Cyrus

Cyrus — CS2 Stats

76561197972319580[U:1:12053852]Steam profile ↗

488Tracked matches52%Win rate2021Tracked since
CSDB Rating4.7 Developing
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGCyrusFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim47
Positioning53
Utility14

0–100 skill scores via Leetify.

Recent form

STEADY47485Last 10047%Win rateWWWLLLWWWL

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating

Player DNA

Aim4.7
Aggression10.0
Utility1.4
Positioning5.3
Opening Duels5.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 77% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 42% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 707ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning5.3
Utility1.4
Mechanics6.6
Opening Duels5.1
Win Impact5.6

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time693ms+8ms
first ⅓ avg 685ms → last ⅓ avg 693ms
Headshot accuracy22.4%−0.5%
first ⅓ avg 22.9% → last ⅓ avg 22.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — office 13–3
130Biggest win — vertigo
4Longest win streak
W3Current streak
23In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 50% over 50infernoWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
nukeB50252550%0.01
dust2B168850%0.02
mirageB105550%0.04
infernoC94544%0.02
office32167%0.11
vertigo32167%0.05
ancient2020%-0.06
overpass21150%0.01
anubis2020%0.05
train1010%0.06
assembly1010%-0.06
memento1010%-0.22

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
33.7%Accuracy (enemy spotted)
34.3%Spray accuracy
79.6%Counter-strafing
14.2°Preaim
707msReaction time
41.5%T opening success
59.3%CT opening success
0.30Enemies flashed / flash
2.7%Flash assists
6.38HE damage / grenade
1.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.1844° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 707.3416ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3046 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–7-0.0429%1 Jul
dust213–90.0920%1 Jul
nuke13–100.0821%1 Jul
mirage9–13-0.0514%29 Mar
nuke9–130.0616%29 Mar
nuke7–130.0319%28 Mar
inferno13–90.0320%28 Mar
nuke13–4-0.0418%28 Mar
mirage13–50.1120%28 Mar
nuke8–130.0327%28 Mar
office10–130.1021%28 Mar
vertigo13–100.0821%28 Mar
nuke10–130.0020%17 Sept
dust213–20.0221%17 Sept
nuke7–10.0120%16 Sept
nuke13–70.0339%15 Sept
nuke2–13-0.0528%30 May
inferno12–120.000%4 May
nuke3–13-0.0767%28 Apr
nuke5–13-0.1910%27 Apr
nuke13–20.1415%27 Apr
nuke13–7-0.0422%18 Apr
inferno9–130.0015%15 Apr
nuke10–130.0534%9 Apr
nuke7–13-0.0232%9 Apr
nuke13–70.0632%9 Apr
inferno10–130.0021%9 Apr
nuke9–13-0.0419%9 Apr
office13–30.1614%9 Apr
mirage13–30.1216%9 Apr
nuke13–2-0.0213%9 Apr
nuke13–80.0632%8 Apr
nuke9–130.0723%6 Apr
nuke13–80.0718%6 Apr
nuke13–100.0718%6 Apr
nuke13–60.1318%6 Apr
dust210–130.1416%6 Apr
dust213–100.0217%1 Apr
nuke13–90.0432%20 Mar
dust28–130.0314%18 Mar
mirage8–130.0316%11 Mar
mirage11–130.0224%11 Mar
dust213–30.0926%6 Mar
nuke10–13-0.0017%6 Mar
nuke13–50.0612%6 Mar
mirage13–9-0.0316%6 Mar
nuke5–130.0317%6 Mar
nuke4–90.0321%4 Mar
mirage9–130.0827%4 Mar
nuke13–100.0621%3 Mar
dust28–13-0.017%3 Mar
nuke12–120.0815%2 Mar
nuke13–9-0.0531%1 Mar
nuke8–130.028%1 Mar
nuke13–90.0623%1 Mar
office13–10.0611%1 Mar
train8–130.0624%27 Feb
nuke8–13-0.0532%24 Feb
nuke6–130.0212%23 Feb
nuke13–5-0.0425%23 Feb
nuke13–80.116%18 Feb
ancient3–13-0.1233%18 Feb
inferno9–30.1410%14 Feb
dust213–11-0.0629%14 Feb
nuke7–130.0622%14 Feb
overpass13–90.0419%14 Feb
inferno7–13-0.009%14 Feb
overpass12–12-0.0218%13 Feb
mirage13–90.0530%13 Feb
nuke3–60.0241%22 Aug
nuke4–13-0.1321%22 Aug
inferno13–9-0.0119%22 Aug
nuke7–10.0633%22 Aug
inferno13–5-0.0026%22 Aug
nuke11–13-0.0624%22 Aug
mirage13–110.0460%19 Aug
vertigo13–00.050%19 Aug
anubis15–150.1515%17 Aug
nuke13–50.0119%17 Aug
assembly8–8-0.0622%17 Aug
memento6–9-0.220%17 Aug
nuke1–80.0110%17 Aug
ancient8–130.0019%17 Aug
dust213–90.0118%17 Aug
dust213–8-0.109%17 Aug
dust210–130.0432%17 Aug
nuke7–13-0.0517%17 Aug
nuke10–13-0.0325%17 Aug
nuke13–80.0039%17 Aug
vertigo10–130.0125%17 Aug
inferno4–13-0.0133%17 Aug
dust213–70.0623%17 Aug
dust28–13-0.0615%17 Aug
anubis5–13-0.0513%17 Aug
nuke13–100.0228%17 Aug
nuke13–7-0.0031%17 Aug
mirage11–13-0.0124%17 Aug
dust29–130.0924%16 Aug
dust29–130.0219%16 Aug
dust25–13-0.0123%16 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →