still water

still water — CS2 Stats

76561197967432407[U:1:7166679]Steam profile ↗✓ No bans

217Tracked matches52%Win rate2025Tracked since
CSDB Rating3.8 Learning
FaceitLevel 7 · 1,377 ELOTop 42.3% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

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CSDB.GGstill waterFACEITLevel 7 · 1,377 ELOSTANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim53
Positioning35
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY33342Last 6948%Win rateWLWWLLLWLL

Last 10 vs previous 10: +10pp win rate · -0.03 avg rating

Player DNA

Aim5.3
Aggression4.5
Utility5.1
Positioning3.5
Opening Duels0.6
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 81% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning3.5
Utility5.1
Mechanics3.8
Opening Duels0.6
Win Impact5.6

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time593ms−27ms
first ⅓ avg 621ms → last ⅓ avg 593ms
Headshot accuracy21.9%−3.0%
first ⅓ avg 24.9% → last ⅓ avg 21.9%

Rolling 5-match average across the last 69 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.42Best rating — inferno 9–0
131Biggest win — dust2
4Longest win streak
310In matches decided by ≤2 rounds
7Overtime games

Map breakdown

vertigoBest map · 80% over 5mirageWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
dust2C2191243%0.02
mirageC1761135%0.01
infernoA127558%0.00
vertigoS54180%-0.01
ancientC52340%0.00
cache42250%-0.03
train220100%-0.01
overpass1010%-0.10
anubis1010%0.07
nuke110100%0.03

Across the last 69 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

332Matches
49%Win rate
1.03Avg K/D
79.2ADR
53%Headshot %

Clutches & streaks

35%1v1 clutch win
21%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust28651%1.0516.7
Mirage8448%1.1116.2
Ancient5852%1.0014.7
Inferno4850%0.9114.9
Nuke1867%1.2318.8
Anubis1631%0.9114.5
Train944%1.0817.4
Cache450%0.9414.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.9%Headshot accuracy
30.2%Accuracy (enemy spotted)
35.2%Spray accuracy
66.9%Counter-strafing
11.1°Preaim
611msReaction time
32.6%T opening success
32.5%CT opening success
0.42Enemies flashed / flash
7.8%Flash assists
13.65HE damage / grenade
9.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.42 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.5957% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–30.0518%23 Aug
mirage7–130.0130%18 Aug
dust213–30.1026%12 Aug
vertigo13–11-0.0434%6 Aug
vertigo11–13-0.0221%5 Aug
dust210–13-0.0521%4 Aug
mirage11–13-0.0531%26 Jul
inferno13–8-0.0119%26 Jul
cache10–13-0.0418%21 Jul
cache0–8-0.080%20 Jul
dust20–13-0.0633%10 Jul
ancient13–70.0119%8 Jul
dust212–12-0.0913%8 Jul
inferno7–9-0.1020%6 Jul
mirage7–13-0.1128%5 Jul
mirage11–130.0839%4 Jul
inferno9–00.420%4 Jul
ancient11–13-0.0239%2 Jul
ancient11–13-0.0317%2 Jul
mirage13–60.0320%26 Jun
overpass9–13-0.1020%26 Jun
train8–3-0.0623%25 Jun
vertigo13–110.0415%25 Jun
dust213–10.0727%25 Jun
cache13–50.0120%25 Jun
dust26–130.0418%2 Jun
dust222–180.0720%1 Jun
mirage8–13-0.0526%24 Apr
cache13–5-0.0230%24 Apr
inferno13–10-0.0527%17 Apr
inferno13–70.0324%17 Apr
dust213–6-0.0129%16 Apr
dust23–13-0.0725%16 Apr
dust212–16-0.0128%15 Apr
inferno3–9-0.1667%24 Mar
dust211–130.0325%23 Mar
mirage14–160.0423%19 Mar
inferno3–13-0.0717%8 Mar
ancient11–130.0416%7 Mar
inferno13–30.1028%28 Feb
ancient22–190.0117%7 Feb
mirage2–60.1253%1 Feb
anubis15–150.0717%27 Jan
dust213–20.0510%26 Jan
dust213–70.2027%26 Jan
dust21–13-0.0722%22 Jan
mirage13–160.0425%18 Jan
inferno10–13-0.0618%16 Jan
inferno9–2-0.029%15 Jan
dust213–60.0848%15 Jan
dust210–130.0929%9 Jan
mirage13–20.0325%8 Jan
mirage10–13-0.0516%6 Jan
inferno13–100.0138%1 Jan
mirage13–20.1325%27 Dec
dust213–30.1025%10 Dec
dust28–13-0.0232%1 Dec
dust213–160.0221%28 Nov
mirage4–13-0.0233%27 Nov
inferno11–13-0.0422%20 Nov
train13–30.0333%19 Nov
nuke13–60.0318%13 Nov
dust27–13-0.0427%6 Nov
mirage13–10-0.0613%3 Nov
mirage13–100.0318%1 Nov
dust213–110.0526%1 Nov
mirage10–13-0.0322%27 Oct
vertigo13–5-0.0320%27 Oct
vertigo13–5-0.0131%27 Oct

Match data via Leetify.

Recent teammates

Milestones

100 Matches
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