schmexter

schmexter — CS2 Stats

US76561199832274997[U:1:1872009269]Steam profile ↗

203Tracked matches39%Win rate2025Tracked since
CSDB Rating2.8 Learning
Premier CS Rating2,932Grey band · top ~87.6% of ranked players (population est.)
CSDB Leaderboard#18916 of 24239 tracked
Ladder ranks via Leetify

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CSDB.GGschmexterPREMIER2,932 · Grey bandcsdb.gg/stats

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Performance scores

Aim27
Positioning59
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY46522Last 10046%Win rateLLLLWWLWLW

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Aim2.7
Aggression7.9
Utility4.1
Positioning5.9
Opening Duels3.4
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 80% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 45% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning5.9
Utility4.1
Mechanics0.0
Opening Duels3.4
Win Impact1.4

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time605ms−28ms
first ⅓ avg 633ms → last ⅓ avg 605ms
Headshot accuracy14.7%−3.0%
first ⅓ avg 17.7% → last ⅓ avg 14.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — nuke 13–9
130Biggest win — vertigo
4Longest win streak
L4Current streak
69In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 64% over 11infernoWeakest map · 33% over 21
MapGradePlayedRecordWin rateAvg rating
infernoD2171433%0.00
ancientB20101050%0.02
mirageB157847%0.03
nukeB126650%0.04
dust2C125742%0.03
cacheA117464%0.03
overpassD62433%0.01
vertigo21150%0.09
anubis110100%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 21). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

7Matches
43%Win rate
0.67Avg K/D
56.5ADR
38%Headshot %

Clutches & streaks

0%1v1 clutch win
25%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust2333%0.5211.7
Nuke2100%0.9915.5
Overpass10%0.6712.0
Mirage10%0.455.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
34.7%Accuracy (enemy spotted)
34.9%Spray accuracy
44.9%Counter-strafing
12.4°Preaim
601msReaction time
34.9%T opening success
52.5%CT opening success
0.59Enemies flashed / flash
4.3%Flash assists
6.43HE damage / grenade
7.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3942° — above the 12° mark we flag

    Aim Training
  2. Movement Guide

    Under half your shots are taken fully stopped, so the bullets are going where the spread sends them rather than where you aim.

    Counter-strafing 44.9381% — below the 45% mark we flag

    Practice Config
  3. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4588% — below the 15% mark we flag

    Aim Training
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke3–13-0.0524%29 Aug
inferno13–160.038%29 Aug
cache5–13-0.0317%29 Aug
inferno4–13-0.0014%28 Aug
dust213–40.1115%28 Aug
anubis13–9-0.0320%28 Aug
nuke10–13-0.086%27 Aug
cache13–70.0913%26 Aug
nuke1–130.0221%26 Aug
ancient13–110.0410%26 Aug
nuke13–70.0427%25 Aug
cache13–9-0.0129%25 Aug
mirage10–130.1010%24 Aug
nuke13–110.0320%24 Aug
nuke9–130.1116%24 Aug
mirage5–13-0.019%24 Aug
ancient11–13-0.0410%23 Aug
ancient13–110.0020%23 Aug
nuke15–150.039%23 Aug
nuke9–130.0313%23 Aug
ancient5–13-0.0913%23 Aug
dust26–13-0.0312%23 Aug
ancient2–130.0414%23 Aug
dust24–13-0.0314%23 Aug
inferno2–130.0210%22 Aug
cache6–13-0.1211%22 Aug
cache13–60.0821%22 Aug
ancient16–120.0113%22 Aug
ancient13–10.089%22 Aug
inferno15–15-0.0114%22 Aug
mirage13–20.1213%22 Aug
ancient13–90.0521%21 Aug
inferno6–13-0.028%21 Aug
vertigo5–130.0324%21 Aug
inferno4–130.1121%21 Aug
inferno11–13-0.0411%20 Aug
dust26–11-0.047%20 Aug
inferno10–13-0.0219%20 Aug
inferno3–13-0.119%20 Aug
cache13–60.0715%19 Aug
nuke13–40.0917%19 Aug
inferno11–13-0.069%18 Aug
inferno12–16-0.0311%18 Aug
cache9–130.1526%17 Aug
inferno4–13-0.0123%17 Aug
cache11–13-0.0013%16 Aug
cache13–90.0714%15 Aug
dust213–110.0516%15 Aug
mirage13–90.0811%15 Aug
dust211–130.0823%15 Aug
ancient13–90.0916%15 Aug
inferno13–9-0.042%15 Aug
inferno13–90.019%14 Aug
mirage13–70.0617%13 Aug
dust29–130.0023%12 Aug
inferno13–16-0.039%12 Aug
ancient13–50.0822%12 Aug
nuke13–90.1632%12 Aug
ancient11–130.0818%12 Aug
dust213–110.0517%12 Aug
inferno7–130.0724%7 Aug
mirage11–130.005%31 Jul
inferno13–50.1217%31 Jul
cache13–30.0927%25 Jul
mirage13–60.0211%25 Jul
cache13–10-0.0515%15 Jul
ancient6–130.1021%15 Jul
ancient5–13-0.037%10 Jul
dust213–60.0417%10 Jul
inferno13–10-0.0123%10 Jul
mirage3–13-0.0125%10 Jul
dust28–130.0419%19 Jun
ancient11–13-0.0617%19 Jun
ancient9–130.1019%16 Jun
ancient13–3-0.0221%16 Jun
ancient5–13-0.0721%16 Jun
nuke13–50.0828%16 Jun
overpass13–7-0.0122%16 Jun
overpass5–13-0.0516%15 Jun
mirage13–80.0524%15 Jun
ancient2–130.0412%14 Jun
inferno13–50.0615%14 Jun
dust213–80.0427%11 Jun
overpass14–160.0617%8 Jun
mirage6–13-0.0113%7 Jun
mirage6–13-0.0121%7 Jun
nuke13–100.049%6 Jun
mirage6–130.0222%6 Jun
inferno13–100.0013%6 Jun
ancient13–5-0.0011%4 Jun
inferno13–110.0423%4 Jun
mirage6–130.0718%3 Jun
overpass13–160.0416%3 Jun
overpass13–30.0215%3 Jun
vertigo13–00.1424%3 Jun
mirage13–80.034%2 Jun
dust29–130.0316%2 Jun
ancient13–60.0918%31 May
mirage7–3-0.0110%31 May
overpass9–130.0222%30 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →