Sauci HWK — CS2 Stats

76561199836783400[U:1:1876517672]

46Tracked matches68%Win rate2025Tracked since
CSDB Rating2.3 Learning
Premier CS Rating10,124Blue band · top ~54.2% of ranked players (population est.)
CSDB Leaderboard#21162 of 29149 tracked
WingmanSilver I
Ladder ranks via Leetify

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CSDB.GGSauci HWKPREMIER10,124 · Blue bandcsdb.gg/stats

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Performance scores

Aim7
Positioning25
Utility10

0–100 skill scores via Leetify.

Recent form

HOT24184Last 4652%Win rateLLWWWWLWWW

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Aim0.7
Aggression0.6
Utility1.0
Positioning2.5
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 53% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 33% on CT to 14% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 781ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.7
Positioning2.5
Utility1.0
Mechanics3.2
Opening Duels0.4
Win Impact10.0

Composite 2.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.10+0.04
first ⅓ avg -0.14 → last ⅓ avg -0.10
Reaction time793ms+54ms
first ⅓ avg 739ms → last ⅓ avg 793ms
Headshot accuracy11.5%+4.2%
first ⅓ avg 7.3% → last ⅓ avg 11.5%

Rolling 5-match average across the last 46 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — nuke 13–2
131Biggest win — cache
4Longest win streak
L2Current streak
1Overtime games

Map breakdown

cacheBest map · 80% over 5infernoWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA169756%-0.07
infernoC125742%-0.12
nukeC73443%-0.12
cacheS54180%-0.08
dust243175%-0.05
poseidon1010%-0.25
ancient1010%-0.06

Across the last 46 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.0%Headshot accuracy
25.2%Accuracy (enemy spotted)
24.9%Spray accuracy
64.6%Counter-strafing
13.7°Preaim
781msReaction time
13.7%T opening success
33.5%CT opening success
0.10Enemies flashed / flash
3.9%Flash assists
3.27HE damage / grenade
1.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.7072° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.9769% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 780.8412ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.0812%27 Aug
mirage9–13-0.0615%27 Aug
cache13–10-0.0812%13 Aug
dust213–7-0.1219%11 Aug
cache13–1-0.100%11 Aug
cache13–4-0.0517%11 Aug
nuke5–9-0.1920%29 Jul
inferno13–7-0.0910%29 Jul
mirage13–3-0.064%29 Jul
nuke9–6-0.0717%18 Jul
poseidon1–9-0.250%18 Jul
cache13–10-0.1316%16 Jul
nuke12–12-0.085%16 Jul
mirage13–9-0.1015%16 Jul
inferno13–3-0.0212%14 Jul
inferno13–2-0.0619%13 Jul
dust213–6-0.0313%13 Jul
mirage11–13-0.0814%13 Jul
cache7–13-0.038%13 Jul
mirage13–10-0.069%4 Jul
dust213–2-0.055%2 Jul
mirage9–13-0.113%25 Jun
mirage13–40.013%25 Jun
ancient7–13-0.065%25 Jun
dust29–13-0.0120%25 Jun
mirage13–7-0.068%25 Jun
mirage12–12-0.0910%25 Jun
nuke13–20.108%22 Jun
mirage9–13-0.034%20 Jun
inferno13–100.0021%19 Jun
inferno16–14-0.079%17 Jun
mirage11–13-0.079%14 Jun
mirage13–8-0.0619%14 Jun
mirage13–5-0.0116%14 Jun
mirage13–9-0.137%14 Jun
mirage13–6-0.100%14 Jun
inferno5–9-0.070%17 Feb
inferno6–9-0.189%12 Feb
inferno4–9-0.260%12 Feb
nuke8–8-0.254%12 Feb
inferno4–9-0.186%7 Sept
inferno6–9-0.230%7 Sept
nuke9–6-0.1213%7 Sept
inferno7–9-0.1816%7 Sept
nuke5–9-0.200%7 Sept
mirage12–12-0.0510%5 Sept

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →