114%29 Aug
cache9–130.003%23 Aug
inferno13–9-0.0010%23 Aug
ancient13–9-0.046%23 Aug
nuke13–90.049%23 Aug
dust213–40.0114%23 Aug
nuke9–13-0.019%22 Aug
dust210–13-0.0114%22 Aug
ancient6–130.033%22 Aug
cache13–11-0.060%22 Aug
nuke3–13-0.0512%16 Aug
dust25–13-0.047%16 Aug
inferno15–150.0111%15 Aug
ancient13–90.0814%15 Aug
dust213–30.0321%15 Aug
mirage13–70.0615%15 Aug
anubis5–130.0215%15 Aug
inferno16–140.0415%8 Aug
ancient9–13-0.0411%8 Aug
cache16–140.0112%2 Aug
anubis11–13-0.0413%2 Aug
anubis10–130.018%2 Aug
dust210–13-0.0317%2 Aug
mirage8–13-0.0415%1 Aug
dust211–13-0.0315%1 Aug
ancient6–13-0.036%1 Aug
inferno13–10-0.0516%31 Jul
inferno9–130.0112%26 Jul
cache13–7-0.038%26 Jul
ancient13–10-0.0212%25 Jul
anubis10–13-0.0113%25 Jul
anubis13–110.0623%25 Jul
dust28–13-0.0612%18 Jul
mirage11–130.0313%18 Jul
inferno11–130.0026%18 Jul
ancient13–70.0412%15 Jul
dust213–100.015%15 Jul
cache16–14-0.055%12 Jul
anubis15–15-0.047%12 Jul
ancient13–11-0.1011%11 Jul
nuke7–13-0.0719%11 Jul
anubis13–10.048%11 Jul
inferno4–13-0.068%11 Jul
mirage14–16-0.0110%11 Jul
ancient13–70.0714%11 Jul
mirage13–60.0624%4 Jul
overpass5–130.034%20 Jun
dust212–16-0.0422%19 Jun
dust24–130.0514%16 Jun
inferno15–15-0.039%14 Jun
anubis4–13-0.075%14 Jun
overpass13–9-0.0115%13 Jun
dust28–13-0.1114%13 Jun
dust29–13-0.019%6 Jun
inferno6–13-0.0412%6 Jun
ancient13–110.007%6 Jun
anubis15–15-0.065%6 Jun
mirage10–130.0713%4 Jun
nuke13–70.0611%4 Jun
ancient13–9-0.0216%4 Jun
dust216–14-0.0410%3 Jun
inferno13–16-0.0012%29 May
anubis13–80.0314%29 May
dust211–13-0.005%26 May
anubis13–80.007%26 May
inferno13–11-0.0516%24 May
overpass13–8-0.028%24 May
dust29–13-0.117%24 May
dust29–130.0324%23 May
nuke3–13-0.065%23 May
ancient9–13-0.0510%23 May
dust211–130.038%23 May
mirage2–13-0.0410%23 May
anubis2–13-0.0410%22 May
anubis6–130.0414%17 May
dust216–12-0.0512%17 May
anubis10–13-0.047%17 May
ancient6–13-0.0414%16 May
anubis14–160.045%15 May
dust25–13-0.0710%15 May
dust211–13-0.0620%13 May
ancient1–13-0.0217%10 May
mirage13–11-0.0312%9 May
overpass13–40.0213%9 May
dust213–90.0116%8 May
overpass13–6-0.0317%7 May
ancient11–13-0.047%3 May
anubis10–130.0113%3 May
ancient13–110.0314%3 May
inferno13–50.099%3 May
ancient7–13-0.089%30 Apr
cache11–13-0.0414%30 Apr
nuke7–13-0.099%26 Apr
anubis13–20.1010%26 Apr
overpass13–70.0210%26 Apr
overpass5–13-0.059%25 Apr
dust213–11-0.0111%25 Apr
anubis13–30.003%25 Apr
ancient13–9-0.054%25 Apr
inferno2–13-0.1110%25 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →