Entropy — CS2 Stats
76561199795429711[U:1:1835163983]Steam profile ↗✓ No bans
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Sharp aimerLimited utility dependence
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like sh1ro 94% playstyle similarity
Most alike: positioning profile, aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Aim. Aim score of 95 — the mechanical foundation is a clear strength.
Areas to improve
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLWLWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 15 | 40% | 0.86 | 13.2 |
| Dust2 | 14 | 50% | 1.02 | 15.1 |
| Inferno | 8 | 0% | 0.88 | 13.5 |
| Ancient | 2 | 50% | 0.88 | 17.5 |
| Cache | 2 | 50% | 1.07 | 14.5 |
| Nuke | 1 | 100% | 1.78 | 16.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Grenades & UtilityGrenade Lineups →
You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.
Flashes per match 3.7418 — below the 4 mark we flag