Dead~Medic?

Dead~Medic? — CS2 Stats

US76561197964138466[U:1:3872738]Steam profile ↗✓ No bans

1,506Tracked matches45%Win rate2024Tracked since
CSDB Rating5.0 Developing
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGDead~Medic?FACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim56
Positioning37
Utility70

0–100 skill scores via Leetify.

Recent form

STEADY44524Last 10044%Win rateLWLWLLWWLL

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Aim5.6
Aggression5.8
Utility7.0
Positioning3.7
Opening Duels1.3
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 647ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning3.7
Utility7.0
Mechanics7.3
Opening Duels1.3
Win Impact3.3

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time648ms−20ms
first ⅓ avg 668ms → last ⅓ avg 648ms
Headshot accuracy13.4%−0.5%
first ⅓ avg 14.0% → last ⅓ avg 13.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — train 13–10
131Biggest win — mirage
5Longest win streak
58In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 53% over 15cacheWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B25121348%-0.00
infernoC24101442%-0.01
nukeC1761135%-0.00
mirageB158753%-0.00
cacheD51420%-0.02
ancientC52340%-0.01
anubis41325%0.01
train32167%0.03
overpass220100%-0.08

Across the last 100 tracked matches.

Faceit stats

Combat

70Matches
59%Win rate
0.99Avg K/D
77.7ADR
37%Headshot %

Clutches & streaks

38%1v1 clutch win
13%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1669%1.0515.6
Inferno1650%0.8413.7
Nuke1464%1.0514.2
Dust21457%0.9313.6
Ancient560%1.0216.4
Train333%1.2813.0
Anubis250%1.0412.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
33.8%Accuracy (enemy spotted)
36.5%Spray accuracy
82.7%Counter-strafing
10.4°Preaim
647msReaction time
33.7%T opening success
36.4%CT opening success
0.59Enemies flashed / flash
4.7%Flash assists
12.22HE damage / grenade
12.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.0066% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.7382% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache4–13-0.0512%29 Aug
nuke13–50.0315%24 Aug
cache8–13-0.036%14 Jul
mirage13–70.0511%4 Jul
nuke8–13-0.0211%4 Jul
inferno6–13-0.0713%29 Jun
mirage13–10.0619%28 Jun
nuke13–30.0017%28 Jun
nuke9–13-0.0211%21 Jun
anubis6–130.0018%21 Jun
mirage1–13-0.058%21 Jun
inferno13–70.0318%20 Jun
inferno13–8-0.0014%20 Jun
inferno14–16-0.119%16 Jun
inferno9–13-0.0423%16 Jun
inferno4–13-0.0311%14 Jun
dust213–16-0.0515%14 Jun
dust213–90.0110%14 Jun
anubis16–120.087%14 Jun
mirage13–70.0315%14 Jun
ancient9–13-0.0213%13 Jun
nuke13–110.1111%13 Jun
inferno9–130.0410%13 Jun
mirage14–16-0.0319%13 Jun
inferno13–6-0.018%12 Jun
nuke3–13-0.0518%12 Jun
dust28–13-0.0121%12 Jun
nuke12–12-0.028%8 Jun
train13–80.0114%8 Jun
ancient13–8-0.019%8 Jun
cache13–4-0.0415%7 Jun
dust213–100.0212%7 Jun
nuke10–13-0.0122%7 Jun
dust213–9-0.0214%7 Jun
cache10–130.0112%1 Jun
train5–13-0.089%1 Jun
inferno11–13-0.035%1 Jun
nuke12–120.016%1 Jun
dust213–110.0720%1 Jun
anubis3–130.0113%18 May
dust27–13-0.066%17 May
nuke6–130.0025%17 May
inferno13–80.006%13 May
inferno14–160.0114%13 May
dust29–13-0.0710%12 May
inferno4–13-0.0711%12 May
inferno13–50.0211%12 May
ancient2–13-0.075%9 May
dust213–7-0.0111%9 May
inferno16–130.0112%9 May
mirage13–70.054%4 May
dust28–13-0.0023%4 May
dust213–4-0.0014%4 May
nuke13–7-0.0113%2 May
nuke13–70.089%2 May
dust28–13-0.0020%2 May
mirage11–13-0.0613%2 May
mirage13–4-0.0717%2 May
cache10–13-0.008%2 May
nuke7–13-0.0414%2 May
mirage8–13-0.0614%2 May
nuke13–110.0214%2 May
inferno5–13-0.0514%2 May
anubis7–13-0.077%29 Apr
nuke9–13-0.0812%29 Apr
dust20–13-0.040%28 Apr
inferno8–13-0.013%28 Apr
inferno13–11-0.037%25 Apr
dust213–5-0.0519%25 Apr
dust29–13-0.0616%25 Apr
overpass13–7-0.1015%25 Apr
inferno10–13-0.029%25 Apr
dust211–130.0713%25 Apr
inferno7–13-0.0115%25 Apr
dust24–130.0115%25 Apr
mirage15–15-0.079%19 Apr
dust213–110.0317%19 Apr
overpass13–2-0.066%19 Apr
mirage13–50.1113%19 Apr
inferno13–7-0.003%19 Apr
dust213–20.035%19 Apr
dust29–130.0419%14 Apr
nuke12–16-0.0719%12 Apr
mirage13–100.0117%12 Apr
dust26–13-0.0618%12 Apr
nuke10–130.0214%7 Apr
inferno13–100.0115%7 Apr
inferno11–130.0215%6 Apr
dust213–40.014%6 Apr
dust211–13-0.0115%3 Apr
dust213–10-0.0121%2 Apr
inferno13–30.0226%2 Apr
ancient13–100.0110%1 Apr
inferno10–130.0213%1 Apr
train13–100.1516%28 Mar
mirage6–13-0.0511%16 Mar
ancient15–150.0520%13 Mar
dust216–120.0916%12 Mar
mirage13–16-0.0314%12 Mar
mirage13–60.0415%12 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
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