sam

sam — CS2 Stats

DE76561197969612776[U:1:9347048]Steam profile ↗VAC banned

1,048Tracked matches63%Win rate2021Tracked since
CSDB Rating6.4 SolidEntry Fragger
Premier CS Rating19,203Purple band · top ~11.7% of ranked players (population est.)
CSDB Leaderboard#24565 of 57622 tracked
FaceitLevel 6 · 1,352 ELOTop 54.0% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGsamFACEITLevel 6 · 1,352 ELOSTANDINGTop 54.0% of rankedPREMIER19,203 · Purple bandcsdb.gg/stats

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Performance scores

Aim81
Positioning64
Utility9

0–100 skill scores via Leetify.

Recent form

HOT55432Last 10055%Win rateLWWWWWWWWW

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.1
Aggression10.0
Utility0.9
Positioning6.4
Opening Duels6.3
Clutch4.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 81% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 66% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.4
Utility0.9
Mechanics6.6
Opening Duels6.3
Win Impact9.4

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time544ms−44ms
first ⅓ avg 588ms → last ⅓ avg 544ms
Headshot accuracy17.7%+2.2%
first ⅓ avg 15.5% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — inferno 13–6
132Biggest win — dust2
9Longest win streak
59In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 67% over 9cacheWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2A27171063%0.04
ancientB22101245%0.00
anubisA1710759%0.02
mirageB137654%0.01
nukeS96367%0.01
infernoB63350%0.05
cacheD62433%0.02

Across the last 100 tracked matches.

Faceit stats

Combat

170Matches
52%Win rate
1.27Avg K/D
92.0ADR
38%Headshot %

Clutches & streaks

44%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4052%1.1516.1
Ancient3653%1.3318.3
Dust23152%1.4420.1
Inferno2035%1.1917.9
Anubis1362%1.3319.6
Vertigo944%1.2216.8
Cache757%1.3320.6
Nuke786%1.2318.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
38.9%Accuracy (enemy spotted)
35.6%Spray accuracy
79.5%Counter-strafing
8.6°Preaim
543msReaction time
44.8%T opening success
66.0%CT opening success
0.10Enemies flashed / flash
2.4%Flash assists
7.06HE damage / grenade
0.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1024 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust211–130.0311%30 Aug
anubis13–90.0413%30 Aug
ancient13–70.0312%30 Aug
anubis13–90.0455%30 Aug
dust213–100.0729%30 Aug
ancient13–10-0.0024%28 Aug
nuke13–11-0.0421%28 Aug
dust213–40.0317%28 Aug
anubis13–60.0923%28 Aug
ancient13–110.0826%28 Aug
mirage10–13-0.068%27 Aug
nuke13–100.033%27 Aug
inferno13–70.0415%27 Aug
anubis10–13-0.0116%26 Aug
dust210–130.0117%26 Aug
anubis13–40.0522%26 Aug
dust213–30.1018%26 Aug
anubis12–50.0512%26 Aug
dust213–160.0218%25 Aug
ancient5–13-0.0515%24 Aug
cache5–13-0.0515%24 Aug
ancient13–70.0422%23 Aug
ancient13–100.0416%23 Aug
ancient13–90.0116%23 Aug
ancient8–130.0120%22 Aug
nuke13–4-0.0417%22 Aug
ancient10–13-0.0410%22 Aug
inferno5–130.0423%21 Aug
ancient8–130.0315%21 Aug
dust213–20.0711%21 Aug
ancient6–13-0.0313%21 Aug
mirage11–13-0.0126%18 Aug
ancient11–13-0.048%18 Aug
anubis13–110.0217%18 Aug
ancient11–13-0.0624%16 Aug
mirage13–100.0726%16 Aug
ancient9–13-0.0613%16 Aug
anubis9–13-0.0413%16 Aug
anubis13–100.0118%15 Aug
ancient13–8-0.0015%14 Aug
dust213–80.0016%14 Aug
mirage4–13-0.0311%13 Aug
dust213–90.0423%13 Aug
nuke13–90.0516%13 Aug
mirage13–100.0617%9 Aug
dust27–13-0.0312%9 Aug
cache13–60.059%8 Aug
mirage13–50.0520%7 Aug
anubis9–130.0419%6 Aug
mirage13–9-0.0014%5 Aug
anubis11–13-0.0112%5 Aug
ancient16–130.0615%5 Aug
dust213–50.1319%5 Aug
dust29–13-0.0416%5 Aug
dust210–13-0.0211%4 Aug
dust211–130.0247%4 Aug
nuke8–130.0318%4 Aug
dust213–90.0022%4 Aug
mirage4–13-0.0815%4 Aug
mirage13–100.0527%4 Aug
ancient3–130.0017%4 Aug
dust24–13-0.0315%3 Aug
inferno10–130.0218%3 Aug
dust213–100.0419%3 Aug
mirage11–130.0227%2 Aug
mirage4–13-0.0214%2 Aug
cache5–13-0.0026%2 Aug
nuke16–130.0317%2 Aug
ancient15–150.0412%2 Aug
dust213–80.0311%2 Aug
nuke8–130.0224%2 Aug
anubis16–120.0812%1 Aug
anubis11–130.019%1 Aug
dust213–70.0631%1 Aug
nuke6–13-0.0618%1 Aug
mirage13–100.0319%1 Aug
ancient9–13-0.035%1 Aug
anubis13–7-0.0113%1 Aug
dust215–150.0215%1 Aug
dust213–70.148%1 Aug
anubis6–13-0.0418%31 Jul
dust213–100.0536%31 Jul
nuke13–110.0318%30 Jul
mirage13–70.0314%30 Jul
dust216–140.0415%30 Jul
inferno12–160.039%30 Jul
dust213–50.0714%30 Jul
ancient13–50.0718%29 Jul
ancient6–13-0.087%29 Jul
dust25–13-0.0416%29 Jul
inferno13–60.177%29 Jul
anubis13–100.033%29 Jul
dust213–100.1218%28 Jul
cache5–130.0120%28 Jul
ancient13–60.0815%28 Jul
anubis14–16-0.0416%28 Jul
cache13–100.0823%27 Jul
inferno10–6-0.0014%27 Jul
cache4–130.0123%26 Jul
dust213–80.0518%25 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →