[FA] Sacramento Red

[FA] Sacramento Red — CS2 Stats

US76561197972388071[U:1:12122343]Steam profile ↗

5,562Tracked matches46%Win rate2020Tracked since
CSDB Rating3.6 Learning
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
CSDB Leaderboard#16295 of 25721 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GG[FA] Sacramento RedFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER14,999 · Blue bandcsdb.gg/stats

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Performance scores

Aim37
Positioning40
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY45505Last 10045%Win rateWLWWLLLLTW

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Aim3.7
Aggression5.1
Utility6.9
Positioning4.0
Opening Duels1.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 81% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning4.0
Utility6.9
Mechanics2.2
Opening Duels1.2
Win Impact3.8

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time618ms−42ms
first ⅓ avg 659ms → last ⅓ avg 618ms
Headshot accuracy10.9%−3.9%
first ⅓ avg 14.8% → last ⅓ avg 10.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — mirage 13–0
130Biggest win — mirage
5Longest win streak
146In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 64% over 14infernoWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
nukeB178947%-0.02
mirageC167944%-0.01
ancientC156940%-0.02
cacheA149564%-0.02
dust2A116555%-0.03
anubisB105550%-0.01
infernoD81713%-0.02
overpass42250%0.02
office3030%-0.04
vertigo21150%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.0%Headshot accuracy
26.7%Accuracy (enemy spotted)
63.4%Spray accuracy
59.8%Counter-strafing
13.9°Preaim
613msReaction time
33.1%T opening success
36.9%CT opening success
0.58Enemies flashed / flash
7.7%Flash assists
9.54HE damage / grenade
13.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.9433° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.9746% — below the 15% mark we flag

    Aim Training
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–30.047%29 Aug
inferno7–13-0.037%28 Aug
cache16–140.0511%28 Aug
cache13–90.0213%27 Aug
ancient1–13-0.098%27 Aug
cache9–13-0.0914%25 Aug
nuke11–13-0.0516%24 Aug
ancient10–13-0.027%23 Aug
dust215–15-0.048%22 Aug
dust216–14-0.029%22 Aug
dust27–13-0.0513%21 Aug
mirage5–13-0.077%21 Aug
nuke6–13-0.0111%20 Aug
cache10–13-0.0216%20 Aug
cache13–10-0.0311%19 Aug
anubis13–100.0017%18 Aug
anubis9–13-0.0111%17 Aug
mirage8–13-0.0814%16 Aug
ancient13–60.0315%15 Aug
mirage13–80.0612%15 Aug
anubis8–13-0.044%14 Aug
cache13–11-0.024%13 Aug
ancient15–15-0.0612%12 Aug
ancient3–13-0.0311%11 Aug
dust213–4-0.0314%11 Aug
anubis13–11-0.0311%10 Aug
cache13–80.0616%10 Aug
ancient9–13-0.008%9 Aug
nuke13–3-0.107%9 Aug
inferno11–13-0.0413%8 Aug
inferno9–13-0.049%7 Aug
inferno11–13-0.058%7 Aug
nuke13–9-0.0317%6 Aug
anubis11–13-0.038%6 Aug
mirage13–11-0.0510%5 Aug
cache9–13-0.0515%4 Aug
ancient13–10-0.0415%3 Aug
nuke12–16-0.0211%29 Jul
ancient15–15-0.0611%28 Jul
nuke6–13-0.0923%26 Jul
ancient13–11-0.049%26 Jul
cache13–11-0.067%26 Jul
anubis13–6-0.036%25 Jul
anubis13–60.019%24 Jul
cache13–5-0.042%23 Jul
vertigo4–13-0.003%22 Jul
office8–13-0.0713%22 Jul
nuke13–10-0.0010%21 Jul
mirage3–13-0.098%19 Jul
dust213–5-0.1121%19 Jul
office3–13-0.0113%18 Jul
nuke8–13-0.068%18 Jul
anubis5–13-0.0313%17 Jul
dust213–90.0523%16 Jul
dust213–110.0011%15 Jul
cache13–9-0.0312%14 Jul
nuke13–80.039%13 Jul
mirage7–130.0019%12 Jul
cache13–10-0.0312%11 Jul
mirage16–140.0114%10 Jul
dust213–6-0.0310%9 Jul
ancient13–11-0.008%9 Jul
cache4–13-0.067%8 Jul
cache2–13-0.049%7 Jul
vertigo13–11-0.0514%7 Jul
mirage13–1-0.017%6 Jul
mirage13–110.0312%4 Jul
mirage9–130.0818%3 Jul
ancient9–130.0615%3 Jul
dust28–13-0.0116%2 Jul
mirage5–130.0516%1 Jul
ancient13–10-0.0421%30 Jun
dust28–130.0217%30 Jun
overpass13–100.0424%30 Jun
ancient13–70.019%29 Jun
nuke6–13-0.049%29 Jun
inferno11–130.0112%28 Jun
nuke13–60.0613%27 Jun
overpass4–13-0.0212%27 Jun
inferno9–13-0.0116%26 Jun
ancient15–15-0.0218%26 Jun
inferno10–130.0314%26 Jun
nuke14–16-0.0215%25 Jun
inferno13–9-0.0013%24 Jun
dust26–13-0.0719%23 Jun
nuke13–6-0.0617%23 Jun
nuke9–13-0.0612%22 Jun
overpass16–140.0119%19 Jun
mirage3–13-0.0617%18 Jun
office12–12-0.0410%18 Jun
mirage8–13-0.0518%18 Jun
overpass9–130.0713%17 Jun
anubis13–90.0610%17 Jun
nuke8–13-0.045%15 Jun
anubis6–13-0.036%15 Jun
mirage16–14-0.0215%14 Jun
ancient5–13-0.0614%13 Jun
mirage4–13-0.0320%13 Jun
nuke13–20.0613%9 Jun
mirage13–00.1123%8 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →