brutus — CS2 Stats

76561199854374634[U:1:1894108906]

488Tracked matches76%Win rate2025Tracked since
CSDB Rating6.3 SolidHybrid Rifler
Premier CS Rating20,124Pink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#10978 of 27350 tracked
Ladder ranks via Leetify

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CSDB.GGbrutusPREMIER20,124 · Pink bandcsdb.gg/stats

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Performance scores

Aim67
Positioning62
Utility55

0–100 skill scores via Leetify.

Recent form

HOT55405Last 10055%Win rateWWWLWWWLTW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression7.6
Utility5.5
Positioning6.2
Opening Duels3.3
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning6.2
Utility5.5
Mechanics5.1
Opening Duels3.3
Win Impact10.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.02
Reaction time590ms−83ms
first ⅓ avg 673ms → last ⅓ avg 590ms
Headshot accuracy15.9%−2.6%
first ⅓ avg 18.5% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — mirage 13–2
130Biggest win — nuke
7Longest win streak
W3Current streak
48In matches decided by ≤2 rounds
6Overtime games

Map breakdown

vertigoBest map · 80% over 5ancientWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
cacheB30141647%-0.01
mirageS1812667%0.01
ancientD124833%0.00
dust2A116555%-0.01
infernoA117464%0.02
nukeS75271%-0.00
vertigoS54180%0.02
anubis32167%-0.03
train110100%-0.03
office1010%-0.05
overpass1010%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

8Matches
38%Win rate
0.95Avg K/D
85.2ADR
44%Headshot %

Clutches & streaks

0%1v1 clutch win
17%1v2 clutch win
1Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage30%0.7011.7
Nuke2100%1.1219.5
Anubis1100%1.6423.0
Dust210%1.1523.0
Ancient10%0.436.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
35.2%Accuracy (enemy spotted)
39.0%Spray accuracy
72.8%Counter-strafing
9.3°Preaim
578msReaction time
37.3%T opening success
49.4%CT opening success
0.48Enemies flashed / flash
10.9%Flash assists
11.53HE damage / grenade
10.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4751 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.3467% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–100.0322%11 Aug
mirage13–7-0.027%11 Aug
inferno13–100.0319%11 Aug
inferno13–16-0.0219%11 Aug
ancient13–60.0712%11 Aug
nuke13–20.0817%11 Aug
cache13–9-0.0312%11 Aug
mirage0–40.0836%11 Aug
inferno15–150.0813%11 Aug
nuke13–00.048%11 Aug
ancient5–13-0.074%11 Aug
mirage11–130.0428%11 Aug
dust213–60.0223%11 Aug
cache13–30.0524%11 Aug
inferno13–40.0825%11 Aug
cache11–130.0421%11 Aug
ancient9–130.0817%11 Aug
mirage13–50.0615%11 Aug
nuke13–5-0.0610%10 Aug
train13–5-0.0320%10 Aug
inferno13–10-0.027%10 Aug
nuke13–60.0126%10 Aug
dust216–120.0323%10 Aug
mirage13–20.1228%10 Aug
ancient10–13-0.0215%9 Aug
anubis13–100.0011%9 Aug
ancient13–7-0.0213%9 Aug
mirage13–5-0.086%9 Aug
cache13–70.025%9 Aug
inferno13–110.0514%9 Aug
anubis5–13-0.079%9 Aug
inferno13–50.0211%9 Aug
dust28–13-0.048%9 Aug
dust213–100.029%8 Aug
dust215–15-0.0123%8 Aug
mirage13–7-0.037%8 Aug
anubis13–9-0.0216%8 Aug
mirage13–3-0.0414%8 Aug
dust213–7-0.0016%8 Aug
ancient13–90.018%8 Aug
cache2–13-0.0121%8 Aug
cache13–110.0720%8 Aug
mirage13–80.018%8 Aug
nuke13–50.0210%8 Aug
ancient13–50.0712%8 Aug
cache11–13-0.0412%8 Aug
mirage4–13-0.0614%26 Jul
dust211–13-0.0223%7 Jun
mirage13–70.0316%7 Jun
cache13–60.0820%7 Jun
cache12–12-0.0327%6 Jun
cache13–4-0.0110%6 Jun
office11–13-0.0512%6 Jun
mirage9–13-0.0113%5 Jun
vertigo13–11-0.0016%5 Jun
vertigo13–90.0317%5 Jun
vertigo13–90.0117%5 Jun
cache13–7-0.0328%5 Jun
cache8–13-0.0130%4 Jun
vertigo5–13-0.0213%3 Jun
vertigo13–50.056%3 Jun
cache10–13-0.055%2 Jun
cache1–13-0.0014%28 May
cache2–13-0.0819%28 May
cache13–1-0.0310%28 May
cache13–7-0.0115%27 May
cache7–13-0.0117%27 May
cache12–12-0.0216%26 May
cache13–3-0.0429%26 May
cache9–130.0119%25 May
mirage13–100.024%25 May
cache9–13-0.039%25 May
cache0–13-0.1119%22 May
cache13–00.057%22 May
cache13–8-0.0119%22 May
cache11–13-0.0517%21 May
cache13–10-0.0216%21 May
cache11–13-0.0615%20 May
cache12–12-0.019%19 May
cache13–6-0.0138%19 May
dust213–3-0.0228%26 Apr
ancient10–130.0015%23 Apr
inferno5–13-0.0232%23 Apr
mirage13–30.0317%22 Apr
ancient10–13-0.0022%21 Apr
mirage13–80.0316%19 Apr
dust20–5-0.0238%19 Apr
inferno13–40.0528%19 Apr
overpass9–130.0519%19 Apr
ancient4–13-0.0426%19 Apr
mirage13–60.0120%19 Apr
inferno16–14-0.0018%18 Apr
ancient4–13-0.0616%18 Apr
nuke5–13-0.0811%12 Apr
mirage14–160.0021%11 Apr
mirage8–13-0.0019%8 Apr
ancient5–13-0.023%7 Apr
dust28–13-0.0815%6 Apr
inferno2–13-0.0113%6 Apr
nuke10–13-0.0521%6 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →