kangal[KiN]

kangal[KiN] — CS2 Stats

CA76561197960410225[U:1:144497]Steam profile ↗

378Tracked matches59%Win rate2020Tracked since
CSDB Rating5.7 SolidHybrid Rifler
Premier CS Rating10,458Blue band · top ~52.5% of ranked players (population est.)
CSDB Leaderboard#12268 of 16832 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGkangal[KiN]FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER10,458 · Blue bandcsdb.gg/stats

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Performance scores

Aim67
Positioning58
Utility35

0–100 skill scores via Leetify.

Recent form

COLD54424Last 10054%Win rateLLWLWLLLWL

Last 10 vs previous 10: -50pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression8.4
Utility3.5
Positioning5.8
Opening Duels3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 87% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.8
Utility3.5
Mechanics7.8
Opening Duels3.2
Win Impact7.9

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time636ms+14ms
first ⅓ avg 622ms → last ⅓ avg 636ms
Headshot accuracy13.6%+1.0%
first ⅓ avg 12.5% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — cache 13–1
131Biggest win — cache
5Longest win streak
L2Current streak
95In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 85% over 13anubisWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageC23101343%0.01
dust2S1511473%0.02
cacheB147750%0.04
ancientB136746%-0.00
nukeS1311285%0.05
anubisD134931%-0.01
infernoB63350%0.03
train21150%0.03
vertigo110100%0.09

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
38.0%Accuracy (enemy spotted)
34.1%Spray accuracy
85.0%Counter-strafing
10.3°Preaim
620msReaction time
37.4%T opening success
47.9%CT opening success
0.42Enemies flashed / flash
9.7%Flash assists
11.25HE damage / grenade
1.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0119% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.42 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.394% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0122%28 Aug
inferno6–13-0.0210%28 Aug
cache13–10.1916%28 Aug
mirage8–130.029%28 Aug
nuke13–70.1318%28 Aug
mirage9–130.0813%28 Aug
cache12–160.0116%28 Aug
ancient4–13-0.0716%28 Aug
inferno13–9-0.0310%28 Aug
mirage5–13-0.099%28 Aug
dust213–80.0220%28 Aug
anubis11–13-0.0122%28 Aug
anubis13–6-0.029%28 Aug
anubis13–100.0216%28 Aug
dust216–14-0.0214%28 Aug
mirage13–60.0617%27 Aug
mirage10–130.0424%27 Aug
cache13–60.0410%27 Aug
ancient13–30.163%27 Aug
mirage13–7-0.028%27 Aug
inferno9–130.0114%27 Aug
mirage13–10.038%27 Aug
nuke2–00.030%27 Aug
cache9–13-0.0214%27 Aug
cache4–130.0611%27 Aug
nuke13–8-0.0112%27 Aug
anubis13–30.1514%27 Aug
dust213–70.0716%27 Aug
mirage15–150.0114%27 Aug
mirage13–10-0.0313%27 Aug
ancient7–130.0115%27 Aug
mirage13–4-0.0017%27 Aug
nuke16–140.0316%27 Aug
cache13–60.045%27 Aug
mirage2–13-0.018%27 Aug
inferno12–120.0915%27 Aug
mirage7–13-0.0212%26 Aug
mirage11–00.0419%26 Aug
cache13–100.048%24 Aug
mirage11–13-0.0415%24 Aug
anubis10–13-0.0211%24 Aug
ancient8–130.004%24 Aug
nuke13–110.015%23 Aug
nuke9–50.105%23 Aug
ancient11–13-0.0410%23 Aug
anubis5–13-0.047%23 Aug
mirage1–7-0.070%23 Aug
dust23–10-0.0010%23 Aug
ancient3–13-0.0311%23 Aug
cache13–50.068%23 Aug
cache8–13-0.0118%23 Aug
ancient13–90.0110%23 Aug
nuke9–10.1018%23 Aug
mirage6–130.028%23 Aug
mirage10–00.1511%23 Aug
vertigo13–80.097%23 Aug
nuke8–80.0813%23 Aug
train13–40.1113%23 Aug
ancient7–13-0.0411%23 Aug
dust213–11-0.0313%23 Aug
dust213–30.0315%23 Aug
anubis11–13-0.048%23 Aug
nuke13–90.0713%23 Aug
dust213–20.0326%23 Aug
mirage15–15-0.0412%23 Aug
dust213–11-0.028%22 Aug
mirage13–70.0113%22 Aug
dust27–20.0633%22 Aug
anubis3–13-0.0220%22 Aug
mirage13–70.0213%21 Aug
ancient13–80.0410%14 Aug
anubis14–16-0.0212%14 Aug
dust20–13-0.0720%14 Aug
mirage3–13-0.0613%14 Aug
anubis10–13-0.054%14 Aug
ancient13–7-0.0110%14 Aug
anubis13–10.0318%14 Aug
cache4–13-0.0118%14 Aug
ancient13–10-0.046%14 Aug
train5–13-0.0411%13 Aug
mirage7–130.0214%13 Aug
nuke13–60.0912%13 Aug
dust213–110.0711%13 Aug
dust213–30.0716%13 Aug
nuke10–13-0.0011%13 Aug
ancient13–110.0112%13 Aug
mirage16–140.0715%11 Aug
inferno13–100.0210%9 Aug
dust24–12-0.0216%9 Aug
cache8–130.0213%8 Aug
nuke13–60.0311%8 Aug
nuke13–100.059%8 Aug
cache13–10-0.019%8 Aug
inferno13–50.080%8 Aug
dust213–60.0216%8 Aug
cache3–13-0.0111%8 Aug
cache13–20.118%8 Aug
dust27–130.0311%8 Aug
anubis8–13-0.064%8 Aug
anubis13–16-0.0315%8 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →