KULA AYA

KULA AYA — CS2 Stats

US76561197960398756[U:1:133028]Steam profile ↗

1,759Tracked matches53%Win rate2020Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating21,572Pink band · top ~6.8% of ranked players (population est.)
CSDB Leaderboard#6309 of 18077 tracked
FaceitLevel 7 · 1,467 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGKULA AYAFACEITLevel 7 · 1,467 ELOSTANDINGTop 42.3% of rankedPREMIER21,572 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning56
Utility52

0–100 skill scores via Leetify.

Recent form

HOT53452Last 10053%Win rateLWWWLWWWLW

Last 10 vs previous 10: +50pp win rate · +0.05 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression8.0
Utility5.2
Positioning5.6
Opening Duels3.6
Clutch4.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 93% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.6
Utility5.2
Mechanics5.1
Opening Duels3.6
Win Impact6.1

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time445ms−75ms
first ⅓ avg 520ms → last ⅓ avg 445ms
Headshot accuracy20.2%+0.6%
first ⅓ avg 19.6% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — inferno 13–4
131Biggest win — nuke
9Longest win streak
311In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 75% over 8mirageWeakest map · 43% over 14
MapGradePlayedRecordWin rateAvg rating
dust2B47222547%0.01
nukeS1711665%0.02
mirageC146843%0.02
infernoA138562%0.03
ancientS86275%0.01
cache1010%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (43% over 14). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

799Matches
50%Win rate
1.09Avg K/D
74.6ADR
53%Headshot %

Clutches & streaks

40%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno9153%1.2915.9
Mirage8756%1.1115.7
Nuke3959%1.1016.4
Dust23336%0.9614.3
Ancient2454%1.1115.2
Overpass1625%0.8813.4
Anubis1136%0.8713.4
Vertigo1030%0.9615.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
33.0%Accuracy (enemy spotted)
32.3%Spray accuracy
73.2%Counter-strafing
6.9°Preaim
449msReaction time
35.5%T opening success
53.1%CT opening success
0.67Enemies flashed / flash
7.8%Flash assists
9.55HE damage / grenade
3.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7392 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.4649% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–130.0116%28 Aug
nuke13–90.0523%28 Aug
dust213–30.1022%28 Aug
ancient16–12-0.0113%28 Aug
inferno10–130.0222%28 Aug
dust28–00.020%27 Aug
nuke13–10.0322%27 Aug
dust213–4-0.0522%27 Aug
mirage6–130.0518%27 Aug
ancient13–6-0.0126%26 Aug
ancient3–130.0313%26 Aug
dust211–13-0.0425%26 Aug
mirage7–13-0.0441%26 Aug
nuke13–7-0.0334%25 Aug
ancient13–90.0727%25 Aug
dust26–13-0.0621%25 Aug
dust29–13-0.0414%24 Aug
dust26–13-0.0821%24 Aug
mirage9–13-0.0611%24 Aug
inferno10–13-0.0120%23 Aug
dust27–13-0.0419%23 Aug
dust213–60.0714%23 Aug
dust28–130.0731%23 Aug
nuke13–60.1022%23 Aug
dust210–130.0413%22 Aug
dust213–3-0.0221%22 Aug
dust216–130.0330%22 Aug
dust213–7-0.0218%22 Aug
ancient13–8-0.016%22 Aug
nuke13–60.0221%22 Aug
dust213–110.0122%21 Aug
inferno13–4-0.0315%21 Aug
nuke8–13-0.0222%21 Aug
dust216–120.0218%20 Aug
nuke13–10.0522%20 Aug
dust213–1-0.0333%20 Aug
nuke13–2-0.0627%20 Aug
inferno13–9-0.0224%20 Aug
inferno13–50.0536%20 Aug
mirage13–10-0.0013%19 Aug
dust213–100.0113%19 Aug
mirage13–20.0244%19 Aug
dust212–16-0.0410%19 Aug
ancient13–100.008%19 Aug
dust28–130.0327%19 Aug
mirage13–90.0517%18 Aug
dust211–13-0.0330%18 Aug
dust213–100.0418%18 Aug
dust213–80.1419%18 Aug
inferno13–80.0312%18 Aug
mirage13–160.0622%17 Aug
dust213–80.0618%17 Aug
mirage13–90.1125%17 Aug
nuke13–10.1434%17 Aug
dust213–70.1221%17 Aug
dust211–130.0817%17 Aug
dust215–15-0.0320%17 Aug
dust214–160.0224%16 Aug
inferno13–10-0.0311%16 Aug
cache15–15-0.0119%16 Aug
dust26–13-0.0510%16 Aug
dust210–130.0014%16 Aug
inferno16–140.0720%16 Aug
nuke8–130.0126%16 Aug
mirage11–13-0.0025%15 Aug
dust213–70.0822%15 Aug
mirage7–130.0021%15 Aug
mirage8–13-0.0120%15 Aug
dust27–130.0719%15 Aug
dust29–13-0.029%14 Aug
dust28–13-0.0716%14 Aug
dust213–70.0928%13 Aug
inferno4–130.037%13 Aug
nuke13–100.1020%12 Aug
inferno13–40.2125%12 Aug
nuke13–70.0227%12 Aug
ancient10–130.0420%12 Aug
nuke11–13-0.0117%10 Aug
dust213–40.0130%10 Aug
dust210–130.0022%9 Aug
dust213–8-0.067%9 Aug
dust211–13-0.0118%9 Aug
dust213–10.0119%9 Aug
dust211–130.0313%8 Aug
nuke6–13-0.0529%8 Aug
mirage13–100.0316%6 Aug
inferno10–130.0321%6 Aug
dust28–130.0127%5 Aug
nuke11–130.0423%5 Aug
mirage13–8-0.0011%4 Aug
dust28–130.0425%4 Aug
inferno14–160.0328%3 Aug
dust211–130.0031%3 Aug
ancient13–11-0.019%3 Aug
dust213–60.0117%3 Aug
mirage10–130.0213%2 Aug
inferno13–8-0.0111%2 Aug
nuke13–80.0320%2 Aug
dust213–30.1230%2 Aug
nuke2–13-0.0021%1 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
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