xqtr

xqtr — CS2 Stats

76561197960388127[U:1:122399]Steam profile ↗✓ No bans

287Tracked matches50%Win rate2020Tracked since
CSDB Rating6.0 SolidHybrid Rifler
Premier CS Rating13,994Blue band · top ~33.7% of ranked players (population est.)
CSDB Leaderboard#31003 of 48666 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGxqtrFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER13,994 · Blue bandcsdb.gg/stats

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Performance scores

Aim83
Positioning50
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY5248Last 10052%Win rateLWWLWLLWLW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.3
Aggression4.8
Utility5.5
Positioning5.0
Opening Duels1.4
Clutch3.0

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 89% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.0
Utility5.5
Mechanics9.0
Opening Duels1.4
Win Impact5.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time582ms−48ms
first ⅓ avg 631ms → last ⅓ avg 582ms
Headshot accuracy19.0%+1.8%
first ⅓ avg 17.2% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — cache 13–4
131Biggest win — cache
4Longest win streak
1413In matches decided by ≤2 rounds
18Overtime games

Map breakdown

mirageBest map · 80% over 5nukeWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
infernoS32211166%-0.01
nukeC1661038%-0.03
cacheB157847%-0.01
ancientB158753%0.00
vertigoB115645%-0.01
mirageS54180%0.03
anubis41325%0.01
overpass1010%0.11
dust21010%-0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,029Matches
50%Win rate
1.09Avg K/D
77.5ADR
44%Headshot %

Clutches & streaks

35%1v1 clutch win
16%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno5760%0.9213.6
Ancient4050%0.9916.1
Nuke3653%0.9114.6
Cache3444%0.9513.4
Mirage2843%0.8312.2
Anubis1338%0.7515.2
Overpass1250%1.2016.0
Vertigo1145%0.8515.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
39.1%Accuracy (enemy spotted)
36.7%Spray accuracy
90.7%Counter-strafing
9.5°Preaim
590msReaction time
31.9%T opening success
39.4%CT opening success
0.48Enemies flashed / flash
4.8%Flash assists
12.74HE damage / grenade
7.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.485 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.8691% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache11–13-0.0116%29 Aug
inferno13–10-0.0018%29 Aug
cache13–40.0821%29 Aug
nuke3–13-0.0519%28 Aug
ancient13–110.0617%28 Aug
inferno11–13-0.0718%28 Aug
inferno11–13-0.0613%28 Aug
vertigo13–100.0119%28 Aug
vertigo6–13-0.0519%27 Aug
nuke13–9-0.0224%27 Aug
inferno13–60.0220%26 Aug
nuke9–13-0.0019%26 Aug
ancient7–130.016%26 Aug
ancient13–7-0.0126%24 Aug
inferno13–8-0.0034%24 Aug
anubis6–130.0220%23 Aug
ancient10–13-0.0014%23 Aug
inferno13–40.0315%23 Aug
inferno9–13-0.0127%23 Aug
inferno16–13-0.0016%23 Aug
mirage8–130.0012%22 Aug
nuke11–130.0524%22 Aug
inferno13–6-0.0340%22 Aug
anubis16–140.0418%20 Aug
cache10–13-0.0215%20 Aug
cache11–130.0023%18 Aug
vertigo13–20.0221%18 Aug
nuke16–13-0.0216%18 Aug
vertigo22–200.0116%17 Aug
inferno7–13-0.0321%17 Aug
ancient13–110.0219%16 Aug
inferno7–13-0.0513%16 Aug
vertigo19–160.029%16 Aug
inferno13–11-0.0810%15 Aug
inferno8–13-0.056%15 Aug
inferno13–100.0414%15 Aug
vertigo11–13-0.0319%14 Aug
nuke13–11-0.0423%14 Aug
ancient13–6-0.0019%14 Aug
nuke13–110.0215%13 Aug
vertigo8–13-0.0315%13 Aug
inferno13–11-0.028%13 Aug
inferno13–8-0.0314%13 Aug
nuke6–13-0.1116%13 Aug
mirage13–100.0717%12 Aug
ancient13–11-0.0519%12 Aug
vertigo8–13-0.0310%11 Aug
inferno13–3-0.015%11 Aug
inferno13–110.0221%11 Aug
vertigo14–16-0.0311%11 Aug
nuke16–13-0.0316%11 Aug
vertigo13–16-0.0012%9 Aug
ancient13–70.0815%9 Aug
inferno11–13-0.069%9 Aug
cache8–13-0.0215%9 Aug
nuke10–13-0.0510%9 Aug
anubis7–13-0.0324%9 Aug
mirage13–100.0428%8 Aug
inferno13–7-0.0421%8 Aug
vertigo13–11-0.0415%8 Aug
ancient11–13-0.0313%26 Jul
anubis18–220.0121%26 Jul
inferno13–90.0630%24 Jul
cache13–1-0.0418%24 Jul
cache13–40.1241%24 Jul
inferno9–13-0.0224%24 Jul
cache13–80.0619%23 Jul
inferno13–70.0817%23 Jul
ancient4–13-0.0612%23 Jul
inferno11–0-0.0417%23 Jul
ancient16–120.0117%22 Jul
cache13–80.0321%20 Jul
ancient13–80.0221%20 Jul
cache6–13-0.0517%19 Jul
nuke5–13-0.0010%18 Jul
nuke6–13-0.0918%18 Jul
inferno10–13-0.0126%16 Jul
inferno13–40.0826%16 Jul
ancient7–130.0111%16 Jul
nuke9–13-0.0515%14 Jul
inferno16–14-0.0118%14 Jul
cache14–16-0.0517%14 Jul
inferno14–16-0.0331%13 Jul
ancient6–13-0.0417%13 Jul
mirage13–70.0614%12 Jul
mirage13–3-0.0326%12 Jul
cache2–13-0.0818%11 Jul
nuke16–19-0.0311%10 Jul
inferno13–11-0.0410%10 Jul
inferno14–16-0.049%10 Jul
overpass10–130.1113%5 Jul
cache7–13-0.0813%4 Jul
inferno13–70.0314%29 Jun
nuke16–13-0.0617%28 Jun
cache13–5-0.0219%27 Jun
ancient17–190.0216%25 Jun
dust29–13-0.0032%25 Jun
inferno13–110.0215%24 Jun
cache13–90.016%24 Jun
nuke16–190.0324%23 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →