Hazza — CS2 Stats

76561197967070824[U:1:6805096]

709Tracked matches38%Win rate2026Tracked since
CSDB Rating2.9 Learning
Premier CS Rating12,289Blue band · top ~42.8% of ranked players (population est.)
CSDB Leaderboard#11423 of 16185 tracked
Ladder ranks via Leetify

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CSDB.GGHazzaPREMIER12,289 · Blue bandcsdb.gg/stats

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Performance scores

Aim32
Positioning50
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY46495Last 10046%Win rateLWWWLLLLLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Aim3.2
Aggression5.4
Utility2.9
Positioning5.0
Opening Duels2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 47% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 58% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning5.0
Utility2.9
Mechanics1.8
Opening Duels2.4
Win Impact1.0

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time616ms+11ms
first ⅓ avg 605ms → last ⅓ avg 616ms
Headshot accuracy11.3%+0.4%
first ⅓ avg 10.9% → last ⅓ avg 11.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — mirage 13–6
130Biggest win — ancient
6Longest win streak
37In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 60% over 15infernoWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C25111444%-0.00
mirageB21101148%-0.00
nukeC1981142%0.01
ancientA159660%0.01
infernoD81713%-0.05
anubisB63350%0.01
cache32167%0.03
overpass32167%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.0%Headshot accuracy
33.0%Accuracy (enemy spotted)
36.7%Spray accuracy
58.3%Counter-strafing
11.5°Preaim
624msReaction time
32.0%T opening success
47.3%CT opening success
0.61Enemies flashed / flash
0.6%Flash assists
5.00HE damage / grenade
2.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.9582% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.7833 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9798% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.046%12 May
cache13–70.0616%12 May
mirage13–60.1414%12 May
nuke13–60.0111%7 May
ancient6–13-0.0613%1 May
mirage7–130.0214%1 May
dust29–130.0212%30 Apr
dust25–13-0.057%30 Apr
cache10–13-0.0411%30 Apr
cache13–50.0722%30 Apr
ancient10–130.0611%30 Apr
inferno14–16-0.0811%29 Apr
dust26–130.0210%25 Apr
ancient13–9-0.068%25 Apr
nuke5–13-0.0516%25 Apr
overpass11–13-0.019%17 Apr
dust211–130.1110%17 Apr
mirage15–15-0.0513%17 Apr
mirage13–4-0.053%16 Apr
mirage13–70.0111%16 Apr
ancient13–110.0312%16 Apr
nuke10–130.0111%16 Apr
nuke11–130.0217%16 Apr
dust24–13-0.139%16 Apr
dust213–4-0.0111%16 Apr
dust213–6-0.009%16 Apr
dust25–13-0.037%16 Apr
inferno8–13-0.0411%16 Apr
ancient10–130.016%16 Apr
dust213–30.0111%16 Apr
nuke13–6-0.0413%16 Apr
anubis13–100.0514%15 Apr
mirage13–20.0518%15 Apr
overpass13–100.0810%15 Apr
dust213–9-0.0210%15 Apr
dust213–16-0.037%15 Apr
mirage9–130.0116%15 Apr
dust28–13-0.0410%15 Apr
mirage15–15-0.006%15 Apr
mirage13–30.089%15 Apr
dust215–15-0.0013%15 Apr
nuke13–30.1014%15 Apr
dust213–50.0214%15 Apr
nuke8–13-0.097%14 Apr
ancient13–50.0816%14 Apr
mirage3–13-0.0912%14 Apr
nuke7–13-0.088%14 Apr
mirage11–130.0110%14 Apr
dust213–50.0010%14 Apr
ancient12–16-0.0112%14 Apr
dust213–2-0.0212%14 Apr
dust213–8-0.0011%14 Apr
mirage13–9-0.047%14 Apr
nuke13–11-0.0813%13 Apr
nuke7–130.0211%13 Apr
dust25–13-0.065%13 Apr
nuke13–90.0713%13 Apr
ancient11–13-0.0112%13 Apr
mirage16–12-0.018%13 Apr
mirage8–13-0.026%13 Apr
inferno12–16-0.0411%13 Apr
ancient13–0-0.0112%13 Apr
dust210–13-0.0113%13 Apr
nuke3–130.0115%13 Apr
mirage10–13-0.0617%12 Apr
dust24–13-0.009%12 Apr
inferno13–8-0.057%12 Apr
mirage7–13-0.0512%12 Apr
nuke13–8-0.019%12 Apr
ancient13–8-0.027%12 Apr
nuke13–90.038%8 Apr
inferno11–13-0.037%8 Apr
anubis3–13-0.0411%8 Apr
nuke10–13-0.0110%8 Apr
nuke10–130.0214%8 Apr
mirage13–6-0.0115%8 Apr
ancient13–7-0.017%7 Apr
ancient13–40.1214%7 Apr
anubis15–150.0014%7 Apr
mirage13–9-0.027%7 Apr
dust27–13-0.0411%7 Apr
nuke10–130.0311%7 Apr
nuke15–150.088%7 Apr
inferno8–13-0.069%7 Apr
mirage13–6-0.035%7 Apr
dust213–10-0.039%7 Apr
ancient13–30.085%6 Apr
inferno6–13-0.069%6 Apr
mirage10–130.0419%6 Apr
anubis13–100.0418%6 Apr
inferno6–13-0.059%6 Apr
anubis13–40.0410%6 Apr
ancient10–13-0.067%6 Apr
nuke13–110.0816%6 Apr
ancient13–8-0.036%6 Apr
dust213–30.1014%4 Apr
dust213–80.1112%4 Apr
anubis9–13-0.0215%4 Apr
dust28–130.0416%4 Apr
overpass13–80.0516%4 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →