special

special — CS2 Stats

MN76561199804202212[U:1:1843936484]Steam profile ↗

951Tracked matches38%Win rate2025Tracked since
CSDB Rating4.7 DevelopingHybrid Rifler
Premier CS Rating13,293Blue band · top ~37.4% of ranked players (population est.)
CSDB Leaderboard#35894 of 54889 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGspecialFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER13,293 · Blue bandcsdb.gg/stats

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Performance scores

Aim64
Positioning53
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY46522Last 10046%Win rateWWLLLLWWLW

Last 10 vs previous 10: +20pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression7.5
Utility4.1
Positioning5.3
Opening Duels2.8
Clutch5.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.3
Utility4.1
Mechanics6.2
Opening Duels2.8
Win Impact1.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time575ms−15ms
first ⅓ avg 590ms → last ⅓ avg 575ms
Headshot accuracy22.2%+1.9%
first ⅓ avg 20.3% → last ⅓ avg 22.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — mirage 13–1
131Biggest win — mirage
4Longest win streak
W2Current streak
76In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 57% over 14ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB26121446%0.01
dust2B24111346%0.02
anubisA148657%0.03
infernoC114736%0.01
nukeB105550%0.04
ancientD93633%0.02
cacheB63350%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

79Matches
47%Win rate
1.24Avg K/D
84.2ADR
55%Headshot %

Clutches & streaks

49%1v1 clutch win
28%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2148%1.1114.1
Cache1369%1.3218.3
Ancient1258%1.0817.9
Nuke1040%1.3313.4
Dust2911%1.2618.8
Anubis757%1.8820.6
Inferno617%1.0016.5
Vertigo1100%1.0020.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
33.4%Accuracy (enemy spotted)
32.9%Spray accuracy
78.0%Counter-strafing
11.6°Preaim
575msReaction time
34.6%T opening success
47.7%CT opening success
0.36Enemies flashed / flash
9.4%Flash assists
4.48HE damage / grenade
4.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3601 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.6249% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–70.0423%30 Aug
dust213–60.0527%30 Aug
dust24–130.0427%30 Aug
dust210–13-0.0113%30 Aug
dust24–130.0235%30 Aug
anubis10–13-0.0416%30 Aug
inferno16–140.0429%30 Aug
cache13–8-0.0434%29 Aug
ancient5–13-0.0419%29 Aug
anubis13–11-0.0724%29 Aug
mirage6–13-0.0510%29 Aug
anubis7–13-0.1016%29 Aug
dust29–130.0928%29 Aug
mirage15–150.0422%28 Aug
mirage13–10.1914%28 Aug
mirage7–13-0.0420%28 Aug
ancient7–13-0.0319%28 Aug
mirage6–20.0429%27 Aug
inferno3–13-0.0915%27 Aug
ancient16–140.0717%27 Aug
nuke7–13-0.0324%26 Aug
nuke13–20.1224%26 Aug
mirage8–130.0625%26 Aug
cache10–13-0.0815%25 Aug
anubis13–20.1321%25 Aug
ancient7–130.0630%25 Aug
nuke11–130.1519%25 Aug
mirage9–13-0.0511%25 Aug
dust213–20.1028%24 Aug
ancient6–13-0.0317%24 Aug
inferno13–10-0.0223%23 Aug
mirage7–130.0027%23 Aug
dust216–120.1130%23 Aug
anubis13–80.0319%23 Aug
ancient6–130.0423%23 Aug
cache13–100.1133%23 Aug
nuke13–5-0.0116%23 Aug
mirage7–13-0.0227%22 Aug
inferno13–110.0528%22 Aug
dust213–11-0.0126%22 Aug
nuke8–130.0317%21 Aug
nuke12–20.0329%21 Aug
dust210–130.0319%21 Aug
mirage9–130.0118%21 Aug
dust211–130.0135%21 Aug
ancient9–130.0220%21 Aug
ancient13–70.0725%21 Aug
mirage10–13-0.0814%21 Aug
dust27–130.0027%21 Aug
cache9–130.0120%21 Aug
inferno1–13-0.0218%20 Aug
inferno1–70.0221%20 Aug
cache13–70.0221%20 Aug
mirage13–7-0.0219%20 Aug
ancient13–70.0318%20 Aug
mirage8–13-0.0424%20 Aug
anubis13–90.0618%19 Aug
mirage6–13-0.0723%19 Aug
anubis8–130.0423%19 Aug
mirage13–30.0616%19 Aug
dust213–50.0319%19 Aug
dust213–7-0.0115%19 Aug
nuke13–70.0921%19 Aug
anubis4–13-0.0314%18 Aug
inferno13–10-0.0127%18 Aug
mirage13–100.0825%18 Aug
anubis13–50.0422%17 Aug
mirage13–11-0.0310%17 Aug
dust28–130.0932%17 Aug
mirage13–8-0.0328%17 Aug
dust211–13-0.0220%17 Aug
anubis11–130.0318%17 Aug
nuke13–60.0415%16 Aug
mirage13–40.0733%16 Aug
mirage5–13-0.0313%16 Aug
anubis13–90.0615%16 Aug
mirage10–13-0.0620%16 Aug
dust29–13-0.0816%16 Aug
mirage9–13-0.0118%16 Aug
mirage13–60.089%16 Aug
nuke15–150.0322%15 Aug
anubis13–110.0820%15 Aug
inferno4–130.0624%15 Aug
mirage13–50.0719%15 Aug
dust211–13-0.0123%15 Aug
mirage13–50.1022%14 Aug
dust213–70.0420%14 Aug
nuke3–13-0.0023%14 Aug
dust213–4-0.0525%14 Aug
dust27–13-0.0421%14 Aug
dust28–2-0.0013%14 Aug
inferno12–140.0733%14 Aug
inferno4–13-0.0512%14 Aug
cache10–130.0129%14 Aug
dust212–160.0619%14 Aug
anubis13–100.0422%13 Aug
dust213–100.1022%13 Aug
dust213–80.0112%13 Aug
inferno4–130.0728%13 Aug
anubis12–160.0914%13 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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