Garrebear187 — CS2 Stats

76561199784784817[U:1:1824519089]

411Tracked matches36%Win rate2024Tracked since
CSDB Rating4.4 Developing
Premier CS Rating16,990Purple band · top ~20.5% of ranked players (population est.)
CSDB Leaderboard#5903 of 9937 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGGarrebear187FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER16,990 · Purple bandcsdb.gg/stats

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Performance scores

Aim53
Positioning59
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY47485Last 10047%Win rateTWLLWWLWLL

Last 10 vs previous 10: +0pp win rate · +0.04 avg rating

Player DNA

Aim5.3
Aggression6.3
Utility5.1
Positioning5.9
Opening Duels2.7
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 49% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.9
Utility5.1
Mechanics4.1
Opening Duels2.7
Win Impact0.2

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time576ms−45ms
first ⅓ avg 620ms → last ⅓ avg 576ms
Headshot accuracy12.6%−0.3%
first ⅓ avg 13.0% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — nuke 13–3
130Biggest win — nuke
7Longest win streak
64In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 71% over 17ancientWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
dust2C1981142%-0.03
mirageS1712571%-0.01
cacheC1661038%-0.00
ancientD1551033%-0.01
nukeS128467%-0.01
anubisB105550%0.01
infernoB63350%0.02
train2020%0.05
vertigo2020%0.02
office1010%0.12

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

60Matches
55%Win rate
1.02Avg K/D
75.6ADR
35%Headshot %

Clutches & streaks

36%1v1 clutch win
35%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2560%1.0413.4
Nuke1060%1.1113.6
Ancient922%0.8512.6
Cache862%1.2016.8
Dust2862%0.9013.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
35.4%Accuracy (enemy spotted)
38.6%Spray accuracy
68.4%Counter-strafing
11.0°Preaim
578msReaction time
32.6%T opening success
48.7%CT opening success
0.62Enemies flashed / flash
5.3%Flash assists
7.10HE damage / grenade
11.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.3732% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.6225% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
office12–120.1214%27 Aug
cache13–110.0315%27 Aug
ancient7–130.0314%27 Aug
ancient10–130.0314%24 Aug
dust213–7-0.019%24 Aug
ancient13–80.0911%24 Aug
cache10–13-0.0010%23 Aug
nuke13–0-0.0223%18 Aug
train3–130.0413%16 Aug
ancient4–13-0.0415%16 Aug
ancient13–40.0222%16 Aug
nuke13–90.0416%16 Aug
train6–130.0621%13 Aug
anubis3–13-0.0815%12 Aug
mirage13–10-0.034%6 Aug
cache3–130.0112%5 Aug
vertigo12–12-0.032%3 Aug
dust214–16-0.067%31 Jul
cache6–13-0.0211%31 Jul
anubis13–30.0010%31 Jul
cache9–13-0.076%30 Jul
dust210–13-0.0317%30 Jul
cache13–9-0.0214%30 Jul
mirage13–70.0217%30 Jul
dust210–13-0.0110%30 Jul
vertigo11–130.0619%29 Jul
inferno8–130.019%29 Jul
anubis11–13-0.0212%29 Jul
ancient4–13-0.058%29 Jul
anubis8–13-0.0111%29 Jul
inferno7–130.0015%28 Jul
anubis13–80.1213%28 Jul
inferno13–100.079%28 Jul
inferno13–50.047%27 Jul
cache2–13-0.0511%27 Jul
ancient13–90.014%27 Jul
ancient3–130.019%27 Jul
cache12–120.039%26 Jul
nuke13–30.1610%26 Jul
cache13–40.1119%26 Jul
anubis13–60.087%26 Jul
anubis13–110.0317%26 Jul
mirage13–110.0217%26 Jul
cache7–130.0713%26 Jul
dust28–13-0.1312%25 Jul
dust25–13-0.088%24 Jul
ancient9–130.026%24 Jul
inferno7–13-0.0223%24 Jul
nuke9–130.0223%24 Jul
dust213–11-0.0413%23 Jul
ancient16–13-0.029%22 Jul
mirage9–13-0.0317%22 Jul
dust212–16-0.0315%20 Jul
nuke13–9-0.045%20 Jul
anubis6–13-0.053%20 Jul
dust213–7-0.0629%19 Jul
ancient13–8-0.0419%19 Jul
cache9–13-0.017%19 Jul
dust213–8-0.0316%19 Jul
ancient9–13-0.1212%19 Jul
mirage9–30.0436%19 Jul
nuke2–13-0.0815%12 Jul
mirage13–5-0.0517%12 Jul
ancient7–13-0.0819%12 Jul
dust213–80.0323%12 Jul
cache1–13-0.1013%12 Jul
dust216–14-0.0117%12 Jul
cache8–13-0.054%12 Jul
inferno13–80.0310%11 Jul
mirage16–13-0.0916%11 Jul
mirage13–100.0116%11 Jul
mirage13–1-0.0413%11 Jul
nuke13–3-0.038%11 Jul
mirage13–80.0314%11 Jul
mirage13–70.0325%11 Jul
mirage15–15-0.0810%10 Jul
ancient11–13-0.0210%9 Jul
cache13–3-0.0515%9 Jul
dust23–13-0.0125%9 Jul
cache13–90.0720%9 Jul
mirage13–40.0610%9 Jul
nuke13–20.027%4 Jul
dust210–13-0.0812%4 Jul
dust213–100.0119%4 Jul
mirage4–13-0.1012%4 Jul
mirage5–13-0.0513%2 Jul
mirage13–90.0615%2 Jul
nuke13–100.0011%2 Jul
cache13–8-0.0020%30 Jun
nuke9–13-0.037%29 Jun
dust213–40.0415%29 Jun
dust28–13-0.064%28 Jun
nuke6–13-0.0315%28 Jun
anubis15–15-0.055%28 Jun
anubis13–90.0520%28 Jun
dust28–13-0.0417%28 Jun
dust29–130.0221%27 Jun
mirage4–13-0.0312%27 Jun
ancient5–13-0.046%26 Jun
nuke4–2-0.090%26 Jun

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →